rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: sensor_msgs/LaserScan.h
- Revision:
- 0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b sensor_msgs/LaserScan.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sensor_msgs/LaserScan.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,268 @@ +#ifndef _ROS_sensor_msgs_LaserScan_h +#define _ROS_sensor_msgs_LaserScan_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/Header.h" + +namespace sensor_msgs +{ + + class LaserScan : public ros::Msg + { + public: + std_msgs::Header header; + float angle_min; + float angle_max; + float angle_increment; + float time_increment; + float scan_time; + float range_min; + float range_max; + uint8_t ranges_length; + float st_ranges; + float * ranges; + uint8_t intensities_length; + float st_intensities; + float * intensities; + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->header.serialize(outbuffer + offset); + union { + float real; + uint32_t base; + } u_angle_min; + u_angle_min.real = this->angle_min; + *(outbuffer + offset + 0) = (u_angle_min.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_min.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_min.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_min.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_min); + union { + float real; + uint32_t base; + } u_angle_max; + u_angle_max.real = this->angle_max; + *(outbuffer + offset + 0) = (u_angle_max.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_max.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_max.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_max.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_max); + union { + float real; + uint32_t base; + } u_angle_increment; + u_angle_increment.real = this->angle_increment; + *(outbuffer + offset + 0) = (u_angle_increment.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_angle_increment.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_angle_increment.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_angle_increment.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->angle_increment); + union { + float real; + uint32_t base; + } u_time_increment; + u_time_increment.real = this->time_increment; + *(outbuffer + offset + 0) = (u_time_increment.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_time_increment.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_time_increment.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_time_increment.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->time_increment); + union { + float real; + uint32_t base; + } u_scan_time; + u_scan_time.real = this->scan_time; + *(outbuffer + offset + 0) = (u_scan_time.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_scan_time.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_scan_time.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_scan_time.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->scan_time); + union { + float real; + uint32_t base; + } u_range_min; + u_range_min.real = this->range_min; + *(outbuffer + offset + 0) = (u_range_min.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_range_min.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_range_min.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_range_min.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->range_min); + union { + float real; + uint32_t base; + } u_range_max; + u_range_max.real = this->range_max; + *(outbuffer + offset + 0) = (u_range_max.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_range_max.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_range_max.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_range_max.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->range_max); + *(outbuffer + offset++) = ranges_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < ranges_length; i++){ + union { + float real; + uint32_t base; + } u_rangesi; + u_rangesi.real = this->ranges[i]; + *(outbuffer + offset + 0) = (u_rangesi.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_rangesi.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_rangesi.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_rangesi.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->ranges[i]); + } + *(outbuffer + offset++) = intensities_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < intensities_length; i++){ + union { + float real; + uint32_t base; + } u_intensitiesi; + u_intensitiesi.real = this->intensities[i]; + *(outbuffer + offset + 0) = (u_intensitiesi.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_intensitiesi.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_intensitiesi.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_intensitiesi.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->intensities[i]); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->header.deserialize(inbuffer + offset); + union { + float real; + uint32_t base; + } u_angle_min; + u_angle_min.base = 0; + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_min.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_min = u_angle_min.real; + offset += sizeof(this->angle_min); + union { + float real; + uint32_t base; + } u_angle_max; + u_angle_max.base = 0; + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_max.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_max = u_angle_max.real; + offset += sizeof(this->angle_max); + union { + float real; + uint32_t base; + } u_angle_increment; + u_angle_increment.base = 0; + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_angle_increment.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->angle_increment = u_angle_increment.real; + offset += sizeof(this->angle_increment); + union { + float real; + uint32_t base; + } u_time_increment; + u_time_increment.base = 0; + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_time_increment.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->time_increment = u_time_increment.real; + offset += sizeof(this->time_increment); + union { + float real; + uint32_t base; + } u_scan_time; + u_scan_time.base = 0; + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_scan_time.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->scan_time = u_scan_time.real; + offset += sizeof(this->scan_time); + union { + float real; + uint32_t base; + } u_range_min; + u_range_min.base = 0; + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_range_min.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->range_min = u_range_min.real; + offset += sizeof(this->range_min); + union { + float real; + uint32_t base; + } u_range_max; + u_range_max.base = 0; + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_range_max.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->range_max = u_range_max.real; + offset += sizeof(this->range_max); + uint8_t ranges_lengthT = *(inbuffer + offset++); + if(ranges_lengthT > ranges_length) + this->ranges = (float*)realloc(this->ranges, ranges_lengthT * sizeof(float)); + offset += 3; + ranges_length = ranges_lengthT; + for( uint8_t i = 0; i < ranges_length; i++){ + union { + float real; + uint32_t base; + } u_st_ranges; + u_st_ranges.base = 0; + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_st_ranges.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->st_ranges = u_st_ranges.real; + offset += sizeof(this->st_ranges); + memcpy( &(this->ranges[i]), &(this->st_ranges), sizeof(float)); + } + uint8_t intensities_lengthT = *(inbuffer + offset++); + if(intensities_lengthT > intensities_length) + this->intensities = (float*)realloc(this->intensities, intensities_lengthT * sizeof(float)); + offset += 3; + intensities_length = intensities_lengthT; + for( uint8_t i = 0; i < intensities_length; i++){ + union { + float real; + uint32_t base; + } u_st_intensities; + u_st_intensities.base = 0; + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_st_intensities.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->st_intensities = u_st_intensities.real; + offset += sizeof(this->st_intensities); + memcpy( &(this->intensities[i]), &(this->st_intensities), sizeof(float)); + } + return offset; + } + + virtual const char * getType(){ return "sensor_msgs/LaserScan"; }; + virtual const char * getMD5(){ return "90c7ef2dc6895d81024acba2ac42f369"; }; + + }; + +} +#endif