4180 Final

Dependencies:   mbed wave_player mbed-rtos 4180Final SDFileSystem

Committer:
bfarmer
Date:
Wed Apr 29 00:00:16 2020 +0000
Revision:
6:65216abe57c3
Parent:
5:1e8b48d6682b
Child:
7:1c87d89b74f1
added star wars menu music and header file that holds music

Who changed what in which revision?

UserRevisionLine numberNew contents of line
William12 0:c5d6f214ba01 1 // TODO:
William12 0:c5d6f214ba01 2 // - Add actual way to calulate scores (in play() or add helper method)
William12 0:c5d6f214ba01 3 // - Add more inputs/outputs
William12 0:c5d6f214ba01 4 // - add pot to increase selector size
William12 0:c5d6f214ba01 5 // - add sound
William12 0:c5d6f214ba01 6 #include "mbed.h"
William12 0:c5d6f214ba01 7 #include "uLCD_4DGL.h"
William12 0:c5d6f214ba01 8 #include "Nav_Switch.h"
William12 0:c5d6f214ba01 9 #include "SDFileSystem.h"
William12 0:c5d6f214ba01 10 #include "microphone.h"
William12 3:927028389e55 11 #include "fireflies.h"
William12 3:927028389e55 12 #include "wave_player.h"
William12 0:c5d6f214ba01 13 #include "rtos.h"
bfarmer 6:65216abe57c3 14 #include "menumusic.h"
William12 0:c5d6f214ba01 15
William12 0:c5d6f214ba01 16 Nav_Switch myNav(p9, p6, p7, p5, p8); //pin order on Sparkfun breakout
William12 0:c5d6f214ba01 17 uLCD_4DGL uLCD(p28, p27, p30); // serial tx, serial rx, reset pin;
William12 0:c5d6f214ba01 18 PwmOut myled(LED1);
William12 5:1e8b48d6682b 19 SDFileSystem sd(p11, p12, p13, p10, "sd");
William12 0:c5d6f214ba01 20 microphone mymic1(p15);
William12 0:c5d6f214ba01 21 AnalogIn pot(p16);
William12 3:927028389e55 22 AnalogOut DACout(p18);
William12 3:927028389e55 23 DigitalOut led(LED2);
William12 5:1e8b48d6682b 24 PwmOut myled3(LED3);
William12 0:c5d6f214ba01 25
William12 5:1e8b48d6682b 26 Thread thread1, thread2;
William12 0:c5d6f214ba01 27
William12 3:927028389e55 28 // Stuff for sound
William12 3:927028389e55 29 unsigned char *music = NULL;
William12 3:927028389e55 30 wave_player waver(&DACout);
William12 3:927028389e55 31 Ticker nextsample;
William12 3:927028389e55 32 volatile int sIndx = 0;
William12 3:927028389e55 33 int playMusic = 0;
William12 3:927028389e55 34
William12 3:927028389e55 35 // Globals
William12 0:c5d6f214ba01 36 int rounds = 3;
William12 0:c5d6f214ba01 37 int curRound = 1;
William12 0:c5d6f214ba01 38 int score1 = 0;
William12 0:c5d6f214ba01 39 int score2 = 0;
William12 0:c5d6f214ba01 40 int scores1[7] = {0};
William12 0:c5d6f214ba01 41 int scores2[7] = {0};
William12 0:c5d6f214ba01 42 int curTime = 0;
William12 0:c5d6f214ba01 43 int wonRnds1 = 0;
William12 0:c5d6f214ba01 44 int wonRnds2 = 0;
William12 0:c5d6f214ba01 45 int highScoresArr[10] = {100, 90, 83, 73, 64, 54, 44, 34, 24, 14};
William12 0:c5d6f214ba01 46 int s = 0;
William12 0:c5d6f214ba01 47 int timer = 0;
William12 5:1e8b48d6682b 48 volatile int micScore = 0;
William12 0:c5d6f214ba01 49
William12 0:c5d6f214ba01 50 int main();
William12 0:c5d6f214ba01 51 void play();
William12 0:c5d6f214ba01 52
William12 3:927028389e55 53
William12 3:927028389e55 54 // Method for ticker for sound
William12 3:927028389e55 55 void playMenuMusic() {
William12 3:927028389e55 56 if (playMusic) {
bfarmer 6:65216abe57c3 57 music = (unsigned char*) menumusic;
William12 3:927028389e55 58 led = 1;
William12 3:927028389e55 59 DACout.write(music[sIndx++] / 255.0);
bfarmer 6:65216abe57c3 60 if(sIndx > 79420) {
William12 3:927028389e55 61 sIndx = 0;
William12 3:927028389e55 62 led = 0;
William12 3:927028389e55 63 }
William12 3:927028389e55 64 } else {
William12 3:927028389e55 65 DACout.write(0.0);
William12 3:927028389e55 66 sIndx = 0;
William12 3:927028389e55 67 }
William12 3:927028389e55 68 }
William12 3:927028389e55 69
William12 0:c5d6f214ba01 70 // thread1
William12 0:c5d6f214ba01 71 void pot_thread() {
William12 0:c5d6f214ba01 72 while (1) {
William12 0:c5d6f214ba01 73 if (timer == 99) {
William12 0:c5d6f214ba01 74 s = (int) (pot * 2.0);
William12 0:c5d6f214ba01 75 }
William12 0:c5d6f214ba01 76 // Thread::wait(100);
William12 0:c5d6f214ba01 77 }
William12 0:c5d6f214ba01 78 }
William12 0:c5d6f214ba01 79
William12 5:1e8b48d6682b 80 // thread 2
William12 5:1e8b48d6682b 81 void mic_thread() {
William12 5:1e8b48d6682b 82 while (1) {
William12 5:1e8b48d6682b 83 myled = pot;
William12 5:1e8b48d6682b 84 micScore = int(mymic1*1000.0);
William12 5:1e8b48d6682b 85 Thread::wait(100);
William12 5:1e8b48d6682b 86 }
William12 5:1e8b48d6682b 87 }
William12 5:1e8b48d6682b 88
William12 0:c5d6f214ba01 89 void clearVals() {
William12 0:c5d6f214ba01 90 score1 = 0;
William12 0:c5d6f214ba01 91 score2 = 0;
William12 0:c5d6f214ba01 92 wonRnds1 = 0;
William12 0:c5d6f214ba01 93 wonRnds2 = 0;
William12 0:c5d6f214ba01 94 curRound = 1;
William12 0:c5d6f214ba01 95 curTime = 0;
William12 0:c5d6f214ba01 96 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 97 scores1[i] = 0;
William12 0:c5d6f214ba01 98 scores2[i] = 0;
William12 0:c5d6f214ba01 99 }
William12 0:c5d6f214ba01 100 }
William12 0:c5d6f214ba01 101
William12 0:c5d6f214ba01 102 void saveHS() {
William12 0:c5d6f214ba01 103 mkdir("/sd/finalProj", 0777);
William12 0:c5d6f214ba01 104 FILE *fp = fopen("/sd/finalProj/highscores.txt", "w");
William12 0:c5d6f214ba01 105 if(fp == NULL) {
William12 0:c5d6f214ba01 106 uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 107 }
William12 0:c5d6f214ba01 108 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 109 fprintf(fp, "%4d", highScoresArr[i]);
William12 0:c5d6f214ba01 110 }
William12 0:c5d6f214ba01 111 fclose(fp);
William12 0:c5d6f214ba01 112 }
William12 0:c5d6f214ba01 113
William12 0:c5d6f214ba01 114 void gameOver() {
William12 0:c5d6f214ba01 115 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 116 // header
William12 0:c5d6f214ba01 117 uLCD.color(BLACK);
William12 0:c5d6f214ba01 118 uLCD.text_height(2);
William12 0:c5d6f214ba01 119 uLCD.text_width(2);
William12 0:c5d6f214ba01 120 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 121 uLCD.locate(1,2);
William12 0:c5d6f214ba01 122 uLCD.printf("Results");
William12 0:c5d6f214ba01 123 uLCD.locate(1,3);
William12 0:c5d6f214ba01 124 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 125 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 126 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 127 uLCD.text_height(3);
William12 0:c5d6f214ba01 128 uLCD.text_width(3);
William12 0:c5d6f214ba01 129 // get total scores
William12 0:c5d6f214ba01 130 int total1 = 0;
William12 0:c5d6f214ba01 131 int total2 = 0;
William12 0:c5d6f214ba01 132 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 133 total1 += scores1[i];
William12 0:c5d6f214ba01 134 total2 += scores2[i];
William12 0:c5d6f214ba01 135 }
William12 0:c5d6f214ba01 136 int avg1 = total1 / rounds;
William12 0:c5d6f214ba01 137 int avg2 = total2 / rounds;
William12 0:c5d6f214ba01 138 // Save new high scores if needed
William12 0:c5d6f214ba01 139 // ---- Player1 ----
William12 0:c5d6f214ba01 140 int indx = -1;
William12 0:c5d6f214ba01 141 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 142 if (avg1 > highScoresArr[i]) {
William12 0:c5d6f214ba01 143 indx = i;
William12 0:c5d6f214ba01 144 break;
William12 0:c5d6f214ba01 145 }
William12 0:c5d6f214ba01 146 }
William12 0:c5d6f214ba01 147 // Save new highscore
William12 0:c5d6f214ba01 148 if (indx != -1) {
William12 0:c5d6f214ba01 149 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 150 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 151 }
William12 0:c5d6f214ba01 152 highScoresArr[indx] = avg1;
William12 0:c5d6f214ba01 153 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 154 }
William12 0:c5d6f214ba01 155 // ---- End P1 ----
William12 0:c5d6f214ba01 156 // ---- Player2 ----
William12 0:c5d6f214ba01 157 indx = -1;
William12 0:c5d6f214ba01 158 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 159 if (avg2 > highScoresArr[i]) {
William12 0:c5d6f214ba01 160 indx = i;
William12 0:c5d6f214ba01 161 break;
William12 0:c5d6f214ba01 162 }
William12 0:c5d6f214ba01 163 }
William12 0:c5d6f214ba01 164 // Save new highscore
William12 0:c5d6f214ba01 165 if (indx != -1) {
William12 0:c5d6f214ba01 166 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 167 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 168 }
William12 0:c5d6f214ba01 169 highScoresArr[indx] = avg2;
William12 0:c5d6f214ba01 170 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 171 }
William12 0:c5d6f214ba01 172 // ---- End P2 ----
William12 0:c5d6f214ba01 173 // Print winner info to screen
William12 0:c5d6f214ba01 174 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 175 uLCD.color(BLUE);
William12 0:c5d6f214ba01 176 uLCD.locate(2,3);
William12 0:c5d6f214ba01 177 uLCD.printf("P1");
William12 0:c5d6f214ba01 178 uLCD.text_height(1);
William12 0:c5d6f214ba01 179 uLCD.text_width(1);
William12 0:c5d6f214ba01 180 uLCD.locate(3,12);
William12 0:c5d6f214ba01 181 uLCD.printf("Rounds won: %1d", wonRnds1);
William12 0:c5d6f214ba01 182 uLCD.locate(5,13);
William12 0:c5d6f214ba01 183 uLCD.printf("Avg: %4d", avg1);
William12 0:c5d6f214ba01 184
William12 0:c5d6f214ba01 185 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 186 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 187 uLCD.locate(2,3);
William12 0:c5d6f214ba01 188 uLCD.printf("P2");
William12 0:c5d6f214ba01 189 uLCD.text_height(1);
William12 0:c5d6f214ba01 190 uLCD.text_width(1);
William12 0:c5d6f214ba01 191 uLCD.locate(3,12);
William12 0:c5d6f214ba01 192 uLCD.printf("Rounds won: %1d", wonRnds2);
William12 0:c5d6f214ba01 193 uLCD.locate(5,13);
William12 0:c5d6f214ba01 194 uLCD.printf("Avg: %4d", avg2);
William12 0:c5d6f214ba01 195 } else {
William12 0:c5d6f214ba01 196 uLCD.locate(2,3);
William12 0:c5d6f214ba01 197 uLCD.color(BLACK);
William12 0:c5d6f214ba01 198 uLCD.printf("Tie");
William12 0:c5d6f214ba01 199 }
William12 0:c5d6f214ba01 200 uLCD.text_height(3);
William12 0:c5d6f214ba01 201 uLCD.text_width(3);
William12 0:c5d6f214ba01 202 while (1) {
William12 0:c5d6f214ba01 203 timer = 0;
William12 0:c5d6f214ba01 204 while (timer<80) {
William12 0:c5d6f214ba01 205 if (myNav.fire()) {
William12 0:c5d6f214ba01 206 // clear values
William12 0:c5d6f214ba01 207 clearVals();
William12 0:c5d6f214ba01 208 main();
William12 0:c5d6f214ba01 209 }
William12 0:c5d6f214ba01 210 // Blink winner
William12 0:c5d6f214ba01 211 if (timer == 0) {
William12 0:c5d6f214ba01 212 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 213 uLCD.color(BLUE);
William12 0:c5d6f214ba01 214 uLCD.locate(2,3);
William12 0:c5d6f214ba01 215 uLCD.printf("P1");
William12 0:c5d6f214ba01 216 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 217 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 218 uLCD.locate(2,3);
William12 0:c5d6f214ba01 219 uLCD.printf("P2");
William12 0:c5d6f214ba01 220 } else {
William12 0:c5d6f214ba01 221 uLCD.locate(2,3);
William12 0:c5d6f214ba01 222 uLCD.color(BLACK);
William12 0:c5d6f214ba01 223 uLCD.printf("Tie");
William12 0:c5d6f214ba01 224 }
William12 0:c5d6f214ba01 225 } else if (timer == 60) {
William12 0:c5d6f214ba01 226 uLCD.color(LRED);
William12 0:c5d6f214ba01 227 uLCD.locate(2,3);
William12 0:c5d6f214ba01 228 uLCD.printf("CLS");
William12 0:c5d6f214ba01 229 }
William12 0:c5d6f214ba01 230 wait(.01);
William12 0:c5d6f214ba01 231 timer++;
William12 0:c5d6f214ba01 232 }
William12 0:c5d6f214ba01 233 }
William12 0:c5d6f214ba01 234 }
William12 0:c5d6f214ba01 235
William12 0:c5d6f214ba01 236 void nextRound() {
William12 0:c5d6f214ba01 237 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 238 // header
William12 0:c5d6f214ba01 239 uLCD.color(BLACK);
William12 0:c5d6f214ba01 240 uLCD.text_height(2);
William12 0:c5d6f214ba01 241 uLCD.text_width(2);
William12 0:c5d6f214ba01 242 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 243 uLCD.locate(2,2);
William12 0:c5d6f214ba01 244 uLCD.printf("ROUND%1d", curRound);
William12 0:c5d6f214ba01 245 uLCD.locate(1,3);
William12 0:c5d6f214ba01 246 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 247 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 248 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 249 uLCD.text_height(3);
William12 0:c5d6f214ba01 250 uLCD.text_width(3);
William12 0:c5d6f214ba01 251 if (score1 > score2) {
William12 0:c5d6f214ba01 252 uLCD.color(BLUE);
William12 0:c5d6f214ba01 253 uLCD.locate(2,3);
William12 0:c5d6f214ba01 254 uLCD.printf("P1");
William12 0:c5d6f214ba01 255 uLCD.locate(1,4);
William12 0:c5d6f214ba01 256 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 257 wonRnds1++;
William12 0:c5d6f214ba01 258 } else if (score2 > score1) {
William12 0:c5d6f214ba01 259 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 260 uLCD.locate(2,3);
William12 0:c5d6f214ba01 261 uLCD.printf("P2");
William12 0:c5d6f214ba01 262 uLCD.locate(1,4);
William12 0:c5d6f214ba01 263 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 264 wonRnds2++;
William12 0:c5d6f214ba01 265 } else {
William12 0:c5d6f214ba01 266 uLCD.locate(2,4);
William12 0:c5d6f214ba01 267 uLCD.printf("Tie");
William12 0:c5d6f214ba01 268 }
William12 0:c5d6f214ba01 269 scores1[curRound-1] = score1;
William12 0:c5d6f214ba01 270 scores2[curRound-1] = score2;
William12 0:c5d6f214ba01 271 wait(3.0);
William12 0:c5d6f214ba01 272 curRound++;
William12 0:c5d6f214ba01 273 curTime = 0;
William12 0:c5d6f214ba01 274 score1 = 0;
William12 0:c5d6f214ba01 275 score2 = 0;
William12 0:c5d6f214ba01 276 if (curRound > rounds) {
William12 0:c5d6f214ba01 277 gameOver();
William12 0:c5d6f214ba01 278 }
William12 0:c5d6f214ba01 279 play();
William12 0:c5d6f214ba01 280 }
William12 0:c5d6f214ba01 281
William12 0:c5d6f214ba01 282 void pause() {
William12 0:c5d6f214ba01 283 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 284 uLCD.filled_rectangle(13, 48, 115, 50, RED);
William12 0:c5d6f214ba01 285 // header
William12 0:c5d6f214ba01 286 uLCD.color(BLACK);
William12 0:c5d6f214ba01 287 uLCD.text_height(2);
William12 0:c5d6f214ba01 288 uLCD.text_width(2);
William12 0:c5d6f214ba01 289 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 290 uLCD.locate(2,2);
William12 0:c5d6f214ba01 291 uLCD.printf("PAUSED");
William12 0:c5d6f214ba01 292 // Choices
William12 0:c5d6f214ba01 293 uLCD.text_height(1);
William12 0:c5d6f214ba01 294 uLCD.text_width(1);
William12 0:c5d6f214ba01 295 uLCD.locate(5,8);
William12 0:c5d6f214ba01 296 uLCD.printf("Continue");
William12 0:c5d6f214ba01 297 uLCD.locate(7,11);
William12 0:c5d6f214ba01 298 uLCD.printf("Quit");
William12 0:c5d6f214ba01 299 // Selector dots
William12 0:c5d6f214ba01 300 int xPos[2] = {30, 44};
William12 0:c5d6f214ba01 301 int yPos[2] = {67, 91};
William12 0:c5d6f214ba01 302 int ticker = 0;
William12 0:c5d6f214ba01 303 int oldTicker = 1;
William12 0:c5d6f214ba01 304 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 305 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 306 }
William12 0:c5d6f214ba01 307 while (1) {
William12 0:c5d6f214ba01 308 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 309 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 310 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LRED);
William12 0:c5d6f214ba01 311 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 312 }
William12 0:c5d6f214ba01 313 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 314 // save oldTicker spot
William12 0:c5d6f214ba01 315 oldTicker = ticker;
William12 0:c5d6f214ba01 316 // get new ticker position
William12 0:c5d6f214ba01 317 timer = 0;
William12 0:c5d6f214ba01 318 while (timer<100) {
William12 0:c5d6f214ba01 319 if (timer == 0) {
William12 0:c5d6f214ba01 320 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 321 } else if (timer == 70) {
William12 0:c5d6f214ba01 322 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LRED);
William12 0:c5d6f214ba01 323 }
William12 0:c5d6f214ba01 324 if (myNav.fire()) {
William12 0:c5d6f214ba01 325 uLCD.filled_circle(xPos[ticker], yPos[ticker], 2+s, GREEN);
William12 0:c5d6f214ba01 326 switch(ticker) {
William12 0:c5d6f214ba01 327 case 0:
William12 0:c5d6f214ba01 328 play();
William12 0:c5d6f214ba01 329 break;
William12 0:c5d6f214ba01 330 case 1:
William12 0:c5d6f214ba01 331 clearVals();
William12 0:c5d6f214ba01 332 main();
William12 0:c5d6f214ba01 333 }
William12 0:c5d6f214ba01 334 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 335 wait(.2);
William12 0:c5d6f214ba01 336 ticker = ticker - 1;
William12 0:c5d6f214ba01 337 if (ticker < 0) {
William12 0:c5d6f214ba01 338 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 339 }
William12 0:c5d6f214ba01 340 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 341 wait(.2);
William12 0:c5d6f214ba01 342 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 343 }
William12 0:c5d6f214ba01 344 wait(.01);
William12 0:c5d6f214ba01 345 timer++;
William12 0:c5d6f214ba01 346 }
William12 0:c5d6f214ba01 347 }
William12 0:c5d6f214ba01 348 }
William12 0:c5d6f214ba01 349
William12 3:927028389e55 350 int getScore1() {
William12 5:1e8b48d6682b 351 myled3 = (int)(((float) micScore) / 1000.0);
William12 5:1e8b48d6682b 352 return micScore; //int(mymic1*1000.0);
William12 3:927028389e55 353
William12 3:927028389e55 354
William12 3:927028389e55 355 // gameType==0 for mic
William12 3:927028389e55 356 //if (gameType == 0) {
William12 3:927028389e55 357 //
William12 3:927028389e55 358 // } else {
William12 3:927028389e55 359 //
William12 3:927028389e55 360 // }
William12 3:927028389e55 361 }
William12 3:927028389e55 362 int getScore2() {
William12 5:1e8b48d6682b 363 return 10; //int(mymic1*1000.0);
William12 3:927028389e55 364 }
William12 3:927028389e55 365
William12 0:c5d6f214ba01 366 void play() {
William12 0:c5d6f214ba01 367 uLCD.background_color(GREEN);
William12 0:c5d6f214ba01 368 uLCD.cls();
William12 0:c5d6f214ba01 369 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 370 // header
William12 0:c5d6f214ba01 371 uLCD.color(BLACK);
William12 0:c5d6f214ba01 372 uLCD.locate(5,0);
William12 0:c5d6f214ba01 373 uLCD.text_height(2);
William12 0:c5d6f214ba01 374 uLCD.text_width(2);
William12 0:c5d6f214ba01 375 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 376 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 377 uLCD.text_height(1);
William12 0:c5d6f214ba01 378 uLCD.text_width(1);
William12 0:c5d6f214ba01 379 uLCD.locate(14,1);
William12 0:c5d6f214ba01 380 uLCD.printf("Rnd%1d", curRound);
William12 0:c5d6f214ba01 381 // Scores headers
William12 0:c5d6f214ba01 382 uLCD.textbackground_color(GREEN);
William12 0:c5d6f214ba01 383 uLCD.color(BLUE);
William12 0:c5d6f214ba01 384 uLCD.locate(5,3);
William12 0:c5d6f214ba01 385 uLCD.printf("Player 1:");
William12 0:c5d6f214ba01 386 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 387 uLCD.locate(5,11);
William12 0:c5d6f214ba01 388 uLCD.printf("Player 2:");
William12 0:c5d6f214ba01 389 // Scores
William12 0:c5d6f214ba01 390 uLCD.text_height(4);
William12 0:c5d6f214ba01 391 uLCD.text_width(4);
William12 0:c5d6f214ba01 392 while (1) {
William12 0:c5d6f214ba01 393 timer = 0;
William12 0:c5d6f214ba01 394 // Blinking pause button
William12 0:c5d6f214ba01 395 while (timer<25) {
William12 0:c5d6f214ba01 396 if (myNav.fire()) {
William12 0:c5d6f214ba01 397 uLCD.filled_rectangle(60, 68, 65, 82, GREEN);
William12 0:c5d6f214ba01 398 uLCD.filled_rectangle(70, 68, 75, 82, GREEN);
William12 0:c5d6f214ba01 399 wait(.1);
William12 0:c5d6f214ba01 400 pause();
William12 0:c5d6f214ba01 401 }
William12 0:c5d6f214ba01 402 if (timer % 25 == 0) {
William12 3:927028389e55 403 score1 = getScore1(); //(int) (pot*100.0); //curTime+1000; // int(mymic1*1000.0);
William12 3:927028389e55 404 score2 = getScore2(); //curTime+2000;
William12 0:c5d6f214ba01 405 uLCD.color(BLUE);
William12 0:c5d6f214ba01 406 uLCD.locate(0,1);
William12 0:c5d6f214ba01 407 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 408 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 409 uLCD.locate(0,3);
William12 0:c5d6f214ba01 410 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 411 // Time bar
William12 0:c5d6f214ba01 412 double roundTime = 15.0; // in secs
William12 0:c5d6f214ba01 413 int length = (int) ( (double)curTime / roundTime * 127.0);
William12 0:c5d6f214ba01 414 uLCD.filled_rectangle(0, 65, length, 85, DGREEN);
William12 0:c5d6f214ba01 415 if (length >= 127) {
William12 0:c5d6f214ba01 416 nextRound();
William12 0:c5d6f214ba01 417 }
William12 0:c5d6f214ba01 418 curTime++;
William12 0:c5d6f214ba01 419 }
William12 0:c5d6f214ba01 420 if (timer < 20){
William12 0:c5d6f214ba01 421 uLCD.filled_rectangle(60, 68, 65, 82, LGREY);
William12 0:c5d6f214ba01 422 uLCD.filled_rectangle(70, 68, 75, 82, LGREY);
William12 0:c5d6f214ba01 423 } else if (timer >= 20) {
William12 0:c5d6f214ba01 424 uLCD.filled_rectangle(60, 68, 65, 82, BLACK);
William12 0:c5d6f214ba01 425 uLCD.filled_rectangle(70, 68, 75, 82, BLACK);
William12 0:c5d6f214ba01 426 }
William12 0:c5d6f214ba01 427 wait(.01);
William12 0:c5d6f214ba01 428 timer++;
William12 0:c5d6f214ba01 429 }
William12 0:c5d6f214ba01 430 }
William12 0:c5d6f214ba01 431 }
William12 0:c5d6f214ba01 432
William12 0:c5d6f214ba01 433 void highScores() {
William12 0:c5d6f214ba01 434 uLCD.background_color(ORANGE);
William12 0:c5d6f214ba01 435 uLCD.cls();
William12 0:c5d6f214ba01 436 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 437 uLCD.color(BLACK);
William12 0:c5d6f214ba01 438 uLCD.locate(0,0);
William12 0:c5d6f214ba01 439 uLCD.text_height(2);
William12 0:c5d6f214ba01 440 uLCD.text_width(2);
William12 0:c5d6f214ba01 441 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 442 uLCD.printf("HighScore");
William12 0:c5d6f214ba01 443 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 444 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 445 uLCD.text_height(1);
William12 0:c5d6f214ba01 446 uLCD.text_width(1);
William12 0:c5d6f214ba01 447 uLCD.locate(7,14);
William12 0:c5d6f214ba01 448 uLCD.color(BLACK);
William12 0:c5d6f214ba01 449 uLCD.textbackground_color(ORANGE);
William12 0:c5d6f214ba01 450 uLCD.printf("Back");
William12 0:c5d6f214ba01 451 uLCD.color(BLUE);
William12 0:c5d6f214ba01 452 int rank[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
William12 0:c5d6f214ba01 453 for (int i=0; i<sizeof(rank)/4; i++) {
William12 0:c5d6f214ba01 454 uLCD.locate(1,i+2);
William12 0:c5d6f214ba01 455 uLCD.printf("Position %2d: %4d", rank[i], highScoresArr[i]);
William12 0:c5d6f214ba01 456 }
William12 0:c5d6f214ba01 457 while (1) {
William12 0:c5d6f214ba01 458 timer = 0;
William12 0:c5d6f214ba01 459 while (timer<50) {
William12 0:c5d6f214ba01 460 if (timer < 30){
William12 0:c5d6f214ba01 461 uLCD.filled_circle(45, 115, 3+s, RED);
William12 0:c5d6f214ba01 462 } else {
William12 0:c5d6f214ba01 463 uLCD.filled_circle(45, 115, 3+s, ORANGE);
William12 0:c5d6f214ba01 464 }
William12 0:c5d6f214ba01 465 if (myNav.fire()) {
William12 0:c5d6f214ba01 466 uLCD.filled_circle(45, 115, 2+s, GREEN);
William12 0:c5d6f214ba01 467 wait(.1);
William12 0:c5d6f214ba01 468 main();
William12 0:c5d6f214ba01 469 }
William12 0:c5d6f214ba01 470 wait(.01);
William12 0:c5d6f214ba01 471 timer++;
William12 0:c5d6f214ba01 472 }
William12 0:c5d6f214ba01 473 }
William12 0:c5d6f214ba01 474 }
William12 0:c5d6f214ba01 475
William12 0:c5d6f214ba01 476 void settings() {
William12 0:c5d6f214ba01 477 uLCD.background_color(LGREY);
William12 0:c5d6f214ba01 478 uLCD.cls();
William12 0:c5d6f214ba01 479 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 480 uLCD.color(BLACK);
William12 0:c5d6f214ba01 481 uLCD.locate(1,0);
William12 0:c5d6f214ba01 482 uLCD.text_height(2);
William12 0:c5d6f214ba01 483 uLCD.text_width(2);
William12 0:c5d6f214ba01 484 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 485 uLCD.printf("Settings");
William12 0:c5d6f214ba01 486 uLCD.text_height(1);
William12 0:c5d6f214ba01 487 uLCD.text_width(1);
William12 0:c5d6f214ba01 488 uLCD.locate(0,2);
William12 0:c5d6f214ba01 489 uLCD.color(BLUE);
William12 0:c5d6f214ba01 490 uLCD.textbackground_color(LGREY);
William12 0:c5d6f214ba01 491 uLCD.printf("Choose how many rounds to play:");
William12 0:c5d6f214ba01 492 uLCD.locate(9,4);
William12 0:c5d6f214ba01 493 uLCD.color(BLUE);
William12 0:c5d6f214ba01 494 uLCD.printf("3");
William12 0:c5d6f214ba01 495 uLCD.locate(9,5);
William12 0:c5d6f214ba01 496 uLCD.printf("5");
William12 0:c5d6f214ba01 497 uLCD.locate(9,6);
William12 0:c5d6f214ba01 498 uLCD.printf("7");
William12 0:c5d6f214ba01 499 uLCD.line(0, 32, 200, 32, BLUE);
William12 0:c5d6f214ba01 500 uLCD.locate(4,7);
William12 0:c5d6f214ba01 501 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 502 uLCD.locate(7,14);
William12 0:c5d6f214ba01 503 uLCD.color(BLACK);
William12 0:c5d6f214ba01 504 uLCD.printf("Back");
William12 0:c5d6f214ba01 505 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 506 int xPos[4] = {57, 57, 57, 45};
William12 0:c5d6f214ba01 507 int yPos[4] = {36, 42, 50, 115};
William12 0:c5d6f214ba01 508 int ticker = 0;
William12 0:c5d6f214ba01 509 int oldTicker = 1;
William12 0:c5d6f214ba01 510 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 511 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 512 }
William12 0:c5d6f214ba01 513 while (1) {
William12 0:c5d6f214ba01 514 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 515 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 516 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LGREY);
William12 0:c5d6f214ba01 517 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 518 }
William12 0:c5d6f214ba01 519 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 520 // save oldTicker spot
William12 0:c5d6f214ba01 521 oldTicker = ticker;
William12 0:c5d6f214ba01 522 // get new ticker position
William12 0:c5d6f214ba01 523 timer = 0;
William12 0:c5d6f214ba01 524 while (timer<100) {
William12 0:c5d6f214ba01 525 if (timer == 0) {
William12 0:c5d6f214ba01 526 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 527 } else if (timer == 70) {
William12 0:c5d6f214ba01 528 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LGREY);
William12 0:c5d6f214ba01 529 }
William12 0:c5d6f214ba01 530 if (myNav.fire()) {
William12 0:c5d6f214ba01 531 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 532 switch(ticker) {
William12 0:c5d6f214ba01 533 case 0:
William12 0:c5d6f214ba01 534 rounds = 3;
William12 0:c5d6f214ba01 535 break;
William12 0:c5d6f214ba01 536 case 1:
William12 0:c5d6f214ba01 537 rounds = 5;
William12 0:c5d6f214ba01 538 break;
William12 0:c5d6f214ba01 539 case 2:
William12 0:c5d6f214ba01 540 rounds = 7;
William12 0:c5d6f214ba01 541 break;
William12 0:c5d6f214ba01 542 case 3:
William12 0:c5d6f214ba01 543 main();
William12 0:c5d6f214ba01 544 }
William12 0:c5d6f214ba01 545 uLCD.color(BLUE);
William12 0:c5d6f214ba01 546 uLCD.locate(4,7);
William12 0:c5d6f214ba01 547 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 548 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 549 wait(.2);
William12 0:c5d6f214ba01 550 ticker = ticker - 1;
William12 0:c5d6f214ba01 551 if (ticker < 0) {
William12 0:c5d6f214ba01 552 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 553 }
William12 0:c5d6f214ba01 554 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 555 wait(.2);
William12 0:c5d6f214ba01 556 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 557 }
William12 0:c5d6f214ba01 558 wait(.01);
William12 0:c5d6f214ba01 559 timer++;
William12 0:c5d6f214ba01 560 }
William12 0:c5d6f214ba01 561 }
William12 0:c5d6f214ba01 562 }
William12 0:c5d6f214ba01 563
William12 0:c5d6f214ba01 564 int main() {
William12 0:c5d6f214ba01 565 // read in highScoresArr from SD card
William12 5:1e8b48d6682b 566 FILE *fp = fopen("/sd/finalProj/highscores.txt", "r");
William12 3:927028389e55 567 if(fp == NULL) {
William12 3:927028389e55 568 uLCD.printf("Error Open \n");
William12 3:927028389e55 569 }
William12 3:927028389e55 570 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 3:927028389e55 571 fscanf(fp, "%4d", &highScoresArr[i]);
William12 3:927028389e55 572 }
William12 5:1e8b48d6682b 573 fclose(fp);
William12 0:c5d6f214ba01 574 // create menu interface
William12 0:c5d6f214ba01 575 uLCD.background_color(LBLUE);
William12 0:c5d6f214ba01 576 uLCD.cls();
William12 0:c5d6f214ba01 577 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 578 uLCD.color(BLACK);
William12 0:c5d6f214ba01 579 uLCD.locate(1,0);
William12 0:c5d6f214ba01 580 uLCD.text_height(2);
William12 0:c5d6f214ba01 581 uLCD.text_width(2);
William12 0:c5d6f214ba01 582 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 583 uLCD.printf("Screamer");
William12 0:c5d6f214ba01 584 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 585 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 586 uLCD.text_height(1);
William12 0:c5d6f214ba01 587 uLCD.text_width(1);
William12 0:c5d6f214ba01 588 uLCD.textbackground_color(LBLUE);
William12 0:c5d6f214ba01 589 uLCD.locate(7,4);
William12 0:c5d6f214ba01 590 uLCD.color(GREEN);
William12 0:c5d6f214ba01 591 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 592 uLCD.locate(4,8);
William12 0:c5d6f214ba01 593 uLCD.color(ORANGE);
William12 0:c5d6f214ba01 594 uLCD.printf("HIGH SCORES");
William12 0:c5d6f214ba01 595 uLCD.locate(5,13);
William12 0:c5d6f214ba01 596 uLCD.color(LGREY);
William12 0:c5d6f214ba01 597 uLCD.printf("SETTINGS");
William12 0:c5d6f214ba01 598 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 599 int xPos[3] = {40, 21, 28};
William12 0:c5d6f214ba01 600 int yPos[3] = {35, 67, 107};
William12 0:c5d6f214ba01 601 int ticker = 0;
William12 0:c5d6f214ba01 602 int oldTicker = 1;
William12 0:c5d6f214ba01 603 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 604 uLCD.filled_circle(xPos[i], yPos[i], 2, RED);
William12 0:c5d6f214ba01 605 }
William12 0:c5d6f214ba01 606 thread1.start(pot_thread);
William12 5:1e8b48d6682b 607 thread2.start(mic_thread);
William12 3:927028389e55 608 nextsample.attach(&playMenuMusic, 1.0/8000.0);
William12 0:c5d6f214ba01 609 while (1) {
William12 3:927028389e55 610 // play music
William12 3:927028389e55 611 playMusic = 1;
William12 0:c5d6f214ba01 612 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 613 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 614 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 5+s, LBLUE);
William12 0:c5d6f214ba01 615 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 2+s, RED);
William12 0:c5d6f214ba01 616 }
William12 0:c5d6f214ba01 617 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 618 // save oldTicker spot
William12 0:c5d6f214ba01 619 oldTicker = ticker;
William12 0:c5d6f214ba01 620 // get new ticker position
William12 0:c5d6f214ba01 621 timer = 0;
William12 0:c5d6f214ba01 622 while (timer<100) {
William12 0:c5d6f214ba01 623 if (timer == 0) {
William12 0:c5d6f214ba01 624 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 625 } else if (timer == 70) {
William12 0:c5d6f214ba01 626 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, LBLUE);
William12 0:c5d6f214ba01 627 }
William12 0:c5d6f214ba01 628 if (myNav.fire()) {
William12 0:c5d6f214ba01 629 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 630 wait(.1);
William12 0:c5d6f214ba01 631 switch(ticker) {
William12 0:c5d6f214ba01 632 case 0:
William12 0:c5d6f214ba01 633 curTime = 0;
William12 0:c5d6f214ba01 634 score1 = 0;
William12 0:c5d6f214ba01 635 score2 = 0;
William12 3:927028389e55 636 playMusic = 0;
William12 0:c5d6f214ba01 637 play();
William12 0:c5d6f214ba01 638 break;
William12 0:c5d6f214ba01 639 case 1:
William12 0:c5d6f214ba01 640 highScores();
William12 0:c5d6f214ba01 641 break;
William12 0:c5d6f214ba01 642 case 2:
William12 0:c5d6f214ba01 643 settings();
William12 0:c5d6f214ba01 644 break;
William12 0:c5d6f214ba01 645 }
William12 0:c5d6f214ba01 646 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 647 wait(.2);
William12 0:c5d6f214ba01 648 ticker = ticker - 1;
William12 0:c5d6f214ba01 649 if (ticker < 0) {
William12 0:c5d6f214ba01 650 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 651 }
William12 0:c5d6f214ba01 652 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 653 wait(.2);
William12 0:c5d6f214ba01 654 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 655 }
William12 0:c5d6f214ba01 656 wait(.01);
William12 0:c5d6f214ba01 657 timer++;
William12 0:c5d6f214ba01 658 }
William12 0:c5d6f214ba01 659 }
William12 0:c5d6f214ba01 660 }