rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: shape_msgs/Mesh.h
- Revision:
- 0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b shape_msgs/Mesh.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/shape_msgs/Mesh.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,80 @@ +#ifndef _ROS_shape_msgs_Mesh_h +#define _ROS_shape_msgs_Mesh_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "shape_msgs/MeshTriangle.h" +#include "geometry_msgs/Point.h" + +namespace shape_msgs +{ + + class Mesh : public ros::Msg + { + public: + uint8_t triangles_length; + shape_msgs::MeshTriangle st_triangles; + shape_msgs::MeshTriangle * triangles; + uint8_t vertices_length; + geometry_msgs::Point st_vertices; + geometry_msgs::Point * vertices; + + Mesh(): + triangles_length(0), triangles(NULL), + vertices_length(0), vertices(NULL) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + *(outbuffer + offset++) = triangles_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < triangles_length; i++){ + offset += this->triangles[i].serialize(outbuffer + offset); + } + *(outbuffer + offset++) = vertices_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < vertices_length; i++){ + offset += this->vertices[i].serialize(outbuffer + offset); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint8_t triangles_lengthT = *(inbuffer + offset++); + if(triangles_lengthT > triangles_length) + this->triangles = (shape_msgs::MeshTriangle*)realloc(this->triangles, triangles_lengthT * sizeof(shape_msgs::MeshTriangle)); + offset += 3; + triangles_length = triangles_lengthT; + for( uint8_t i = 0; i < triangles_length; i++){ + offset += this->st_triangles.deserialize(inbuffer + offset); + memcpy( &(this->triangles[i]), &(this->st_triangles), sizeof(shape_msgs::MeshTriangle)); + } + uint8_t vertices_lengthT = *(inbuffer + offset++); + if(vertices_lengthT > vertices_length) + this->vertices = (geometry_msgs::Point*)realloc(this->vertices, vertices_lengthT * sizeof(geometry_msgs::Point)); + offset += 3; + vertices_length = vertices_lengthT; + for( uint8_t i = 0; i < vertices_length; i++){ + offset += this->st_vertices.deserialize(inbuffer + offset); + memcpy( &(this->vertices[i]), &(this->st_vertices), sizeof(geometry_msgs::Point)); + } + return offset; + } + + const char * getType(){ return "shape_msgs/Mesh"; }; + const char * getMD5(){ return "1ffdae9486cd3316a121c578b47a85cc"; }; + + }; + +} +#endif