listen serial input and react by callback registered.
Dependents: Interference_Simple StrCommandHandler_Demo SerialInputReactionHandler_DEMO
SerialInputReactionHandler.cpp
- Committer:
- aktk
- Date:
- 2019-11-27
- Revision:
- 3:599073f82114
- Parent:
- 2:4718a4eaf340
File content as of revision 3:599073f82114:
#include "SerialInputReactionHandler.h" SerialInputReactionHandler::SerialInputReactionHandler( Callback<void *(char const * const)> arg_callback_onCommand, Callback<void (char const * const)> arg_Pre_callback_onCommand, Callback<void (char const * const, void *)> arg_Post_callback_onCommand ) { funcIfInput[KB_SINGLE_INPUT] = &SerialInputReactionHandler::listenKBSingleInput; funcIfInput[KB_TILL_ENTER] = &SerialInputReactionHandler::listenKBTillEnter; m_callback_onCommand = arg_callback_onCommand; m_Pre_callback_onCommand = arg_Pre_callback_onCommand; m_Post_callback_onCommand = arg_Post_callback_onCommand; } void SerialInputReactionHandler::attach( Callback<void * (char const * const)> arg_callback_onCommand ) { m_callback_onCommand = arg_callback_onCommand; } void SerialInputReactionHandler::attach_PreProc( Callback<void (char const * const)> arg_Pre_callback_onCommand ) { m_Pre_callback_onCommand = arg_Pre_callback_onCommand; } void SerialInputReactionHandler::attach_PostProc( Callback<void (char const * const, void *)> arg_Post_callback_onCommand ) { m_Post_callback_onCommand = arg_Post_callback_onCommand; } void SerialInputReactionHandler::startReception( Serial * arg_serial_socket, InputMode arg_mode ) { m_serial_socket = arg_serial_socket; m_input_mode = arg_mode; m_serial_socket->attach(callback(this, &SerialInputReactionHandler::sig_bind)); } void SerialInputReactionHandler::quit() { m_serial_socket->attach(NULL); } void SerialInputReactionHandler::sig_bind() { (this->*funcIfInput[m_input_mode])(); } void SerialInputReactionHandler::changeMode(InputMode arg_mode) { discardBuffer(); m_input_mode = arg_mode; } void SerialInputReactionHandler::callback_onCommand(char const * const arg_command) { void * l_rescallback; m_Pre_callback_onCommand(arg_command); l_rescallback = m_callback_onCommand(arg_command); m_Post_callback_onCommand(arg_command, l_rescallback); } void SerialInputReactionHandler::listenKBSingleInput() { m_buffer_c = m_serial_socket->getc(); m_buffer_s = m_buffer_c; if(m_buffer_c != 0x1B || m_buffer_c == 0x1B && isArrowSymbol()) callback_onCommand(m_buffer_s.c_str()); discardBuffer(); } bool SerialInputReactionHandler::isArrowSymbol() { // If only 0x1B, ESC KEY should be Pressed, else some symbol sequence. if (m_buffer_c == 0x1B && m_serial_socket->readable()) { m_buffer_s = m_buffer_c; m_buffer_c = m_serial_socket->getc(); // If 0x5B follows, it coul be arrow key was pressed if (m_buffer_c == 0x5B && m_serial_socket->readable()) { m_buffer_s += m_buffer_c; m_buffer_c = m_serial_socket->getc(); } else m_buffer_c = 0x1B; m_buffer_s += m_buffer_c; } else m_buffer_c = 0x1B; if (m_buffer_c == 0x1B) return false; else return true; } void SerialInputReactionHandler::listenKBTillEnter() { __disable_irq(); m_buffer_c = m_serial_socket->getc(); if ( isUpperCase(m_buffer_c) || isLowerCase(m_buffer_c) || isSymbol( m_buffer_c)) { if(m_buffer_s.length() != 0 && m_buffer_s[0] != '\0') m_buffer_s += m_buffer_c; else m_buffer_s = m_buffer_c; m_serial_socket->putc(m_buffer_c); } else if ( m_buffer_c == '\n' || m_buffer_c == '\r') { m_serial_socket->putc(m_buffer_c); callback_onCommand(m_buffer_s.c_str()); discardBuffer(); } else if (isArrowSymbol()) { // Arrows callback_onCommand(m_buffer_s.c_str()); discardBuffer(); } else { switch (m_buffer_c) { case 0x08 /*BS */: case 0x7F /*DEL*/: m_buffer_s.erase(m_buffer_s.end() - 1); //m_serial_socket->putc(0x7F); m_serial_socket->putc(0x08); m_serial_socket->putc(0x20); m_serial_socket->putc(0x08); break; case 0x1B /*ESC*/: discardBuffer(); break; } } __enable_irq(); }