rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: object_recognition_msgs/RecognizedObjectArray.h
- Revision:
- 0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b object_recognition_msgs/RecognizedObjectArray.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/object_recognition_msgs/RecognizedObjectArray.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,103 @@ +#ifndef _ROS_object_recognition_msgs_RecognizedObjectArray_h +#define _ROS_object_recognition_msgs_RecognizedObjectArray_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/Header.h" +#include "object_recognition_msgs/RecognizedObject.h" + +namespace object_recognition_msgs +{ + + class RecognizedObjectArray : public ros::Msg + { + public: + std_msgs::Header header; + uint8_t objects_length; + object_recognition_msgs::RecognizedObject st_objects; + object_recognition_msgs::RecognizedObject * objects; + uint8_t cooccurrence_length; + float st_cooccurrence; + float * cooccurrence; + + RecognizedObjectArray(): + header(), + objects_length(0), objects(NULL), + cooccurrence_length(0), cooccurrence(NULL) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->header.serialize(outbuffer + offset); + *(outbuffer + offset++) = objects_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < objects_length; i++){ + offset += this->objects[i].serialize(outbuffer + offset); + } + *(outbuffer + offset++) = cooccurrence_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < cooccurrence_length; i++){ + union { + float real; + uint32_t base; + } u_cooccurrencei; + u_cooccurrencei.real = this->cooccurrence[i]; + *(outbuffer + offset + 0) = (u_cooccurrencei.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_cooccurrencei.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_cooccurrencei.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_cooccurrencei.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->cooccurrence[i]); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->header.deserialize(inbuffer + offset); + uint8_t objects_lengthT = *(inbuffer + offset++); + if(objects_lengthT > objects_length) + this->objects = (object_recognition_msgs::RecognizedObject*)realloc(this->objects, objects_lengthT * sizeof(object_recognition_msgs::RecognizedObject)); + offset += 3; + objects_length = objects_lengthT; + for( uint8_t i = 0; i < objects_length; i++){ + offset += this->st_objects.deserialize(inbuffer + offset); + memcpy( &(this->objects[i]), &(this->st_objects), sizeof(object_recognition_msgs::RecognizedObject)); + } + uint8_t cooccurrence_lengthT = *(inbuffer + offset++); + if(cooccurrence_lengthT > cooccurrence_length) + this->cooccurrence = (float*)realloc(this->cooccurrence, cooccurrence_lengthT * sizeof(float)); + offset += 3; + cooccurrence_length = cooccurrence_lengthT; + for( uint8_t i = 0; i < cooccurrence_length; i++){ + union { + float real; + uint32_t base; + } u_st_cooccurrence; + u_st_cooccurrence.base = 0; + u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->st_cooccurrence = u_st_cooccurrence.real; + offset += sizeof(this->st_cooccurrence); + memcpy( &(this->cooccurrence[i]), &(this->st_cooccurrence), sizeof(float)); + } + return offset; + } + + const char * getType(){ return "object_recognition_msgs/RecognizedObjectArray"; }; + const char * getMD5(){ return "bad6b1546b9ebcabb49fb3b858d78964"; }; + + }; + +} +#endif