Core Base Classes for the Light Endpoints
Dependents: mbed_mqtt_endpoint_ublox_ethernet mbed_mqtt_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_ethernet ... more
Resource.cpp
- Committer:
- ansond
- Date:
- 2014-02-26
- Revision:
- 19:0e62467605e9
- Parent:
- 10:62107616fc6c
- Child:
- 26:791d22d43cb4
File content as of revision 19:0e62467605e9:
/* Copyright C2013 Doug Anson, MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files the "Software", to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, publish, distribute, * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "Resource.h" // default constructor Resource::Resource(ErrorHandler *error_handler,char *endpoint_name,char *name,char *value,void *cb) { this->m_error_handler = error_handler; memset(this->m_name,0,RESOURCE_NAME_LEN+1); memset(this->m_value,0,RESOURCE_VALUE_LEN+1); this->setName(name); this->setValue(value); this->setCallbackPointer(cb); this->plumb(endpoint_name,name); } // copy constructor Resource::Resource(const Resource &resource) { this->m_error_handler = resource.m_error_handler; memset(this->m_name,0,RESOURCE_NAME_LEN+1); memset(this->m_value,0,RESOURCE_VALUE_LEN+1); this->setCallbackPointer(resource.m_cb); this->setName((char *)resource.m_name); this->setValue((char *)resource.m_value); this->plumb((char *)resource.m_endpoint_name,(char *)resource.m_name); this->setCallbackPointer(resource.m_cb); } // default destructor Resource::~Resource() { } // get the error handler ErrorHandler *Resource::logger() { return this->m_error_handler; } // get and set the name of the resource char *Resource::getName() { return this->m_name; } void Resource::setName(char *name) { strncpy(this->m_name,name,this->min(RESOURCE_NAME_LEN,strlen(name))); } // get and set the value of the resource char *Resource::getValue() { this->extract(this->getName()); return this->m_value; } void Resource::setValue(char *value) { strncpy(this->m_value,value,this->min(RESOURCE_VALUE_LEN,strlen(value))); } // plumb the resource (base class does nothing other than save the endpoint_name) void Resource::plumb(char *endpoint_name,char *name) { this->m_endpoint_name = endpoint_name; } // extract the resource value (base class does nothing) void Resource::extract(char *name) { ; } // get the endpoint anme char *Resource::endpoint() { return this->m_endpoint_name; } // set the internal resource linkage void Resource::setCallbackPointer(void *cb) { this->m_cb = cb; } void *Resource::getCallbackPointer() { return this->m_cb; } // min function int Resource::min(int value1,int value2) { if (value1 < value2) return value1; return value2; }