mqtt specific components for the impact mbed endpoint library
Dependents: mbed_mqtt_endpoint_ublox_ethernet mbed_mqtt_endpoint_ublox_cellular mbed_mqtt_endpoint_nxp
EmulatedLightResourceFactory.cpp
- Committer:
- ansond
- Date:
- 2014-03-31
- Revision:
- 17:36a4ab911aaa
- Parent:
- 14:717372430717
- Child:
- 22:afb208d1d79e
File content as of revision 17:36a4ab911aaa:
/* Copyright C2013 Doug Anson, MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files the "Software", to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, publish, distribute, * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // class definition #include "EmulatedLightResourceFactory.h" // MBEDEndpoint support #include "MBEDEndpoint.h" // MBED supports Battery Emulation #include "MBEDBattery.h" // MBED supports Current Emulation #include "MBEDCurrent.h" // MBED supports Temperature Sensing #include "MBEDTemperature.h" // MBED supports GPS Emulation #include "MBEDgps.h" // MBED supports RSSI Emulation #include "MBEDrssi.h" // MBED supports Voltage Emulation #include "MBEDVoltage.h" // MBED supports Wattage Emulation #include "MBEDWattage.h" // Initializers void init_battery(Resource *resource) { if (resource != NULL) new MBEDBattery(resource->logger(),resource); } void init_current(Resource *resource) { if (resource != NULL) new MBEDCurrent(resource->logger(),resource); } void init_gps(Resource *resource) { if (resource != NULL) new MBEDgps(resource->logger(),resource); } void init_rssi(Resource *resource) { if (resource != NULL) new MBEDrssi(resource->logger(),resource); } void init_temperature(Resource *resource) { if (resource != NULL) new MBEDTemperature(resource->logger(),resource); } void init_voltage(Resource *resource) { if (resource != NULL) new MBEDVoltage(resource->logger(),resource); } void init_wattage(Resource *resource) { if (resource != NULL) new MBEDWattage(resource->logger(),resource); } // NSP supports Light Dimming extern void emulated_light_dimming_cb(); // NSP supports Light Switch extern void emulated_light_switch_cb(); // get the IP address if we are using Ethernet #ifndef CELLULAR_NETWORK #include "EthernetInterface.h" extern EthernetInterface ethernet; #endif // default constructor EmulatedLightResourceFactory::EmulatedLightResourceFactory(ErrorHandler *error_handler,void *endpoint) : EmulatedResourceFactory(error_handler,endpoint) { this->initGPSCoords(); } // default destructor EmulatedLightResourceFactory::~EmulatedLightResourceFactory() { } // initialize our GPS coords void EmulatedLightResourceFactory::initGPSCoords() { memset(this->m_gps_coords,0,PREFERENCE_VALUE_LEN+1); MBEDEndpoint *endpoint = (MBEDEndpoint *)this->getEndpoint(); endpoint->preferences()->getPreference("coords",this->m_gps_coords,PREFERENCE_VALUE_LEN,ENDPOINT_GPS_COORDS); } // get our GPS coords from preferences char *EmulatedLightResourceFactory::getGPSCoords() { return this->m_gps_coords; } // create resources for an Emulated Light Resource void EmulatedLightResourceFactory::createResources(char *endpoint_name) { // create all of the resources we expect for this endpoint this->createResource("/dev/addldata","id:0"); this->createResource("/dev/location",ENDPOINT_LOCATION); this->createResource("/fw/devtype","Light"); this->createResource("/dev/bat","5.0V",(void *)&init_battery,NULL); this->createResource("/sen/I","0.1A",(void *)&init_current,NULL); this->createResource("/dev/I","0.1A",(void *)&init_current,NULL); #ifndef CELLULAR_NETWORK this->createResource("/nw/ipaddr",ethernet.getIPAddress()); #else this->createResource("/nw/ipaddr","0.0.0.0"); #endif this->createResource(endpoint_name,"/lt/0/dim",LIGHT_DIM_STATE,(void *)&emulated_light_dimming_cb); // Action: dim/brighten light this->createResource("/nw/eripaddr","N/A"); this->createResource(endpoint_name,"/lt/0/on",LIGHT_DEFAULT_STATE,(void *)&emulated_light_switch_cb); // Action: light on/off //this->createResource(endpoint_name,"/lt/0/ctr",LIGHT_DEFAULT_STATE,(void *)&emulated_light_switch_cb); // Action: light on/off this->createResource("/dev/mdl","MQTT MBED Light"); this->createResource("/dev/mfg",PLATFORM_STRING); this->createResource("/gps/int","60"); this->createResource("/gps/fix","1"); this->createResource("/nw/pipaddr","N/A"); this->createResource("/dev/W","0.1W",(void *)&init_wattage,NULL); this->createResource("/nw/prssi","-75",(void *)&init_rssi,NULL); this->createResource("/sen/temp","10.0C",(void *)&init_temperature,NULL); this->createResource("/dev/t","10.0C",(void *)&init_temperature,NULL); this->createResource("/sen/V","5.0V",(void *)&init_voltage,NULL); this->createResource("/dev/V","5.0V",(void *)&init_voltage,NULL); this->createResource("/gps/loc",this->getGPSCoords(),(void *)&init_gps,NULL); this->createResource("/ns/nspaddr","(NA)"); this->createResource(endpoint_name,"/dev/panic","0",(void *)&emulated_light_switch_cb); // Action: light on/off #ifdef MAC_ADDRESS extern char fmt_mac[RESOURCE_VALUE_LEN+1]; this->createResource("/nw/macaddr",fmt_mac); #else this->createResource("/nw/macaddr","00:00:00:00:00"); #endif }