mbed Connector Endpoint interface. This interface permits a mbed endpoint to easily setup MDS resources and emit those resources to an MDS server.
Dependents: IoT_LED_demo ServoTest uWater_Project hackathon ... more
api/StaticResource.cpp
- Committer:
- ansond
- Date:
- 2015-01-28
- Revision:
- 5:a929d65eb385
- Parent:
- 2:853f9ecc12df
- Child:
- 24:a6915e19814e
File content as of revision 5:a929d65eb385:
/** * @file StaticResource.h * @brief mbed CoAP Endpoint Static Resource class * @author Doug Anson/Chris Paola * @version 1.0 * @see * * Copyright (c) 2014 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "StaticResource.h" // NSDL libraries #include "nsdl_support.h" // Constructor StaticResource::StaticResource(const Logger *logger,const char *name, const char *value) : Resource<string>(logger,string(name),string(value)) { } // Constructor StaticResource::StaticResource(const Logger *logger,const char *name,const string value) : Resource<string>(logger,string(name),string(value)) { } // Constructor with buffer lengths StaticResource::StaticResource(const Logger *logger,const string name,const string value) : Resource<string>(logger,string(name),string(value)) { } // Copy constructor StaticResource::StaticResource(const StaticResource &resource) : Resource<string>((const Resource<string> &)resource) { } // Destructor StaticResource::~StaticResource() { } // Bind resource to Endpoint void StaticResource::bind(void *p) { if (p != NULL) { sn_nsdl_resource_info_s *resource_ptr = (sn_nsdl_resource_info_s *)p; const uint8_t *name = (const uint8_t *)(this->getName().c_str()); const uint8_t *value = (const uint8_t *)(this->getValue().c_str()); int name_length = this->getName().size(); int value_length = this->getValue().size(); nsdl_create_static_resource(resource_ptr,name_length,(uint8_t *)name,0,0,(uint8_t *)value,value_length); this->logger()->log("StaticResource: [%s] value: [%s] bound",name,value); } else { this->logger()->log("StaticResource: NULL parameter in bind()"); } }