rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: moveit_msgs/PickupGoal.h
- Revision:
- 0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b moveit_msgs/PickupGoal.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/moveit_msgs/PickupGoal.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,251 @@ +#ifndef _ROS_moveit_msgs_PickupGoal_h +#define _ROS_moveit_msgs_PickupGoal_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "moveit_msgs/Grasp.h" +#include "moveit_msgs/Constraints.h" +#include "moveit_msgs/PlanningOptions.h" + +namespace moveit_msgs +{ + + class PickupGoal : public ros::Msg + { + public: + const char* target_name; + const char* group_name; + const char* end_effector; + uint8_t possible_grasps_length; + moveit_msgs::Grasp st_possible_grasps; + moveit_msgs::Grasp * possible_grasps; + const char* support_surface_name; + bool allow_gripper_support_collision; + uint8_t attached_object_touch_links_length; + char* st_attached_object_touch_links; + char* * attached_object_touch_links; + bool minimize_object_distance; + moveit_msgs::Constraints path_constraints; + const char* planner_id; + uint8_t allowed_touch_objects_length; + char* st_allowed_touch_objects; + char* * allowed_touch_objects; + float allowed_planning_time; + moveit_msgs::PlanningOptions planning_options; + + PickupGoal(): + target_name(""), + group_name(""), + end_effector(""), + possible_grasps_length(0), possible_grasps(NULL), + support_surface_name(""), + allow_gripper_support_collision(0), + attached_object_touch_links_length(0), attached_object_touch_links(NULL), + minimize_object_distance(0), + path_constraints(), + planner_id(""), + allowed_touch_objects_length(0), allowed_touch_objects(NULL), + allowed_planning_time(0), + planning_options() + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_target_name = strlen(this->target_name); + memcpy(outbuffer + offset, &length_target_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->target_name, length_target_name); + offset += length_target_name; + uint32_t length_group_name = strlen(this->group_name); + memcpy(outbuffer + offset, &length_group_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->group_name, length_group_name); + offset += length_group_name; + uint32_t length_end_effector = strlen(this->end_effector); + memcpy(outbuffer + offset, &length_end_effector, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->end_effector, length_end_effector); + offset += length_end_effector; + *(outbuffer + offset++) = possible_grasps_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < possible_grasps_length; i++){ + offset += this->possible_grasps[i].serialize(outbuffer + offset); + } + uint32_t length_support_surface_name = strlen(this->support_surface_name); + memcpy(outbuffer + offset, &length_support_surface_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->support_surface_name, length_support_surface_name); + offset += length_support_surface_name; + union { + bool real; + uint8_t base; + } u_allow_gripper_support_collision; + u_allow_gripper_support_collision.real = this->allow_gripper_support_collision; + *(outbuffer + offset + 0) = (u_allow_gripper_support_collision.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->allow_gripper_support_collision); + *(outbuffer + offset++) = attached_object_touch_links_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < attached_object_touch_links_length; i++){ + uint32_t length_attached_object_touch_linksi = strlen(this->attached_object_touch_links[i]); + memcpy(outbuffer + offset, &length_attached_object_touch_linksi, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->attached_object_touch_links[i], length_attached_object_touch_linksi); + offset += length_attached_object_touch_linksi; + } + union { + bool real; + uint8_t base; + } u_minimize_object_distance; + u_minimize_object_distance.real = this->minimize_object_distance; + *(outbuffer + offset + 0) = (u_minimize_object_distance.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->minimize_object_distance); + offset += this->path_constraints.serialize(outbuffer + offset); + uint32_t length_planner_id = strlen(this->planner_id); + memcpy(outbuffer + offset, &length_planner_id, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->planner_id, length_planner_id); + offset += length_planner_id; + *(outbuffer + offset++) = allowed_touch_objects_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < allowed_touch_objects_length; i++){ + uint32_t length_allowed_touch_objectsi = strlen(this->allowed_touch_objects[i]); + memcpy(outbuffer + offset, &length_allowed_touch_objectsi, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->allowed_touch_objects[i], length_allowed_touch_objectsi); + offset += length_allowed_touch_objectsi; + } + offset += serializeAvrFloat64(outbuffer + offset, this->allowed_planning_time); + offset += this->planning_options.serialize(outbuffer + offset); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_target_name; + memcpy(&length_target_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_target_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_target_name-1]=0; + this->target_name = (char *)(inbuffer + offset-1); + offset += length_target_name; + uint32_t length_group_name; + memcpy(&length_group_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_group_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_group_name-1]=0; + this->group_name = (char *)(inbuffer + offset-1); + offset += length_group_name; + uint32_t length_end_effector; + memcpy(&length_end_effector, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_end_effector; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_end_effector-1]=0; + this->end_effector = (char *)(inbuffer + offset-1); + offset += length_end_effector; + uint8_t possible_grasps_lengthT = *(inbuffer + offset++); + if(possible_grasps_lengthT > possible_grasps_length) + this->possible_grasps = (moveit_msgs::Grasp*)realloc(this->possible_grasps, possible_grasps_lengthT * sizeof(moveit_msgs::Grasp)); + offset += 3; + possible_grasps_length = possible_grasps_lengthT; + for( uint8_t i = 0; i < possible_grasps_length; i++){ + offset += this->st_possible_grasps.deserialize(inbuffer + offset); + memcpy( &(this->possible_grasps[i]), &(this->st_possible_grasps), sizeof(moveit_msgs::Grasp)); + } + uint32_t length_support_surface_name; + memcpy(&length_support_surface_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_support_surface_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_support_surface_name-1]=0; + this->support_surface_name = (char *)(inbuffer + offset-1); + offset += length_support_surface_name; + union { + bool real; + uint8_t base; + } u_allow_gripper_support_collision; + u_allow_gripper_support_collision.base = 0; + u_allow_gripper_support_collision.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->allow_gripper_support_collision = u_allow_gripper_support_collision.real; + offset += sizeof(this->allow_gripper_support_collision); + uint8_t attached_object_touch_links_lengthT = *(inbuffer + offset++); + if(attached_object_touch_links_lengthT > attached_object_touch_links_length) + this->attached_object_touch_links = (char**)realloc(this->attached_object_touch_links, attached_object_touch_links_lengthT * sizeof(char*)); + offset += 3; + attached_object_touch_links_length = attached_object_touch_links_lengthT; + for( uint8_t i = 0; i < attached_object_touch_links_length; i++){ + uint32_t length_st_attached_object_touch_links; + memcpy(&length_st_attached_object_touch_links, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_st_attached_object_touch_links; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_st_attached_object_touch_links-1]=0; + this->st_attached_object_touch_links = (char *)(inbuffer + offset-1); + offset += length_st_attached_object_touch_links; + memcpy( &(this->attached_object_touch_links[i]), &(this->st_attached_object_touch_links), sizeof(char*)); + } + union { + bool real; + uint8_t base; + } u_minimize_object_distance; + u_minimize_object_distance.base = 0; + u_minimize_object_distance.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->minimize_object_distance = u_minimize_object_distance.real; + offset += sizeof(this->minimize_object_distance); + offset += this->path_constraints.deserialize(inbuffer + offset); + uint32_t length_planner_id; + memcpy(&length_planner_id, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_planner_id; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_planner_id-1]=0; + this->planner_id = (char *)(inbuffer + offset-1); + offset += length_planner_id; + uint8_t allowed_touch_objects_lengthT = *(inbuffer + offset++); + if(allowed_touch_objects_lengthT > allowed_touch_objects_length) + this->allowed_touch_objects = (char**)realloc(this->allowed_touch_objects, allowed_touch_objects_lengthT * sizeof(char*)); + offset += 3; + allowed_touch_objects_length = allowed_touch_objects_lengthT; + for( uint8_t i = 0; i < allowed_touch_objects_length; i++){ + uint32_t length_st_allowed_touch_objects; + memcpy(&length_st_allowed_touch_objects, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_st_allowed_touch_objects; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_st_allowed_touch_objects-1]=0; + this->st_allowed_touch_objects = (char *)(inbuffer + offset-1); + offset += length_st_allowed_touch_objects; + memcpy( &(this->allowed_touch_objects[i]), &(this->st_allowed_touch_objects), sizeof(char*)); + } + offset += deserializeAvrFloat64(inbuffer + offset, &(this->allowed_planning_time)); + offset += this->planning_options.deserialize(inbuffer + offset); + return offset; + } + + const char * getType(){ return "moveit_msgs/PickupGoal"; }; + const char * getMD5(){ return "458c6ab3761d73e99b070063f7b74c2a"; }; + + }; + +} +#endif