rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: visualization_msgs/ImageMarker.h
- Revision:
- 0:30537dec6e0b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/visualization_msgs/ImageMarker.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,241 @@ +#ifndef _ROS_visualization_msgs_ImageMarker_h +#define _ROS_visualization_msgs_ImageMarker_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/Header.h" +#include "geometry_msgs/Point.h" +#include "std_msgs/ColorRGBA.h" +#include "ros/duration.h" + +namespace visualization_msgs +{ + + class ImageMarker : public ros::Msg + { + public: + std_msgs::Header header; + const char* ns; + int32_t id; + int32_t type; + int32_t action; + geometry_msgs::Point position; + float scale; + std_msgs::ColorRGBA outline_color; + uint8_t filled; + std_msgs::ColorRGBA fill_color; + ros::Duration lifetime; + uint8_t points_length; + geometry_msgs::Point st_points; + geometry_msgs::Point * points; + uint8_t outline_colors_length; + std_msgs::ColorRGBA st_outline_colors; + std_msgs::ColorRGBA * outline_colors; + enum { CIRCLE = 0 }; + enum { LINE_STRIP = 1 }; + enum { LINE_LIST = 2 }; + enum { POLYGON = 3 }; + enum { POINTS = 4 }; + enum { ADD = 0 }; + enum { REMOVE = 1 }; + + ImageMarker(): + header(), + ns(""), + id(0), + type(0), + action(0), + position(), + scale(0), + outline_color(), + filled(0), + fill_color(), + lifetime(), + points_length(0), points(NULL), + outline_colors_length(0), outline_colors(NULL) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->header.serialize(outbuffer + offset); + uint32_t length_ns = strlen(this->ns); + memcpy(outbuffer + offset, &length_ns, sizeof(uint32_t)); + offset += 4; + memcpy(outbuffer + offset, this->ns, length_ns); + offset += length_ns; + union { + int32_t real; + uint32_t base; + } u_id; + u_id.real = this->id; + *(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->id); + union { + int32_t real; + uint32_t base; + } u_type; + u_type.real = this->type; + *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->type); + union { + int32_t real; + uint32_t base; + } u_action; + u_action.real = this->action; + *(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->action); + offset += this->position.serialize(outbuffer + offset); + union { + float real; + uint32_t base; + } u_scale; + u_scale.real = this->scale; + *(outbuffer + offset + 0) = (u_scale.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_scale.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_scale.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_scale.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->scale); + offset += this->outline_color.serialize(outbuffer + offset); + *(outbuffer + offset + 0) = (this->filled >> (8 * 0)) & 0xFF; + offset += sizeof(this->filled); + offset += this->fill_color.serialize(outbuffer + offset); + *(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF; + offset += sizeof(this->lifetime.sec); + *(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF; + offset += sizeof(this->lifetime.nsec); + *(outbuffer + offset++) = points_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < points_length; i++){ + offset += this->points[i].serialize(outbuffer + offset); + } + *(outbuffer + offset++) = outline_colors_length; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + *(outbuffer + offset++) = 0; + for( uint8_t i = 0; i < outline_colors_length; i++){ + offset += this->outline_colors[i].serialize(outbuffer + offset); + } + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->header.deserialize(inbuffer + offset); + uint32_t length_ns; + memcpy(&length_ns, (inbuffer + offset), sizeof(uint32_t)); + offset += 4; + for(unsigned int k= offset; k< offset+length_ns; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_ns-1]=0; + this->ns = (char *)(inbuffer + offset-1); + offset += length_ns; + union { + int32_t real; + uint32_t base; + } u_id; + u_id.base = 0; + u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->id = u_id.real; + offset += sizeof(this->id); + union { + int32_t real; + uint32_t base; + } u_type; + u_type.base = 0; + u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->type = u_type.real; + offset += sizeof(this->type); + union { + int32_t real; + uint32_t base; + } u_action; + u_action.base = 0; + u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->action = u_action.real; + offset += sizeof(this->action); + offset += this->position.deserialize(inbuffer + offset); + union { + float real; + uint32_t base; + } u_scale; + u_scale.base = 0; + u_scale.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_scale.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_scale.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_scale.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->scale = u_scale.real; + offset += sizeof(this->scale); + offset += this->outline_color.deserialize(inbuffer + offset); + this->filled = ((uint8_t) (*(inbuffer + offset))); + offset += sizeof(this->filled); + offset += this->fill_color.deserialize(inbuffer + offset); + this->lifetime.sec = ((uint32_t) (*(inbuffer + offset))); + this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->lifetime.sec); + this->lifetime.nsec = ((uint32_t) (*(inbuffer + offset))); + this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->lifetime.nsec); + uint8_t points_lengthT = *(inbuffer + offset++); + if(points_lengthT > points_length) + this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point)); + offset += 3; + points_length = points_lengthT; + for( uint8_t i = 0; i < points_length; i++){ + offset += this->st_points.deserialize(inbuffer + offset); + memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point)); + } + uint8_t outline_colors_lengthT = *(inbuffer + offset++); + if(outline_colors_lengthT > outline_colors_length) + this->outline_colors = (std_msgs::ColorRGBA*)realloc(this->outline_colors, outline_colors_lengthT * sizeof(std_msgs::ColorRGBA)); + offset += 3; + outline_colors_length = outline_colors_lengthT; + for( uint8_t i = 0; i < outline_colors_length; i++){ + offset += this->st_outline_colors.deserialize(inbuffer + offset); + memcpy( &(this->outline_colors[i]), &(this->st_outline_colors), sizeof(std_msgs::ColorRGBA)); + } + return offset; + } + + const char * getType(){ return "visualization_msgs/ImageMarker"; }; + const char * getMD5(){ return "1de93c67ec8858b831025a08fbf1b35c"; }; + + }; + +} +#endif