Core Base Classes for the Light Endpoints

Dependencies:   BufferedSerial

Dependents:   mbed_mqtt_endpoint_ublox_ethernet mbed_mqtt_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_cellular mbed_nsp_endpoint_ublox_ethernet ... more

Revision:
9:90fadae5489a
Child:
29:9a99f076129a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/MBEDLight.cpp	Tue Feb 25 05:27:29 2014 +0000
@@ -0,0 +1,51 @@
+/* Copyright C2013 Doug Anson, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files the "Software", to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ #include "MBEDLight.h"
+ 
+ #include "LightDimmerAction.h"
+ #include "LightSwitchAction.h"
+ 
+ // MBED Light
+ PwmOut _light_1(LED2);
+ PwmOut _light_2(LED3);
+ 
+ // default constructor
+ MBEDLight::MBEDLight(ErrorHandler *error_handler,Transport *transports[NUM_TRANSPORTS],int instance,void *endpoint) : Light(error_handler,transports,instance,endpoint) {
+ }
+ 
+ // destructor
+ MBEDLight::~MBEDLight() {   
+    LightDimmerAction *dimmer = (LightDimmerAction *)this->getDimmerAction();
+    LightSwitchAction *sw = (LightSwitchAction *)this->getSwitchAction();
+    if (dimmer != NULL) delete dimmer;
+    if (sw != NULL) delete sw;
+ }
+ 
+ // turn ON 
+ void MBEDLight::on() { _light_1 = 1; _light_2 = 1; }
+ 
+ // turn OFF 
+ void MBEDLight::off() { _light_1 = 0; _light_2 = 0; }
+ 
+ // dim 
+ void MBEDLight::dim(int value) { 
+    float dim_val = (float)(value/100.0);
+    _light_1.write(dim_val);
+    _light_2.write(dim_val);
+ }
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