I am learning OOP using c++ on a MicroBit by developing this simple game
gameEngine/inc/Sprite.h
- Committer:
- ahmeou
- Date:
- 2020-07-09
- Revision:
- 3:a21366e3261e
- Parent:
- 1:25f13b341b11
File content as of revision 3:a21366e3261e:
#ifndef SPRITE_H #define SPRITE_H class Sprite{ protected: int m_x; int m_y; public: Sprite(); Sprite(int x, int y); int getX(); int getY(); void setX(int x); void setY(int y); bool hitBy(Sprite another); }; #endif