
Werkt
Dependencies: Encoder HIDScope MODSERIAL QEI mbed
Fork of Inverse_kinematics_PIDController by
main.cpp
- Committer:
- CasperK
- Date:
- 2018-10-25
- Revision:
- 9:e144fd53f606
- Parent:
- 8:fd00916552e0
- Child:
- 10:6b12d31b0fbf
File content as of revision 9:e144fd53f606:
#include "mbed.h" #include "math.h" #include "MODSERIAL.h" #include "HIDScope.h" #include "encoder.h" PwmOut pwmpin1(D6); PwmOut pwmpin2(D5); DigitalOut directionpin1(D4); DigitalOut directionpin2(D7); Encoder motor1(D13,D12); Encoder motor2(D11,D10); DigitalOut ledred(LED_RED); DigitalIn KillSwitch(SW2); DigitalIn button(SW3); MODSERIAL pc(USBTX, USBRX); //HIDScope scope(2); //values of inverse kinematics volatile bool emg0Bool = false; volatile bool emg1Bool = false; volatile bool emg2Bool = false; volatile bool y_direction = true; volatile bool a; volatile float x_position = 0.0; volatile float y_position = 0.0; volatile float y_position2 = 0.0; volatile float old_y; volatile float old_y2; volatile float old_x; volatile float motor1_angle = 0.0; //circular gear motor volatile float motor2_angle = 0.0; //sawtooth gear motor volatile float direction; volatile char c; const float length = 0.300; //length in m (placeholder) const float C1 = 3; //motor 1 gear ratio const float C2 = 3; //motor 2 gear ratio/radius of the circular gear (placeholder) //values of PID controller const float Kp = 2; const float Ki = 0.2; const float Kd = 0; float Output1 = 0 ; //Starting value float Output2 = 0 ; //Starting value float P1 = 0; //encoder value float P2 = 0; float e1 = 0 ; //Starting value float e2 = 0 ; //Starting value float e3; float f1 = 0 ; //Starting value float f2 = 0 ; //Starting value float f3; float Output_Last1; // Remember previous position float Output_Last2; // Remember previous position float Y1; // Value that is outputted to motor control float Y2; // Value that is outputted to motor control float pwm1; float pwm2; float P_Last = 0; // Starting position void xDirection() { //direction of the motion if (emg0Bool && !emg1Bool) { //if a is pressed and not d, move to the left // directionpin1 = true; // directionpin2 = true; direction = -1; } else if (!emg0Bool && emg1Bool) { //if d is pressed and not a, move to the right // directionpin1 = false; // directionpin2 = false; direction = 1; } if (emg0Bool || emg1Bool){ //calculating the motion old_x = x_position; x_position = old_x + (0.1f * direction); motor1_angle = asin( x_position / (length * C1 )); //rotational motor angle in rad old_y2 = y_position2; y_position2 = old_y2 + (0.1f * direction); motor2_angle = ( y_position / C2) + acos( x_position / length ); //sawtooth-gear motor angle in rad } else { pwmpin1 = 0; pwmpin2 = 0; } //reset the booleans, only for demo purposes emg0Bool = false; emg1Bool = false; } void yDirection () { if (emg2Bool) { //if w is pressed, move up/down //direction of the motion if (y_direction) { // directionpin2 = true; direction = 1; } else if (!y_direction) { // directionpin2 = false; direction = -1; } //calculating the motion old_y = y_position; y_position = old_y + (0.1f * direction); motor2_angle = y_position / C2; // sawtooth-gear motor angle in rad //reset the boolean, only for demo purposes emg2Bool = false; } else { pwmpin1 = false; } } void PIDController1() { P1 = motor1.getPosition() / 8400 * 360; // <-- needs to be in radians, or motor1_angle in degrees!!! e1 = e2; e2 = e3; e3 = motor1_angle - P1; Output_Last1 = Output1; Output1 = Kp * (e3 - e2) + Output_Last1 +Ki * e3 + Kd * (e3 - 2*e2 + e1); Y1 = Output1; if (Output1 >= 1){ Y1 = 1; } else if (Output1 <= -1){ Y1 = -1; } /* scope.set(0,Output1); scope.set(1,P1); scope.send(); */ pc.printf("motor1 encoder: %f\r\n", P1); } void PIDController2() { P2 = motor2.getPosition() / 8400 * 360; // <-- needs to be in radians, or motor2_angle in degrees!!! f1 = f2; f2 = f3; f3 = motor2_angle - P2; Output_Last2 = Output2; Output2 = Kp * (f3 - f2) + Output_Last2 +Ki * f3 + Kd * (f3 - 2*f2 + f1); Y2 = Output2; if (Output2 >= 1){ Y2 = 1; } else if (Output2 <= -1){ Y2 = -1; } /* scope.set(0,Output2); scope.set(1,P2); scope.send(); */ pc.printf("motor2 encoder: %f\r\n", P2); } void ControlMotor1() { if (Y1 > 0) { Y1 = 0.6f * Y1 + 0.4f; directionpin1 = true; } else if(Y1 < 0){ Y1 = 0.6f - 0.4f * Y1; directionpin1 = false; } pwmpin1 = abs(Y1); } void ControlMotor2() { if (Y1 > 0) { Y1 = 0.5f * Y1 + 0.5f; directionpin2 = true; } else if(Y1 < 0){ Y1 = 0.5f - 0.5f * Y1; directionpin2 = false; } pwmpin2 = abs(Y2); } int main() { pc.baud(115200); pc.printf(" ** program reset **\n\r"); ledred = true; while (true) { //if the button is pressed, reverse the y direction if (!button) { y_direction = !y_direction; wait(0.5f); //wait for person to release the button } //testing the code from keyboard imputs: a-d: left to right, w: forward/backwards a = pc.readable(); if (a) { c = pc.getc(); switch (c){ case 'a': //move to the left emg0Bool = true; break; case 'd': //move to the right emg1Bool = true; break; case 'w': //move up/down emg2Bool = true; break; } } yDirection(); //call the function to move in the y direction pc.printf("yDirection: motor2angle=%f)", motor2_angle); xDirection(); //call the function to move in the x direction pc.printf("xDirection: motor1angle=%f, motor2angle=%f", motor1_angle); PIDController1(); PIDController2(); ControlMotor1(); ControlMotor2(); if (!KillSwitch) { //even in mekaar gebeund voor het hebben van een stop knop ledred = false; pwmpin1 = 0; pwmpin2 = 0; //for fun blink sos maybe??? wait(2.0f); bool u = true; while(u) { if (!KillSwitch) { u = false; ledred = true; wait(1.0f); } } } // print the motor angles and coordinates pc.printf("position: (%f, %f)\n\r", x_position, y_position); pc.printf("motor1 angle: %f\n\r", motor1_angle); pc.printf("motor2 angle: %f\n\r\n", motor2_angle); wait(0.25f); //can also be done with ticker, to be sure that it happens exactly every 0.5 seconds pwmpin1 = 0; pwmpin2 = 0; } }