rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: manipulation_msgs/GraspPlanningGoal.h
- Revision:
- 0:30537dec6e0b
diff -r 000000000000 -r 30537dec6e0b manipulation_msgs/GraspPlanningGoal.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/manipulation_msgs/GraspPlanningGoal.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,132 @@ +#ifndef _ROS_manipulation_msgs_GraspPlanningGoal_h +#define _ROS_manipulation_msgs_GraspPlanningGoal_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "manipulation_msgs/GraspableObject.h" +#include "manipulation_msgs/Grasp.h" + +namespace manipulation_msgs +{ + + class GraspPlanningGoal : public ros::Msg + { + public: + const char* arm_name; + manipulation_msgs::GraspableObject target; + const char* collision_object_name; + const char* collision_support_surface_name; + uint8_t grasps_to_evaluate_length; + manipulation_msgs::Grasp st_grasps_to_evaluate; + manipulation_msgs::Grasp * grasps_to_evaluate; + uint8_t movable_obstacles_length; + manipulation_msgs::GraspableObject st_movable_obstacles; + manipulation_msgs::GraspableObject * movable_obstacles; + + GraspPlanningGoal(): + arm_name(""), + target(), + collision_object_name(""), + collision_support_surface_name(""), + grasps_to_evaluate_length(0), grasps_to_evaluate(NULL), + movable_obstacles_length(0), movable_obstacles(NULL) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_arm_name = strlen(this->arm_name); + memcpy(outbuffer + offset, &length_arm_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->arm_name, length_arm_name); + offset += length_arm_name; + offset += this->target.serialize(outbuffer + offset); + uint32_t length_collision_object_name = strlen(this->collision_object_name); + memcpy(outbuffer + offset, &length_collision_object_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->collision_object_name, length_collision_object_name); + offset += length_collision_object_name; + uint32_t length_collision_support_surface_name = strlen(this->collision_support_surface_name); + memcpy(outbuffer + offset, &length_collision_support_surface_name, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->collision_support_surface_name, length_collision_support_surface_name); + offset += length_collision_support_surface_name; + *(outbuffer + offset++) = grasps_to_evaluate_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < grasps_to_evaluate_length; i++){ + offset += this->grasps_to_evaluate[i].serialize(outbuffer + offset); + } + *(outbuffer + offset++) = movable_obstacles_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < movable_obstacles_length; i++){ + offset += this->movable_obstacles[i].serialize(outbuffer + offset); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_arm_name; + memcpy(&length_arm_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_arm_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_arm_name-1]=0; + this->arm_name = (char *)(inbuffer + offset-1); + offset += length_arm_name; + offset += this->target.deserialize(inbuffer + offset); + uint32_t length_collision_object_name; + memcpy(&length_collision_object_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_collision_object_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_collision_object_name-1]=0; + this->collision_object_name = (char *)(inbuffer + offset-1); + offset += length_collision_object_name; + uint32_t length_collision_support_surface_name; + memcpy(&length_collision_support_surface_name, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_collision_support_surface_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_collision_support_surface_name-1]=0; + this->collision_support_surface_name = (char *)(inbuffer + offset-1); + offset += length_collision_support_surface_name; + uint8_t grasps_to_evaluate_lengthT = *(inbuffer + offset++); + if(grasps_to_evaluate_lengthT > grasps_to_evaluate_length) + this->grasps_to_evaluate = (manipulation_msgs::Grasp*)realloc(this->grasps_to_evaluate, grasps_to_evaluate_lengthT * sizeof(manipulation_msgs::Grasp)); + offset += 3; + grasps_to_evaluate_length = grasps_to_evaluate_lengthT; + for( uint8_t i = 0; i < grasps_to_evaluate_length; i++){ + offset += this->st_grasps_to_evaluate.deserialize(inbuffer + offset); + memcpy( &(this->grasps_to_evaluate[i]), &(this->st_grasps_to_evaluate), sizeof(manipulation_msgs::Grasp)); + } + uint8_t movable_obstacles_lengthT = *(inbuffer + offset++); + if(movable_obstacles_lengthT > movable_obstacles_length) + this->movable_obstacles = (manipulation_msgs::GraspableObject*)realloc(this->movable_obstacles, movable_obstacles_lengthT * sizeof(manipulation_msgs::GraspableObject)); + offset += 3; + movable_obstacles_length = movable_obstacles_lengthT; + for( uint8_t i = 0; i < movable_obstacles_length; i++){ + offset += this->st_movable_obstacles.deserialize(inbuffer + offset); + memcpy( &(this->movable_obstacles[i]), &(this->st_movable_obstacles), sizeof(manipulation_msgs::GraspableObject)); + } + return offset; + } + + const char * getType(){ return "manipulation_msgs/GraspPlanningGoal"; }; + const char * getMD5(){ return "077dca08a07415d82d6ab047890161f4"; }; + + }; + +} +#endif