Library for 3.2'' uLcd Picaso Display4D system Picaso Serial Environment Command Set web: http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/

Revision:
1:a74e42cf52b2
diff -r 65fd8b1cbf86 -r a74e42cf52b2 Sprite.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Sprite.h	Sun Apr 05 13:54:48 2015 +0000
@@ -0,0 +1,61 @@
+#ifndef SPRITE_H
+#define SPRITE_H
+
+#include "mbed.h"
+#include "Screen.h"
+
+
+class Sprite: public Widget
+{
+public:
+    /** Construct a Sprite
+    *
+    * @param mScreen the pointer screen
+    * @param _id the identifier Id
+    * @params _x the up left
+    * @params _y the up left
+    * @params _w the width
+    * @params _h the height
+    * @param _color the background color
+    */
+// constructor
+    //
+    Sprite(Screen* mScreen,UINT16 _id,UINT16 _x,UINT16 _y,UINT16 _w,UINT16 _h,Color _color);
+
+    virtual ~Sprite();
+
+    virtual void draw(void);
+
+    //! test a overlap
+    bool overlapWith(Sprite* pObj);
+    //
+    static bool overlap(Sprite* pObj1,Sprite* pObj2);
+    //
+
+
+//getter
+    float getSpeedX(void) const;
+    float getSpeedY(void) const;
+
+//setter
+
+    void setInvertSpeedX(void);
+    void setInvertSpeedY(void);
+    void setSpeedX(float _speedX);
+    void setSpeedY(float _speedY);
+    void setSpeedXY(float _speedX,float _speedY);
+
+    void setUpdateAutomatic(bool _state);
+    bool getUpdateAutomatic(void) const;
+
+protected:
+    void elementUpdate(void);
+
+    bool myIsUpdateAutomatic;
+    float mySpeedX,mySpeedY;
+
+    UINT16 myXMoveMin,myXMoveMax,myYMoveMin,myYMoveMax;
+
+};
+
+#endif
\ No newline at end of file