I am learning OOP using c++ on a MicroBit by developing this simple game

Dependencies:   microbit

gameEngine/inc/Sprite.h

Committer:
ahmeou
Date:
2020-07-09
Revision:
3:a21366e3261e
Parent:
1:25f13b341b11

File content as of revision 3:a21366e3261e:

#ifndef SPRITE_H
#define SPRITE_H

class Sprite{
    protected:
    int m_x;
    int m_y;
    
    public:
    Sprite();
    Sprite(int x, int y);
    int getX();
    int getY();
    void setX(int x);
    void setY(int y);
    bool hitBy(Sprite another);
};

#endif