rosserial library for mbed Inspired by nucho's rosserial library This library is still under development

Dependencies:   MODSERIAL mbed

Dependents:   mbed_roshydro_test

Library still under development!

moveit_msgs/PlaceLocation.h

Committer:
akashvibhute
Date:
2015-02-15
Revision:
0:30537dec6e0b

File content as of revision 0:30537dec6e0b:

#ifndef _ROS_moveit_msgs_PlaceLocation_h
#define _ROS_moveit_msgs_PlaceLocation_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "trajectory_msgs/JointTrajectory.h"
#include "geometry_msgs/PoseStamped.h"
#include "moveit_msgs/GripperTranslation.h"

namespace moveit_msgs
{

  class PlaceLocation : public ros::Msg
  {
    public:
      const char* id;
      trajectory_msgs::JointTrajectory post_place_posture;
      geometry_msgs::PoseStamped place_pose;
      moveit_msgs::GripperTranslation pre_place_approach;
      moveit_msgs::GripperTranslation post_place_retreat;
      uint8_t allowed_touch_objects_length;
      char* st_allowed_touch_objects;
      char* * allowed_touch_objects;

    PlaceLocation():
      id(""),
      post_place_posture(),
      place_pose(),
      pre_place_approach(),
      post_place_retreat(),
      allowed_touch_objects_length(0), allowed_touch_objects(NULL)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      uint32_t length_id = strlen(this->id);
      memcpy(outbuffer + offset, &length_id, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->id, length_id);
      offset += length_id;
      offset += this->post_place_posture.serialize(outbuffer + offset);
      offset += this->place_pose.serialize(outbuffer + offset);
      offset += this->pre_place_approach.serialize(outbuffer + offset);
      offset += this->post_place_retreat.serialize(outbuffer + offset);
      *(outbuffer + offset++) = allowed_touch_objects_length;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      *(outbuffer + offset++) = 0;
      for( uint8_t i = 0; i < allowed_touch_objects_length; i++){
      uint32_t length_allowed_touch_objectsi = strlen(this->allowed_touch_objects[i]);
      memcpy(outbuffer + offset, &length_allowed_touch_objectsi, sizeof(uint32_t));
      offset += 4;
      memcpy(outbuffer + offset, this->allowed_touch_objects[i], length_allowed_touch_objectsi);
      offset += length_allowed_touch_objectsi;
      }
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      uint32_t length_id;
      memcpy(&length_id, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_id; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_id-1]=0;
      this->id = (char *)(inbuffer + offset-1);
      offset += length_id;
      offset += this->post_place_posture.deserialize(inbuffer + offset);
      offset += this->place_pose.deserialize(inbuffer + offset);
      offset += this->pre_place_approach.deserialize(inbuffer + offset);
      offset += this->post_place_retreat.deserialize(inbuffer + offset);
      uint8_t allowed_touch_objects_lengthT = *(inbuffer + offset++);
      if(allowed_touch_objects_lengthT > allowed_touch_objects_length)
        this->allowed_touch_objects = (char**)realloc(this->allowed_touch_objects, allowed_touch_objects_lengthT * sizeof(char*));
      offset += 3;
      allowed_touch_objects_length = allowed_touch_objects_lengthT;
      for( uint8_t i = 0; i < allowed_touch_objects_length; i++){
      uint32_t length_st_allowed_touch_objects;
      memcpy(&length_st_allowed_touch_objects, (inbuffer + offset), sizeof(uint32_t));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_st_allowed_touch_objects; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_st_allowed_touch_objects-1]=0;
      this->st_allowed_touch_objects = (char *)(inbuffer + offset-1);
      offset += length_st_allowed_touch_objects;
        memcpy( &(this->allowed_touch_objects[i]), &(this->st_allowed_touch_objects), sizeof(char*));
      }
     return offset;
    }

    const char * getType(){ return "moveit_msgs/PlaceLocation"; };
    const char * getMD5(){ return "f3dbcaca40fb29ede2af78b3e1831128"; };

  };

}
#endif