Library to control a Graphics TFT connected to 4-wire SPI - revised for the Raio RA8875 Display Controller.
Dependents: FRDM_RA8875_mPaint RA8875_Demo RA8875_KeyPadDemo SignalGenerator ... more
Fork of SPI_TFT by
See Components - RA8875 Based Display
Enhanced touch-screen support - where it previous supported both the Resistive Touch and Capacitive Touch based on the FT5206 Touch Controller, now it also has support for the GSL1680 Touch Controller.
Offline Help Manual (Windows chm)
/media/uploads/WiredHome/ra8875.zip.bin (download, rename to .zip and unzip)
GraphicsDisplay.cpp
- Committer:
- WiredHome
- Date:
- 2014-01-21
- Revision:
- 32:0e4f2ae512e2
- Parent:
- 31:c72e12cd5c67
- Child:
- 33:b6b710758ab3
File content as of revision 32:0e4f2ae512e2:
/* mbed GraphicsDisplay Display Library Base Class * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit * * Software Rendering of a Bitmap from the localfilesystem * 34 sec: 352x272 pixels, 8-bit color, 94.5kbytes * Hardware Rendering * 9 sec: same file. */ #include "GraphicsDisplay.h" #include "Bitmap.h" // Defining USE_HW causes compilation of code that uses hardware drawing // provided by the super-class. #define USE_HW //#define DEBUG "GD" // ... // INFO("Stuff to show %d", var); // new-line is automatically appended // #if (defined(DEBUG) && !defined(TARGET_LPC11U24)) #define INFO(x, ...) std::printf("[INF %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); #define WARN(x, ...) std::printf("[WRN %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); #define ERR(x, ...) std::printf("[ERR %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); void HexDump(char * title, uint8_t * p, int count) { int i; char buf[100] = "0000: "; if (*title) INFO("%s", title); for (i=0; i<count; ) { sprintf(buf + strlen(buf), "%02X ", *(p+i)); if ((++i & 0x0F) == 0x00) { INFO("%s", buf); if (i < count) sprintf(buf, "%04X: ", i); else buf[0] = '\0'; } } if (strlen(buf)) INFO("%s", buf); } #else #define INFO(x, ...) #define WARN(x, ...) #define ERR(x, ...) #define HexDump(a, b, c) #endif // #define LOCALFONT #ifdef LOCALFONT const unsigned char FONT8x8[97][8] = { 0x08, 0x08, 0x08, 0X00, 0X00, 0X00, 0X00, 0X00, // columns, rows, num_bytes_per_char 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // space 0x20 0x30, 0x78, 0x78, 0x30, 0x30, 0X00, 0x30, 0X00, // ! 0x6C, 0x6C, 0x6C, 0X00, 0X00, 0X00, 0X00, 0X00, // " 0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0X00, // # 0x18, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0x18, 0X00, // $ 0X00, 0x63, 0x66, 0x0C, 0x18, 0x33, 0x63, 0X00, // % 0x1C, 0x36, 0x1C, 0x3B, 0x6E, 0x66, 0x3B, 0X00, // & 0x30, 0x30, 0x60, 0X00, 0X00, 0X00, 0X00, 0X00, // ' 0x0C, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0C, 0X00, // ( 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0X00, // ) 0X00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0X00, 0X00, // * 0X00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0X00, 0X00, // + 0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0x30, // , 0X00, 0X00, 0X00, 0x7E, 0X00, 0X00, 0X00, 0X00, // - 0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0X00, // . 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0X00, // / (forward slash) 0x3E, 0x63, 0x63, 0x6B, 0x63, 0x63, 0x3E, 0X00, // 0 0x30 0x18, 0x38, 0x58, 0x18, 0x18, 0x18, 0x7E, 0X00, // 1 0x3C, 0x66, 0x06, 0x1C, 0x30, 0x66, 0x7E, 0X00, // 2 0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0X00, // 3 0x0E, 0x1E, 0x36, 0x66, 0x7F, 0x06, 0x0F, 0X00, // 4 0x7E, 0x60, 0x7C, 0x06, 0x06, 0x66, 0x3C, 0X00, // 5 0x1C, 0x30, 0x60, 0x7C, 0x66, 0x66, 0x3C, 0X00, // 6 0x7E, 0x66, 0x06, 0x0C, 0x18, 0x18, 0x18, 0X00, // 7 0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, 0X00, // 8 0x3C, 0x66, 0x66, 0x3E, 0x06, 0x0C, 0x38, 0X00, // 9 0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0X00, // : 0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0x30, // ; 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0X00, // < 0X00, 0X00, 0x7E, 0X00, 0X00, 0x7E, 0X00, 0X00, // = 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0X00, // > 0x3C, 0x66, 0x06, 0x0C, 0x18, 0X00, 0x18, 0X00, // ? 0x3E, 0x63, 0x6F, 0x69, 0x6F, 0x60, 0x3E, 0X00, // @ 0x40 0x18, 0x3C, 0x66, 0x66, 0x7E, 0x66, 0x66, 0X00, // A 0x7E, 0x33, 0x33, 0x3E, 0x33, 0x33, 0x7E, 0X00, // B 0x1E, 0x33, 0x60, 0x60, 0x60, 0x33, 0x1E, 0X00, // C 0x7C, 0x36, 0x33, 0x33, 0x33, 0x36, 0x7C, 0X00, // D 0x7F, 0x31, 0x34, 0x3C, 0x34, 0x31, 0x7F, 0X00, // E 0x7F, 0x31, 0x34, 0x3C, 0x34, 0x30, 0x78, 0X00, // F 0x1E, 0x33, 0x60, 0x60, 0x67, 0x33, 0x1F, 0X00, // G 0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0X00, // H 0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // I 0x0F, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, 0X00, // J 0x73, 0x33, 0x36, 0x3C, 0x36, 0x33, 0x73, 0X00, // K 0x78, 0x30, 0x30, 0x30, 0x31, 0x33, 0x7F, 0X00, // L 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0X00, // M 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x63, 0x63, 0X00, // N 0x3E, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3E, 0X00, // O 0x7E, 0x33, 0x33, 0x3E, 0x30, 0x30, 0x78, 0X00, // P 0x50 0x3C, 0x66, 0x66, 0x66, 0x6E, 0x3C, 0x0E, 0X00, // Q 0x7E, 0x33, 0x33, 0x3E, 0x36, 0x33, 0x73, 0X00, // R 0x3C, 0x66, 0x30, 0x18, 0x0C, 0x66, 0x3C, 0X00, // S 0x7E, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // T 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7E, 0X00, // U 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // V 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0X00, // W 0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0X00, // X 0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x3C, 0X00, // Y 0x7F, 0x63, 0x46, 0x0C, 0x19, 0x33, 0x7F, 0X00, // Z 0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0X00, // [ 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0X00, // \ (back slash) 0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0X00, // ] 0x08, 0x1C, 0x36, 0x63, 0X00, 0X00, 0X00, 0X00, // ^ 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0xFF, // _ 0x18, 0x18, 0x0C, 0X00, 0X00, 0X00, 0X00, 0X00, // ` 0x60 0X00, 0X00, 0x3C, 0x06, 0x3E, 0x66, 0x3B, 0X00, // a 0x70, 0x30, 0x3E, 0x33, 0x33, 0x33, 0x6E, 0X00, // b 0X00, 0X00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0X00, // c 0x0E, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3B, 0X00, // d 0X00, 0X00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0X00, // e 0x1C, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0X00, // f 0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x7C, // g 0x70, 0x30, 0x36, 0x3B, 0x33, 0x33, 0x73, 0X00, // h 0x18, 0X00, 0x38, 0x18, 0x18, 0x18, 0x3C, 0X00, // i 0x06, 0X00, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, // j 0x70, 0x30, 0x33, 0x36, 0x3C, 0x36, 0x73, 0X00, // k 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // l 0X00, 0X00, 0x66, 0x7F, 0x7F, 0x6B, 0x63, 0X00, // m 0X00, 0X00, 0x7C, 0x66, 0x66, 0x66, 0x66, 0X00, // n 0X00, 0X00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0X00, // o 0X00, 0X00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78, // p 0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F, // q 0X00, 0X00, 0x6E, 0x3B, 0x33, 0x30, 0x78, 0X00, // r 0X00, 0X00, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0X00, // s 0x08, 0x18, 0x3E, 0x18, 0x18, 0x1A, 0x0C, 0X00, // t 0X00, 0X00, 0x66, 0x66, 0x66, 0x66, 0x3B, 0X00, // u 0X00, 0X00, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // v 0X00, 0X00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0X00, // w 0X00, 0X00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0X00, // x 0X00, 0X00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x7C, // y 0X00, 0X00, 0x7E, 0x4C, 0x18, 0x32, 0x7E, 0X00, // z 0x0E, 0x18, 0x18, 0x70, 0x18, 0x18, 0x0E, 0X00, // { 0x0C, 0x0C, 0x0C, 0X00, 0x0C, 0x0C, 0x0C, 0X00, // | 0x70, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x70, 0X00, // } 0x3B, 0x6E, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // ~ 0x1C, 0x36, 0x36, 0x1C, 0X00, 0X00, 0X00, 0X00 // DEL }; #endif // LOCALFONT GraphicsDisplay::GraphicsDisplay(const char *name) : TextDisplay(name) { font = NULL; //foreground(0xFFFF); //background(0x0000); } RetCode_t GraphicsDisplay::set_font(const unsigned char * _font) { font = _font; INFO("set_font(%lu) %lu", _font, font); return noerror; // trusting them, but it might be good to put some checks in here... } #ifdef LOCALFONT int GraphicsDisplay::character(int x, int y, int value) { INFO("character(%d,%d,%c)", x, t, value); if (value <= 0x1F && value >= 7F) return 0; return blitbit(x, y, FONT8X8[0][0], FONT8X8[0][1], (char *)&(FONT8x8[value - 0x1F][0])); } #else int GraphicsDisplay::character(int x, int y, int c) { unsigned int offset; const unsigned char * charRecord; if (c <= 0x1F || c >= 0x7F) return 0; offset = font[0]; // bytes / char charRecord = &font[((c - ' ') * offset) + 4]; // start of char bitmap return fontblit(x, y, font, charRecord); } #endif RetCode_t GraphicsDisplay::window(unsigned int x, unsigned int y, unsigned int w, unsigned int h) { // current pixel location _x = x; _y = y; // window settings _x1 = x; _x2 = x + w - 1; _y1 = y; _y2 = y + h - 1; return noerror; } void GraphicsDisplay::WindowMax(void) { window(0,0, width(),height()); } RetCode_t GraphicsDisplay::putp(color_t colour) { // put pixel at current pixel location pixel(_x, _y, colour); // update pixel location based on window settings _x++; if(_x > _x2) { _x = _x1; _y++; if(_y > _y2) { _y = _y1; } } return noerror; } void GraphicsDisplay::fill(int x, int y, int w, int h, color_t colour) { #ifdef USE_HW fillrect(x,y, x+w, y+h, colour); #else window(x, y, w, h); for(int i=0; i<w*h; i++) { putp(colour); } #endif } RetCode_t GraphicsDisplay::cls() { fill(0, 0, width(), height(), _background); return noerror; } void GraphicsDisplay::blit(int x, int y, int w, int h, const int * colour) { window(x, y, w, h); for (int i=0; i<w*h; i++) { putp(colour[i]); } } int GraphicsDisplay::blitbit(int x, int y, int w, int h, const char * colour) { _foreground = 0xFFFF; INFO("blitbit(%d,%d, %d,%d, %02X) [%04X,%04X]", x,y, w,h, *colour, _foreground, _background); INFO("%lu %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", colour, colour[0], colour[1], colour[2], colour[3], colour[4], colour[5], colour[6], colour[7], colour[8], colour[9], colour[10], colour[11], colour[12], colour[13], colour[14], colour[15]); window(x, y, w, h); for (int i = 0; i < w*h; i++) { char byte = colour[i >> 3]; int offset = i & 0x7; if (offset == 0) INFO(" %2d = %02X", i>>3, byte); int c = ((byte << offset) & 0x80) ? _foreground : _background; putp(c); } return w; } int GraphicsDisplay::fontblit(int x, int y, const unsigned char * fontTable, const unsigned char * fontChar) { _foreground = 0xFFFF; //int fontWidth = font[1]; // get hor size of font int fontHeight = font[2]; // get vert size of font int bytesPerLine = font[3]; // bytes per line int charWidth = fontChar[0]; // width of this character int px, py; window(x, y, charWidth, fontHeight); for (py = 0; py < fontHeight; py++) { int bitmask = 1 << (py & 7); for (px = 0; px < charWidth; px++) { int offset = (py / 8) + px * bytesPerLine; unsigned char byte = fontChar[offset + 1]; // skip the char's # bits wide value int c = (byte & bitmask) ? _foreground : _background; putp(c); } } return charWidth; } // BMP Color Palette is BGRx // BBBB BBBB GGGG GGGG RRRR RRRR 0000 0000 // RGB16 is // RRRR RGGG GGGB BBBB // swap to little endian // GGGB BBBB RRRR RGGG color_t GraphicsDisplay::RGBQuadToRGB16(RGBQUAD * colorPalette, uint16_t i) { color_t c; c = ((colorPalette[i].rgbBlue >> 3) << 0); c |= ((colorPalette[i].rgbGreen >> 2) << 5); c |= ((colorPalette[i].rgbRed >> 3) << 11); c = (c >> 8) | (c << 8); //INFO("B %02X G %02X R %02X c %04X", colorPalette[i].rgbBlue, colorPalette[i].rgbGreen, // colorPalette[i].rgbRed, c); return c; } RetCode_t GraphicsDisplay::RenderBitmapFile(unsigned int x, unsigned int y, const char *Name_BMP) { #define OffsetPixelWidth 18 #define OffsetPixelHeight 22 #define OffsetFileSize 34 #define OffsetPixData 10 #define OffsetBPP 28 BITMAPFILEHEADER BMP_Header; BITMAPINFOHEADER BMP_Info; RGBQUAD * colorPalette = NULL; int colorCount; uint8_t * lineBuffer = NULL; uint16_t BPP_t; uint32_t PixelWidth, PixelHeight; uint32_t start_data; unsigned int i, offset; int padd,j; INFO("Opening {%s}", Name_BMP); FILE *Image = fopen(Name_BMP, "rb"); if (!Image) { return(file_not_found); } fread(&BMP_Header, 1, sizeof(BMP_Header), Image); // get the BMP Header INFO("bfType %04X", BMP_Header.bfType); //HexDump("BMP_Header", (uint8_t *)&BMP_Header, sizeof(BMP_Header)); if (BMP_Header.bfType != BF_TYPE) { fclose(Image); return(not_bmp_format); } fread(&BMP_Info, 1, sizeof(BMP_Info), Image); //HexDump("BMP_Info", (uint8_t *)&BMP_Info, sizeof(BMP_Info)); BPP_t = BMP_Info.biBitCount; INFO("biBitCount %04X", BPP_t); if (BPP_t != 4 && BPP_t != 8 && BPP_t != 16 && BPP_t != 24) { // Support 4, 8, 16, 24-bits per pixel fclose(Image); return(not_supported_format); } PixelHeight = BMP_Info.biHeight; PixelWidth = BMP_Info.biWidth; if (PixelHeight > height() + y || PixelWidth > width() + x) { fclose(Image); return(image_too_big); } INFO("(%d,%d) (%d,%d)", x,y, PixelWidth,PixelHeight); if (BMP_Info.biBitCount <= 8) { int paletteSize; // Read the color palette colorCount = 1 << BMP_Info.biBitCount; paletteSize = sizeof(RGBQUAD) * colorCount; colorPalette = (RGBQUAD *)malloc(paletteSize); if (colorPalette == NULL) { fclose(Image); return(not_enough_ram); } fread(colorPalette, 1, paletteSize, Image); //HexDump("Color Palette", (uint8_t *)colorPalette, paletteSize); } int lineBufSize = ((BPP_t * PixelWidth + 7)/8); //INFO("BPP_t %d, PixelWidth %d, lineBufSize %d", BPP_t, PixelWidth, lineBufSize); lineBuffer = (uint8_t *)malloc(lineBufSize); if (lineBuffer == NULL) { free(colorPalette); fclose(Image); return(not_enough_ram); } // the Raw Data records are padded to a multiple of 4 bytes int recordSize = 2; if (BPP_t == 4) { recordSize = 1; } else if (BPP_t == 8) { recordSize = 1; } else if (BPP_t == 16) { recordSize = 2; } else if (BPP_t == 24) { recordSize = 3; } padd = -1; do { padd++; } while ((PixelWidth * recordSize + padd) % 4 != 0); // Define window for top to bottom and left to right so writing auto-wraps window(x,y, PixelWidth,PixelHeight); SetGraphicsCursor(x, y); _StartGraphicsStream(); start_data = BMP_Header.bfOffBits; HexDump("Raw Data", (uint8_t *)&start_data, 32); //bool tag = true; //INFO("(%d,%d) (%d,%d), [%d,%d]", x,y, PixelWidth,PixelHeight, lineBufSize, padd); for (j = PixelHeight - 1; j >= 0; j--) { //Lines bottom up offset = start_data + j * (lineBufSize + padd); // start of line fseek(Image, offset, SEEK_SET); fread(lineBuffer, 1, lineBufSize, Image); // read a line - slow ! //INFO("offset: %6X", offset); //if (tag) // HexDump("Line", (uint8_t *)lineBuffer, lineBufSize); for (i = 0; i < PixelWidth; i++) { // copy pixel data to TFT if (BPP_t == 4) { uint8_t dPix = lineBuffer[i/2]; if ((i & 1) == 0) dPix >>= 4; dPix &= 0x0F; putp(RGBQuadToRGB16(colorPalette, dPix)); } else if (BPP_t == 8) { putp(RGBQuadToRGB16(colorPalette, lineBuffer[i])); } else if (BPP_t == 16) { putp(lineBuffer[i]); } else if (BPP_t == 24) { color_t color; // BGR color = RGB(lineBuffer[i*3+2], lineBuffer[i*3+1], lineBuffer[i*3+0]); //if (tag) // INFO("color[%2d]: RGB(%02X,%02X,%02X) => %04X", // i, lineBuffer[i*2], lineBuffer[i*3+1], lineBuffer[i*3+0], color); color = (color >> 8) | (color << 8); putp(color); } } //tag = false; } free(lineBuffer); free(colorPalette); fclose(Image); _EndGraphicsStream(); WindowMax(); return (noerror); } int GraphicsDisplay::columns() { return width() / 8; } int GraphicsDisplay::rows() { return height() / 8; }