A stack which works with or without an Mbed os library. Provides IPv4 or IPv6 with a full 1500 byte buffer.
Dependents: oldheating gps motorhome heating
eth/ar4.c
- Committer:
- andrewboyson
- Date:
- 2018-10-29
- Revision:
- 74:c3756bfa960e
- Parent:
- 71:736a5747ade1
- Child:
- 93:580fc113d9e9
File content as of revision 74:c3756bfa960e:
#include <stdint.h> #include <stdbool.h> #include "log.h" #include "clock.h" #include "net.h" #include "mac.h" #include "ip4addr.h" #include "arp.h" #include "http.h" bool Ar4Trace = false; #define CACHE_TIMEOUT 3600 #define FREEZE_TIMEOUT 1800 #define REPLY_TIMEOUT 2 #define SEND_ATTEMPTS 3 #define RECORDS_COUNT 20 #define STATE_EMPTY 0 #define STATE_WANT 1 #define STATE_SENT 2 #define STATE_VALID 3 static uint32_t elapsed = 0; struct record { uint32_t elapsed; uint32_t ip; uint8_t state; uint8_t tries; char mac[6]; }; static struct record records[RECORDS_COUNT]; static int getExistingIp(uint32_t ip) { for (int i = 0; i < RECORDS_COUNT; i++) { if (records[i].state && records[i].ip == ip) return i; } return -1; } static int getOldest() { int iN = 0; uint32_t tN = 0xFFFFFFFF; for (int i = 0; i < RECORDS_COUNT; i++) { if (!records[i].state) return i; //Found an empty slot so just return it if (records[i].elapsed < tN) { tN = records[i].elapsed; iN = i; } } return iN; //Otherwise return the oldest } void Ar4MakeRequestForMacFromIp(uint32_t ip) { //Don't treat non ips if (!ip) return; int i; //If a record already exists then request an update i = getExistingIp(ip); if (i > -1) { if (elapsed < records[i].elapsed + FREEZE_TIMEOUT) return; if (Ar4Trace) { LogTimeF("AR4 Updated request for MAC of "); Ip4AddressLog(ip); Log("\r\n"); } records[i].state = STATE_WANT; records[i].tries = 0; records[i].elapsed = elapsed; return; } //If a record does not exist then find the first empty slot and add the IP and date if (Ar4Trace) { LogTimeF("AR4 Made request for MAC of "); Ip4AddressLog(ip); Log("\r\n"); } i = getOldest(); records[i].ip = ip; records[i].state = STATE_WANT; records[i].tries = 0; records[i].elapsed = elapsed; MacClear(records[i].mac); } int Ar4AddIpRecord(void (*traceback)(void), char* mac, uint32_t ip) { //Don't treat non ips if (!ip) { if (Ar4Trace) { LogTime("Ar4AddIpRecord had blank ip\r\n"); if (NetTraceStack) traceback(); } return -1; } if (MacIsEmpty(mac)) { if (Ar4Trace) { LogTime("Ar4AddIpRecord had blank mac\r\n"); if (NetTraceStack) traceback(); } return -1; } int i; //See if any record corresponds to the IP and, if so, update the MAC and time i = getExistingIp(ip); if (i > -1) { records[i].elapsed = elapsed; records[i].state = STATE_VALID; MacCopy(records[i].mac, mac); return i; } //Otherwise find the first empty slot and add the IP, MAC, and date i = getOldest(); records[i].ip = ip; records[i].elapsed = elapsed; records[i].state = STATE_VALID; MacCopy(records[i].mac, mac); return i; } void Ar4IpToMac(uint32_t ip, char* mac) { for (int i = 0; i < RECORDS_COUNT; i++) { if (records[i].state == STATE_VALID && records[i].ip == ip) { MacCopy(mac, records[i].mac); return; } } MacClear(mac); } uint32_t Ar4IndexToIp(int i) { return records[i].ip; } void Ar4SendHttp() { for (int i = 0; i < RECORDS_COUNT; i++) { if (records[i].state) { HttpAddF("%4u ", (elapsed - records[i].elapsed) / 60); int ipLen = Ip4AddressHttp(records[i].ip); HttpFillChar(' ', 40 - ipLen); MacHttp(records[i].mac); HttpAddChar('\r'); HttpAddChar('\n'); } } } static void clear(struct record* pr) { pr->state = STATE_EMPTY; } static void clearCache(struct record* pr) { if (elapsed > pr->elapsed + CACHE_TIMEOUT) clear(pr); } static void retry(struct record* pr) { if (pr->state == STATE_SENT && elapsed > pr->elapsed + REPLY_TIMEOUT) { if (pr->tries < SEND_ATTEMPTS) { pr->state = STATE_WANT; pr->elapsed = elapsed; pr->tries++; } else { clear(pr); } } } static void sendRequest(struct record* pr) { if (!ArpResolveRequestFlag) { if (pr->state == STATE_WANT) { if (Ar4Trace) { LogTimeF("AR4 Send request for MAC from IP4 "); Ip4AddressLog(pr->ip); Log("\r\n"); } ArpAddressToResolve = pr->ip; ArpResolveRequestFlag = true; pr->state = STATE_SENT; pr->elapsed = elapsed; return; } } } void Ar4Main() { static int i = -1; i++; if (i >= RECORDS_COUNT) i = 0; struct record* pr = &records[i]; clearCache (pr); retry (pr); sendRequest(pr); if (ClockTicked) elapsed++; } void Ar4Init() { for (int i = 0; i < RECORDS_COUNT; i++) { struct record* pr = &records[i]; clear(pr); } }