rosserial library for mbed Inspired by nucho's rosserial library This library is still under development

Dependencies:   MODSERIAL mbed

Dependents:   mbed_roshydro_test

Library still under development!

Revision:
0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b moveit_msgs/PlanningSceneComponents.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/moveit_msgs/PlanningSceneComponents.h	Sun Feb 15 10:53:43 2015 +0000
@@ -0,0 +1,60 @@
+#ifndef _ROS_moveit_msgs_PlanningSceneComponents_h
+#define _ROS_moveit_msgs_PlanningSceneComponents_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace moveit_msgs
+{
+
+  class PlanningSceneComponents : public ros::Msg
+  {
+    public:
+      uint32_t components;
+      enum { SCENE_SETTINGS = 1 };
+      enum { ROBOT_STATE = 2 };
+      enum { ROBOT_STATE_ATTACHED_OBJECTS = 4 };
+      enum { WORLD_OBJECT_NAMES = 8 };
+      enum { WORLD_OBJECT_GEOMETRY = 16 };
+      enum { OCTOMAP = 32 };
+      enum { TRANSFORMS = 64 };
+      enum { ALLOWED_COLLISION_MATRIX = 128 };
+      enum { LINK_PADDING_AND_SCALING = 256 };
+      enum { OBJECT_COLORS = 512 };
+
+    PlanningSceneComponents():
+      components(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      *(outbuffer + offset + 0) = (this->components >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->components >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->components >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->components >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->components);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      this->components =  ((uint32_t) (*(inbuffer + offset)));
+      this->components |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->components |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->components |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->components);
+     return offset;
+    }
+
+    const char * getType(){ return "moveit_msgs/PlanningSceneComponents"; };
+    const char * getMD5(){ return "bc993e784476960b918b6e7ad5bb58ce"; };
+
+  };
+
+}
+#endif