nsp specific components for the NSP version of the impact endpoint
Dependents: mbed_nsp_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_ethernet mbed_nsp_endpoint_nxp
Diff: MBEDEndpoint.cpp
- Revision:
- 8:4060275b2246
- Parent:
- 7:0207dfb9c36b
- Child:
- 11:c4d02616e10f
--- a/MBEDEndpoint.cpp Mon Mar 31 20:03:43 2014 +0000 +++ b/MBEDEndpoint.cpp Mon Mar 31 20:15:52 2014 +0000 @@ -119,7 +119,7 @@ // initialize the Lights bool MBEDEndpoint::initializeLights() { int index = this->preferences()->getIntPreference("endpoint_id",PERSONALITY_NAME_INDEX); - this->logger()->log("Initializing Personality(Light)..."); + this->logger()->log("Initializing Personality(%s)...",PERSONALITY_TYPE); for(int i=0;i<NUM_PERSONALITY_INSTANCES;++i) { this->m_personalities[i] = new MBEDLight(this->logger(),this->m_transports,i+index,this); ((Light *)this->m_personalities[i])->setDimmerAction(new NSPLightDimmerAction(this->logger(),(Light *)this->m_personalities[i]));