Library for 3.2'' uLcd Picaso Display4D system Picaso Serial Environment Command Set web: http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/

Revision:
1:a74e42cf52b2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Triangle.h	Sun Apr 05 13:54:48 2015 +0000
@@ -0,0 +1,49 @@
+#ifndef TRIANGLE_H
+#define TRIANGLE_H
+
+#include "Screen.h"
+#include "Sprite.h"
+
+class Triangle:public Sprite
+{
+public:
+    /** Construct a filled  Triangle
+       *
+       * @param mScreen the pointer screen
+       * @params x1
+       * @params y1
+       * @params x2
+       * @params y2
+       * @params x3
+       * @params y3
+       * @param _color the background color
+       */
+
+    Triangle(Screen* mScreen,UINT16 x1,UINT16 y1,
+             UINT16 x2,UINT16 y2,
+             UINT16 x3,UINT16 y3,
+             Color _color);
+    //
+    virtual void draw(void);
+    //
+    virtual ~Triangle(void);
+    //
+    void update(float delta);
+
+
+//setter
+    void setInvisible(bool _state);
+    //
+    void setNewPosition(INT16 _xnew,INT16 _ynew);
+    //
+    void setNewPosition(INT16 _xnew,INT16 _ynew,bool isScreenLimits);
+
+
+protected:
+    UINT16 myX1,myY1;
+    UINT16 myX2,myY2;
+    UINT16 myX3,myY3;
+    UINT16 myU,myV;
+};
+
+#endif
\ No newline at end of file