Logging facility for endpoints
Fork of ErrorHandler by
ErrorHandler.cpp
- Committer:
- ansond
- Date:
- 2014-09-09
- Revision:
- 4:f9e6432f2860
- Parent:
- 3:8bafb7682222
- Child:
- 5:7b3bbd74c1b1
File content as of revision 4:f9e6432f2860:
/* Copyright C2014 ARM, MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files the "Software", to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, publish, distribute, * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "ErrorHandler.h" #if _UBLOX_PLATFORM // Annunciations DigitalOut led1(P3_25); DigitalOut led2(P3_25); DigitalOut led3(P3_25); DigitalOut led4(P3_25); // Multi-color LED support PwmOut r(D5); PwmOut g(D9); PwmOut b(D8); #endif #if _NXP_PLATFORM // Annunciations DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED3); DigitalOut led4(LED4); // Multi-color LED support PwmOut r(p23); PwmOut g(p24); PwmOut b(p25); #endif #if _K64F_PLATFORM // Annunciations DigitalOut led1(LED1); DigitalOut led2(LED2); DigitalOut led3(LED1); DigitalOut led4(LED2); // Multi-color LED support DigitalOut r(PTB22); DigitalOut g(PTE26); DigitalOut b(PTB21); #endif // Memory statistics macro #define ERROR_HANDLER_MEM_STATS(x) \ int s##x=0;\ int *h##x = new int [1];\ if (this->m_pc != NULL) this->m_pc->printf("\r\nMEMORY: stack: 0x%08x heap: 0x%08x avail: %d bytes\r\n", &s##x, h##x, &s##x-h##x);\ if (h##x > &s##x)\ error("collision\n");\ delete [] h##x;\ __nop(); // constructor ErrorHandler::ErrorHandler(Serial *pc,LCDCLASS *lcd) { this->m_pc = pc; this->m_lcd = lcd; memset(this->m_message,0,MAX_LOG_MESSAGE+1); led1 = 0; led2 = 0; led3 = 0; led4 = 0; } // destructor ErrorHandler::~ErrorHandler() { } // VARARGS: log void ErrorHandler::log(const char *format, ...) { // construct the log message memset(this->m_message,0,MAX_LOG_MESSAGE+1); va_list args; va_start(args, format); vsprintf(this->m_message, format, args); va_end(args); // make sure we have a message to log if (strlen(this->m_message) > 0) { // Log to serial... if (this->m_pc != NULL) { this->m_pc->printf(this->m_message); this->m_pc->printf("\r\n"); } #if _NXP_PLATFORM || _UBLOX_PLATFORM // Log to the LCD panel... if (this->m_lcd != NULL) { this->m_lcd->cls(); this->m_lcd->locate(0,0); this->m_lcd->printf(this->m_message); } #endif } } // set the color LED void ErrorHandler::setRGBLED(float H, float S, float V) { float f,h,p,q,t; int i; if( S == (float)0.0) { r = (float)1.0 - V; // invert pwm ! g = (float)1.0 - V; b = (float)1.0 - V; return; } if(H > (float)360.0) H = (float)0.0; // check values if(S > (float)1.0) S = (float)1.0; if(S < (float)0.0) S = (float)0.0; if(V > (float)1.0) V =(float) 1.0; if(V < (float)0.0) V = (float)0.0; h = (float)H / (float)60.0; i = (int) h; f = h - i; p = (float)V * ((float)1.0 - S); q = (float)V * ((float)1.0 - (S * f)); t = (float)V * ((float)1.0 - (S * ((float)1.0 - f))); switch(i) { case 0: r = (float)1.0 - V; // invert pwm ! g = (float)1.0 - t; b = (float)1.0 - p; break; case 1: r = (float)1.0 - q; g = (float)1.0 - V; b = (float)1.0 - p; break; case 2: r = (float)1.0 - p; g = (float)1.0 - V; b = (float)1.0 - t; break; case 3: r = (float)1.0 - p; g = (float)1.0 - q; b = (float)1.0 - V; break; case 4: r = (float)1.0 - t; g = (float)1.0 - p; b = (float)1.0 - V; break; case 5: default: r = (float)1.0 - V; g = (float)1.0 - p; b = (float)1.0 - q; break; } } // turn the RGB LED specific colors void ErrorHandler::turnLEDRed() { this->setRGBLED(0.0,1.0,0.2); } void ErrorHandler::turnLEDGreen() { this->setRGBLED(120.0,1.0,0.2); } void ErrorHandler::turnLEDBlue() { this->setRGBLED(200.0,1.0,0.2); } void ErrorHandler::turnLEDPurple() { this->setRGBLED(261.9,1.0,0.2); } void ErrorHandler::turnLEDOrange() { this->setRGBLED(51.0,1.0,0.2); } void ErrorHandler::turnLEDBlack() { this->setRGBLED(0,0,0); } void ErrorHandler::turnLEDYellow() { this->setRGBLED(60.0,1.0,0.133); } void ErrorHandler::blinkTransportTxLED() { this->blinkLED(led1); } void ErrorHandler::blinkTransportRxLED() { this->blinkLED(led2); } // blink an LED void ErrorHandler::blinkLED(DigitalOut led) { led = 1; wait_ms(BLINK_TIME); led = 0; }