I am learning OOP using c++ on a MicroBit by developing this simple game
gameEngine/inc/Sprite.h@3:a21366e3261e, 2020-07-09 (annotated)
- Committer:
- ahmeou
- Date:
- Thu Jul 09 06:04:17 2020 +0000
- Revision:
- 3:a21366e3261e
- Parent:
- 1:25f13b341b11
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ahmeou | 1:25f13b341b11 | 1 | #ifndef SPRITE_H |
ahmeou | 1:25f13b341b11 | 2 | #define SPRITE_H |
ahmeou | 0:17bdfb0e7069 | 3 | |
ahmeou | 0:17bdfb0e7069 | 4 | class Sprite{ |
ahmeou | 3:a21366e3261e | 5 | protected: |
ahmeou | 0:17bdfb0e7069 | 6 | int m_x; |
ahmeou | 0:17bdfb0e7069 | 7 | int m_y; |
ahmeou | 0:17bdfb0e7069 | 8 | |
ahmeou | 0:17bdfb0e7069 | 9 | public: |
ahmeou | 0:17bdfb0e7069 | 10 | Sprite(); |
ahmeou | 0:17bdfb0e7069 | 11 | Sprite(int x, int y); |
ahmeou | 0:17bdfb0e7069 | 12 | int getX(); |
ahmeou | 0:17bdfb0e7069 | 13 | int getY(); |
ahmeou | 0:17bdfb0e7069 | 14 | void setX(int x); |
ahmeou | 0:17bdfb0e7069 | 15 | void setY(int y); |
ahmeou | 0:17bdfb0e7069 | 16 | bool hitBy(Sprite another); |
ahmeou | 0:17bdfb0e7069 | 17 | }; |
ahmeou | 0:17bdfb0e7069 | 18 | |
ahmeou | 0:17bdfb0e7069 | 19 | #endif |