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Dependencies: mbed 4DGL-uLCD-SE MMA8452
Sprites/bomb/bomb.cpp@3:0e14def93d4e, 2019-03-15 (annotated)
- Committer:
- Yehowshua Immanuel
- Date:
- Fri Mar 15 20:46:37 2019 -0400
- Revision:
- 3:0e14def93d4e
draws dirt and grass
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| Yehowshua Immanuel |
3:0e14def93d4e | 1 | #include "bomb.h" |
| Yehowshua Immanuel |
3:0e14def93d4e | 2 | #include "frames/frames.h" |
| Yehowshua Immanuel |
3:0e14def93d4e | 3 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 4 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 5 | void bomb_constructor(sprite *bomb, int frame){ |
| Yehowshua Immanuel |
3:0e14def93d4e | 6 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 7 | //render vars |
| Yehowshua Immanuel |
3:0e14def93d4e | 8 | bomb->render.depth = 0; |
| Yehowshua Immanuel |
3:0e14def93d4e | 9 | bomb->render.x = 0; |
| Yehowshua Immanuel |
3:0e14def93d4e | 10 | bomb->render.y = 0; |
| Yehowshua Immanuel |
3:0e14def93d4e | 11 | bomb->render.activeSkin = bomb_frames[frame]; |
| Yehowshua Immanuel |
3:0e14def93d4e | 12 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 13 | //set sprite ID so that sprite can easily inserted into the world map |
| Yehowshua Immanuel |
3:0e14def93d4e | 14 | //with this ID. See ./worlds/world1.h for an example |
| Yehowshua Immanuel |
3:0e14def93d4e | 15 | bomb->attributes.sprite_id = 0; |
| Yehowshua Immanuel |
3:0e14def93d4e | 16 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 17 | bomb->render.static_sprite = false; |
| Yehowshua Immanuel |
3:0e14def93d4e | 18 | //return bomb; |
| Yehowshua Immanuel |
3:0e14def93d4e | 19 | |
| Yehowshua Immanuel |
3:0e14def93d4e | 20 | } |
| Yehowshua Immanuel |
3:0e14def93d4e | 21 |