Library for 3.2'' uLcd Picaso Display4D system Picaso Serial Environment Command Set web: http://www.4dsystems.com.au/product/20/67/Processors_Graphics/PICASO/

Revision:
1:a74e42cf52b2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Player.cpp	Sun Apr 05 13:54:48 2015 +0000
@@ -0,0 +1,66 @@
+#include "Player.h"
+
+//----------------------------------------------
+Player::Player(string  _strName):myName(_strName)
+{
+    myLives=0;
+    myScore=0;
+    myCount=0;
+}
+//------------------------------------------------    
+Player::~Player(void)
+{
+}
+//------------------------------------------------
+string Player::getName(void)const
+{
+    /*
+    for(int i=0;i<10;i++)
+    {
+        str[i]=myName[i];
+    }
+    */
+    return myName;
+}
+//------------------------------------------------
+int Player::getLives(void) const
+{
+ return this->myLives;
+ }
+//-------------------------------------------------
+int Player::getScore(void) const
+{
+    return this->myScore;
+}
+//--------------------------------------------------
+int Player::getCount(void) const
+{
+ return this->myCount;
+}
+//-----------------------------------------------------
+void Player::setLives(int _lives)
+{
+    myLives=_lives;
+}
+//----------------------------------------------------
+void Player::setScore(int _score)
+{
+    myScore=_score;
+}
+//-----------------------------------------------------
+void Player::setCount(int _count)
+{
+    myCount=_count;
+}
+//-----------------------------------------------------
+void Player::incCount(void)
+{
+    myCount=myCount+1;
+}
+//-----------------------------------------------------
+void Player::decLives(void)
+{
+    myLives=myLives-1;
+    
+}
+//-----------------------------------------------------