4180 Final

Dependencies:   mbed wave_player mbed-rtos 4180Final SDFileSystem

Committer:
William12
Date:
Mon Apr 27 05:25:27 2020 +0000
Revision:
3:927028389e55
Parent:
1:e14104308237
Child:
4:8331c1239f6a
Changed score1 and score2 in play() so both call methods

Who changed what in which revision?

UserRevisionLine numberNew contents of line
William12 0:c5d6f214ba01 1 // TODO:
William12 0:c5d6f214ba01 2 // - Add actual way to calulate scores (in play() or add helper method)
William12 0:c5d6f214ba01 3 // - Add more inputs/outputs
William12 0:c5d6f214ba01 4 // - add pot to increase selector size
William12 0:c5d6f214ba01 5 // - add sound
William12 0:c5d6f214ba01 6 #include "mbed.h"
William12 0:c5d6f214ba01 7 #include "uLCD_4DGL.h"
William12 0:c5d6f214ba01 8 #include "Nav_Switch.h"
William12 0:c5d6f214ba01 9 #include "SDFileSystem.h"
William12 0:c5d6f214ba01 10 #include "microphone.h"
William12 3:927028389e55 11 #include "fireflies.h"
William12 3:927028389e55 12 #include "wave_player.h"
William12 0:c5d6f214ba01 13 #include "rtos.h"
William12 0:c5d6f214ba01 14
William12 0:c5d6f214ba01 15 Nav_Switch myNav(p9, p6, p7, p5, p8); //pin order on Sparkfun breakout
William12 0:c5d6f214ba01 16 uLCD_4DGL uLCD(p28, p27, p30); // serial tx, serial rx, reset pin;
William12 0:c5d6f214ba01 17 PwmOut myled(LED1);
William12 3:927028389e55 18 SDFileSystem sd(p11, p12, p13, p10, "sd");
William12 0:c5d6f214ba01 19 microphone mymic1(p15);
William12 0:c5d6f214ba01 20 AnalogIn pot(p16);
William12 3:927028389e55 21 AnalogOut DACout(p18);
William12 3:927028389e55 22 DigitalOut led(LED2);
William12 0:c5d6f214ba01 23
William12 0:c5d6f214ba01 24 Thread thread1;
William12 0:c5d6f214ba01 25
William12 3:927028389e55 26 // Stuff for sound
William12 3:927028389e55 27 unsigned char *music = NULL;
William12 3:927028389e55 28 wave_player waver(&DACout);
William12 3:927028389e55 29 Ticker nextsample;
William12 3:927028389e55 30 volatile int sIndx = 0;
William12 3:927028389e55 31 int playMusic = 0;
William12 3:927028389e55 32
William12 3:927028389e55 33 // Globals
William12 0:c5d6f214ba01 34 int rounds = 3;
William12 0:c5d6f214ba01 35 int curRound = 1;
William12 0:c5d6f214ba01 36 int score1 = 0;
William12 0:c5d6f214ba01 37 int score2 = 0;
William12 0:c5d6f214ba01 38 int scores1[7] = {0};
William12 0:c5d6f214ba01 39 int scores2[7] = {0};
William12 0:c5d6f214ba01 40 int curTime = 0;
William12 0:c5d6f214ba01 41 int wonRnds1 = 0;
William12 0:c5d6f214ba01 42 int wonRnds2 = 0;
William12 0:c5d6f214ba01 43 int highScoresArr[10] = {100, 90, 83, 73, 64, 54, 44, 34, 24, 14};
William12 0:c5d6f214ba01 44 int s = 0;
William12 0:c5d6f214ba01 45 int timer = 0;
William12 0:c5d6f214ba01 46
William12 0:c5d6f214ba01 47 int main();
William12 0:c5d6f214ba01 48 void play();
William12 0:c5d6f214ba01 49
William12 3:927028389e55 50
William12 3:927028389e55 51 // Method for ticker for sound
William12 3:927028389e55 52 void playMenuMusic() {
William12 3:927028389e55 53 if (playMusic) {
William12 3:927028389e55 54 music = (unsigned char*) fireflies;
William12 3:927028389e55 55 led = 1;
William12 3:927028389e55 56 DACout.write(music[sIndx++] / 255.0);
William12 3:927028389e55 57 if(sIndx > 120000) {
William12 3:927028389e55 58 sIndx = 0;
William12 3:927028389e55 59 led = 0;
William12 3:927028389e55 60 }
William12 3:927028389e55 61 } else {
William12 3:927028389e55 62 DACout.write(0.0);
William12 3:927028389e55 63 sIndx = 0;
William12 3:927028389e55 64 }
William12 3:927028389e55 65 }
William12 3:927028389e55 66
William12 0:c5d6f214ba01 67 // thread1
William12 0:c5d6f214ba01 68 void pot_thread() {
William12 0:c5d6f214ba01 69 while (1) {
William12 0:c5d6f214ba01 70 if (timer == 99) {
William12 0:c5d6f214ba01 71 s = (int) (pot * 2.0);
William12 0:c5d6f214ba01 72 myled = pot;
William12 0:c5d6f214ba01 73 }
William12 0:c5d6f214ba01 74 // Thread::wait(100);
William12 0:c5d6f214ba01 75 }
William12 0:c5d6f214ba01 76 }
William12 0:c5d6f214ba01 77
William12 0:c5d6f214ba01 78 void clearVals() {
William12 0:c5d6f214ba01 79 score1 = 0;
William12 0:c5d6f214ba01 80 score2 = 0;
William12 0:c5d6f214ba01 81 wonRnds1 = 0;
William12 0:c5d6f214ba01 82 wonRnds2 = 0;
William12 0:c5d6f214ba01 83 curRound = 1;
William12 0:c5d6f214ba01 84 curTime = 0;
William12 0:c5d6f214ba01 85 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 86 scores1[i] = 0;
William12 0:c5d6f214ba01 87 scores2[i] = 0;
William12 0:c5d6f214ba01 88 }
William12 0:c5d6f214ba01 89 }
William12 0:c5d6f214ba01 90
William12 0:c5d6f214ba01 91 void saveHS() {
William12 0:c5d6f214ba01 92 mkdir("/sd/finalProj", 0777);
William12 0:c5d6f214ba01 93 FILE *fp = fopen("/sd/finalProj/highscores.txt", "w");
William12 0:c5d6f214ba01 94 if(fp == NULL) {
William12 0:c5d6f214ba01 95 uLCD.printf("Error Open \n");
William12 0:c5d6f214ba01 96 }
William12 0:c5d6f214ba01 97 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 98 fprintf(fp, "%4d", highScoresArr[i]);
William12 0:c5d6f214ba01 99 }
William12 0:c5d6f214ba01 100 fclose(fp);
William12 0:c5d6f214ba01 101 }
William12 0:c5d6f214ba01 102
William12 0:c5d6f214ba01 103 void gameOver() {
William12 0:c5d6f214ba01 104 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 105 // header
William12 0:c5d6f214ba01 106 uLCD.color(BLACK);
William12 0:c5d6f214ba01 107 uLCD.text_height(2);
William12 0:c5d6f214ba01 108 uLCD.text_width(2);
William12 0:c5d6f214ba01 109 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 110 uLCD.locate(1,2);
William12 0:c5d6f214ba01 111 uLCD.printf("Results");
William12 0:c5d6f214ba01 112 uLCD.locate(1,3);
William12 0:c5d6f214ba01 113 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 114 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 115 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 116 uLCD.text_height(3);
William12 0:c5d6f214ba01 117 uLCD.text_width(3);
William12 0:c5d6f214ba01 118 // get total scores
William12 0:c5d6f214ba01 119 int total1 = 0;
William12 0:c5d6f214ba01 120 int total2 = 0;
William12 0:c5d6f214ba01 121 for (int i=0; i<sizeof(scores1)/4; i++) {
William12 0:c5d6f214ba01 122 total1 += scores1[i];
William12 0:c5d6f214ba01 123 total2 += scores2[i];
William12 0:c5d6f214ba01 124 }
William12 0:c5d6f214ba01 125 int avg1 = total1 / rounds;
William12 0:c5d6f214ba01 126 int avg2 = total2 / rounds;
William12 0:c5d6f214ba01 127 // Save new high scores if needed
William12 0:c5d6f214ba01 128 // ---- Player1 ----
William12 0:c5d6f214ba01 129 int indx = -1;
William12 0:c5d6f214ba01 130 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 131 if (avg1 > highScoresArr[i]) {
William12 0:c5d6f214ba01 132 indx = i;
William12 0:c5d6f214ba01 133 break;
William12 0:c5d6f214ba01 134 }
William12 0:c5d6f214ba01 135 }
William12 0:c5d6f214ba01 136 // Save new highscore
William12 0:c5d6f214ba01 137 if (indx != -1) {
William12 0:c5d6f214ba01 138 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 139 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 140 }
William12 0:c5d6f214ba01 141 highScoresArr[indx] = avg1;
William12 0:c5d6f214ba01 142 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 143 }
William12 0:c5d6f214ba01 144 // ---- End P1 ----
William12 0:c5d6f214ba01 145 // ---- Player2 ----
William12 0:c5d6f214ba01 146 indx = -1;
William12 0:c5d6f214ba01 147 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 0:c5d6f214ba01 148 if (avg2 > highScoresArr[i]) {
William12 0:c5d6f214ba01 149 indx = i;
William12 0:c5d6f214ba01 150 break;
William12 0:c5d6f214ba01 151 }
William12 0:c5d6f214ba01 152 }
William12 0:c5d6f214ba01 153 // Save new highscore
William12 0:c5d6f214ba01 154 if (indx != -1) {
William12 0:c5d6f214ba01 155 for (int i=sizeof(highScoresArr)/4-1; i>indx; i--) {
William12 0:c5d6f214ba01 156 highScoresArr[i] = highScoresArr[i-1];
William12 0:c5d6f214ba01 157 }
William12 0:c5d6f214ba01 158 highScoresArr[indx] = avg2;
William12 0:c5d6f214ba01 159 saveHS(); // Save highScoresArr to SD card
William12 0:c5d6f214ba01 160 }
William12 0:c5d6f214ba01 161 // ---- End P2 ----
William12 0:c5d6f214ba01 162 // Print winner info to screen
William12 0:c5d6f214ba01 163 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 164 uLCD.color(BLUE);
William12 0:c5d6f214ba01 165 uLCD.locate(2,3);
William12 0:c5d6f214ba01 166 uLCD.printf("P1");
William12 0:c5d6f214ba01 167 uLCD.text_height(1);
William12 0:c5d6f214ba01 168 uLCD.text_width(1);
William12 0:c5d6f214ba01 169 uLCD.locate(3,12);
William12 0:c5d6f214ba01 170 uLCD.printf("Rounds won: %1d", wonRnds1);
William12 0:c5d6f214ba01 171 uLCD.locate(5,13);
William12 0:c5d6f214ba01 172 uLCD.printf("Avg: %4d", avg1);
William12 0:c5d6f214ba01 173
William12 0:c5d6f214ba01 174 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 175 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 176 uLCD.locate(2,3);
William12 0:c5d6f214ba01 177 uLCD.printf("P2");
William12 0:c5d6f214ba01 178 uLCD.text_height(1);
William12 0:c5d6f214ba01 179 uLCD.text_width(1);
William12 0:c5d6f214ba01 180 uLCD.locate(3,12);
William12 0:c5d6f214ba01 181 uLCD.printf("Rounds won: %1d", wonRnds2);
William12 0:c5d6f214ba01 182 uLCD.locate(5,13);
William12 0:c5d6f214ba01 183 uLCD.printf("Avg: %4d", avg2);
William12 0:c5d6f214ba01 184 } else {
William12 0:c5d6f214ba01 185 uLCD.locate(2,3);
William12 0:c5d6f214ba01 186 uLCD.color(BLACK);
William12 0:c5d6f214ba01 187 uLCD.printf("Tie");
William12 0:c5d6f214ba01 188 }
William12 0:c5d6f214ba01 189 uLCD.text_height(3);
William12 0:c5d6f214ba01 190 uLCD.text_width(3);
William12 0:c5d6f214ba01 191 while (1) {
William12 0:c5d6f214ba01 192 timer = 0;
William12 0:c5d6f214ba01 193 while (timer<80) {
William12 0:c5d6f214ba01 194 if (myNav.fire()) {
William12 0:c5d6f214ba01 195 // clear values
William12 0:c5d6f214ba01 196 clearVals();
William12 0:c5d6f214ba01 197 main();
William12 0:c5d6f214ba01 198 }
William12 0:c5d6f214ba01 199 // Blink winner
William12 0:c5d6f214ba01 200 if (timer == 0) {
William12 0:c5d6f214ba01 201 if (wonRnds1 > wonRnds2) {
William12 0:c5d6f214ba01 202 uLCD.color(BLUE);
William12 0:c5d6f214ba01 203 uLCD.locate(2,3);
William12 0:c5d6f214ba01 204 uLCD.printf("P1");
William12 0:c5d6f214ba01 205 } else if (wonRnds2 > wonRnds1) {
William12 0:c5d6f214ba01 206 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 207 uLCD.locate(2,3);
William12 0:c5d6f214ba01 208 uLCD.printf("P2");
William12 0:c5d6f214ba01 209 } else {
William12 0:c5d6f214ba01 210 uLCD.locate(2,3);
William12 0:c5d6f214ba01 211 uLCD.color(BLACK);
William12 0:c5d6f214ba01 212 uLCD.printf("Tie");
William12 0:c5d6f214ba01 213 }
William12 0:c5d6f214ba01 214 } else if (timer == 60) {
William12 0:c5d6f214ba01 215 uLCD.color(LRED);
William12 0:c5d6f214ba01 216 uLCD.locate(2,3);
William12 0:c5d6f214ba01 217 uLCD.printf("CLS");
William12 0:c5d6f214ba01 218 }
William12 0:c5d6f214ba01 219 wait(.01);
William12 0:c5d6f214ba01 220 timer++;
William12 0:c5d6f214ba01 221 }
William12 0:c5d6f214ba01 222 }
William12 0:c5d6f214ba01 223 }
William12 0:c5d6f214ba01 224
William12 0:c5d6f214ba01 225 void nextRound() {
William12 0:c5d6f214ba01 226 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 227 // header
William12 0:c5d6f214ba01 228 uLCD.color(BLACK);
William12 0:c5d6f214ba01 229 uLCD.text_height(2);
William12 0:c5d6f214ba01 230 uLCD.text_width(2);
William12 0:c5d6f214ba01 231 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 232 uLCD.locate(2,2);
William12 0:c5d6f214ba01 233 uLCD.printf("ROUND%1d", curRound);
William12 0:c5d6f214ba01 234 uLCD.locate(1,3);
William12 0:c5d6f214ba01 235 uLCD.color(DGOLD);
William12 0:c5d6f214ba01 236 uLCD.printf("Winner:");
William12 0:c5d6f214ba01 237 uLCD.filled_rectangle(13, 47, 115, 48, RED);
William12 0:c5d6f214ba01 238 uLCD.text_height(3);
William12 0:c5d6f214ba01 239 uLCD.text_width(3);
William12 0:c5d6f214ba01 240 if (score1 > score2) {
William12 0:c5d6f214ba01 241 uLCD.color(BLUE);
William12 0:c5d6f214ba01 242 uLCD.locate(2,3);
William12 0:c5d6f214ba01 243 uLCD.printf("P1");
William12 0:c5d6f214ba01 244 uLCD.locate(1,4);
William12 0:c5d6f214ba01 245 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 246 wonRnds1++;
William12 0:c5d6f214ba01 247 } else if (score2 > score1) {
William12 0:c5d6f214ba01 248 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 249 uLCD.locate(2,3);
William12 0:c5d6f214ba01 250 uLCD.printf("P2");
William12 0:c5d6f214ba01 251 uLCD.locate(1,4);
William12 0:c5d6f214ba01 252 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 253 wonRnds2++;
William12 0:c5d6f214ba01 254 } else {
William12 0:c5d6f214ba01 255 uLCD.locate(2,4);
William12 0:c5d6f214ba01 256 uLCD.printf("Tie");
William12 0:c5d6f214ba01 257 }
William12 0:c5d6f214ba01 258 scores1[curRound-1] = score1;
William12 0:c5d6f214ba01 259 scores2[curRound-1] = score2;
William12 0:c5d6f214ba01 260 wait(3.0);
William12 0:c5d6f214ba01 261 curRound++;
William12 0:c5d6f214ba01 262 curTime = 0;
William12 0:c5d6f214ba01 263 score1 = 0;
William12 0:c5d6f214ba01 264 score2 = 0;
William12 0:c5d6f214ba01 265 if (curRound > rounds) {
William12 0:c5d6f214ba01 266 gameOver();
William12 0:c5d6f214ba01 267 }
William12 0:c5d6f214ba01 268 play();
William12 0:c5d6f214ba01 269 }
William12 0:c5d6f214ba01 270
William12 0:c5d6f214ba01 271 void pause() {
William12 0:c5d6f214ba01 272 uLCD.filled_rectangle(13, 25, 115, 120, LRED);
William12 0:c5d6f214ba01 273 uLCD.filled_rectangle(13, 48, 115, 50, RED);
William12 0:c5d6f214ba01 274 // header
William12 0:c5d6f214ba01 275 uLCD.color(BLACK);
William12 0:c5d6f214ba01 276 uLCD.text_height(2);
William12 0:c5d6f214ba01 277 uLCD.text_width(2);
William12 0:c5d6f214ba01 278 uLCD.textbackground_color(LRED);
William12 0:c5d6f214ba01 279 uLCD.locate(2,2);
William12 0:c5d6f214ba01 280 uLCD.printf("PAUSED");
William12 0:c5d6f214ba01 281 // Choices
William12 0:c5d6f214ba01 282 uLCD.text_height(1);
William12 0:c5d6f214ba01 283 uLCD.text_width(1);
William12 0:c5d6f214ba01 284 uLCD.locate(5,8);
William12 0:c5d6f214ba01 285 uLCD.printf("Continue");
William12 0:c5d6f214ba01 286 uLCD.locate(7,11);
William12 0:c5d6f214ba01 287 uLCD.printf("Quit");
William12 0:c5d6f214ba01 288 // Selector dots
William12 0:c5d6f214ba01 289 int xPos[2] = {30, 44};
William12 0:c5d6f214ba01 290 int yPos[2] = {67, 91};
William12 0:c5d6f214ba01 291 int ticker = 0;
William12 0:c5d6f214ba01 292 int oldTicker = 1;
William12 0:c5d6f214ba01 293 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 294 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 295 }
William12 0:c5d6f214ba01 296 while (1) {
William12 0:c5d6f214ba01 297 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 298 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 299 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LRED);
William12 0:c5d6f214ba01 300 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 301 }
William12 0:c5d6f214ba01 302 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 303 // save oldTicker spot
William12 0:c5d6f214ba01 304 oldTicker = ticker;
William12 0:c5d6f214ba01 305 // get new ticker position
William12 0:c5d6f214ba01 306 timer = 0;
William12 0:c5d6f214ba01 307 while (timer<100) {
William12 0:c5d6f214ba01 308 if (timer == 0) {
William12 0:c5d6f214ba01 309 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 310 } else if (timer == 70) {
William12 0:c5d6f214ba01 311 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LRED);
William12 0:c5d6f214ba01 312 }
William12 0:c5d6f214ba01 313 if (myNav.fire()) {
William12 0:c5d6f214ba01 314 uLCD.filled_circle(xPos[ticker], yPos[ticker], 2+s, GREEN);
William12 0:c5d6f214ba01 315 switch(ticker) {
William12 0:c5d6f214ba01 316 case 0:
William12 0:c5d6f214ba01 317 play();
William12 0:c5d6f214ba01 318 break;
William12 0:c5d6f214ba01 319 case 1:
William12 0:c5d6f214ba01 320 clearVals();
William12 0:c5d6f214ba01 321 main();
William12 0:c5d6f214ba01 322 }
William12 0:c5d6f214ba01 323 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 324 wait(.2);
William12 0:c5d6f214ba01 325 ticker = ticker - 1;
William12 0:c5d6f214ba01 326 if (ticker < 0) {
William12 0:c5d6f214ba01 327 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 328 }
William12 0:c5d6f214ba01 329 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 330 wait(.2);
William12 0:c5d6f214ba01 331 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 332 }
William12 0:c5d6f214ba01 333 wait(.01);
William12 0:c5d6f214ba01 334 timer++;
William12 0:c5d6f214ba01 335 }
William12 0:c5d6f214ba01 336 }
William12 0:c5d6f214ba01 337 }
William12 0:c5d6f214ba01 338
William12 3:927028389e55 339 int getScore1() {
William12 3:927028389e55 340 return int(mymic1*1000.0);
William12 3:927028389e55 341
William12 3:927028389e55 342
William12 3:927028389e55 343 // gameType==0 for mic
William12 3:927028389e55 344 //if (gameType == 0) {
William12 3:927028389e55 345 //
William12 3:927028389e55 346 // } else {
William12 3:927028389e55 347 //
William12 3:927028389e55 348 // }
William12 3:927028389e55 349 }
William12 3:927028389e55 350 int getScore2() {
William12 3:927028389e55 351 return int(mymic1*1000.0);
William12 3:927028389e55 352 }
William12 3:927028389e55 353
William12 0:c5d6f214ba01 354 void play() {
William12 0:c5d6f214ba01 355 uLCD.background_color(GREEN);
William12 0:c5d6f214ba01 356 uLCD.cls();
William12 0:c5d6f214ba01 357 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 358 // header
William12 0:c5d6f214ba01 359 uLCD.color(BLACK);
William12 0:c5d6f214ba01 360 uLCD.locate(5,0);
William12 0:c5d6f214ba01 361 uLCD.text_height(2);
William12 0:c5d6f214ba01 362 uLCD.text_width(2);
William12 0:c5d6f214ba01 363 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 364 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 365 uLCD.text_height(1);
William12 0:c5d6f214ba01 366 uLCD.text_width(1);
William12 0:c5d6f214ba01 367 uLCD.locate(14,1);
William12 0:c5d6f214ba01 368 uLCD.printf("Rnd%1d", curRound);
William12 0:c5d6f214ba01 369 // Scores headers
William12 0:c5d6f214ba01 370 uLCD.textbackground_color(GREEN);
William12 0:c5d6f214ba01 371 uLCD.color(BLUE);
William12 0:c5d6f214ba01 372 uLCD.locate(5,3);
William12 0:c5d6f214ba01 373 uLCD.printf("Player 1:");
William12 0:c5d6f214ba01 374 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 375 uLCD.locate(5,11);
William12 0:c5d6f214ba01 376 uLCD.printf("Player 2:");
William12 0:c5d6f214ba01 377 // Scores
William12 0:c5d6f214ba01 378 uLCD.text_height(4);
William12 0:c5d6f214ba01 379 uLCD.text_width(4);
William12 0:c5d6f214ba01 380 while (1) {
William12 0:c5d6f214ba01 381 timer = 0;
William12 0:c5d6f214ba01 382 // Blinking pause button
William12 0:c5d6f214ba01 383 while (timer<25) {
William12 0:c5d6f214ba01 384 if (myNav.fire()) {
William12 0:c5d6f214ba01 385 uLCD.filled_rectangle(60, 68, 65, 82, GREEN);
William12 0:c5d6f214ba01 386 uLCD.filled_rectangle(70, 68, 75, 82, GREEN);
William12 0:c5d6f214ba01 387 wait(.1);
William12 0:c5d6f214ba01 388 pause();
William12 0:c5d6f214ba01 389 }
William12 0:c5d6f214ba01 390 if (timer % 25 == 0) {
William12 3:927028389e55 391 score1 = getScore1(); //(int) (pot*100.0); //curTime+1000; // int(mymic1*1000.0);
William12 3:927028389e55 392 score2 = getScore2(); //curTime+2000;
William12 0:c5d6f214ba01 393 uLCD.color(BLUE);
William12 0:c5d6f214ba01 394 uLCD.locate(0,1);
William12 0:c5d6f214ba01 395 uLCD.printf("%4d", score1);
William12 0:c5d6f214ba01 396 uLCD.color(PURPLE);
William12 0:c5d6f214ba01 397 uLCD.locate(0,3);
William12 0:c5d6f214ba01 398 uLCD.printf("%4d", score2);
William12 0:c5d6f214ba01 399 // Time bar
William12 0:c5d6f214ba01 400 double roundTime = 15.0; // in secs
William12 0:c5d6f214ba01 401 int length = (int) ( (double)curTime / roundTime * 127.0);
William12 0:c5d6f214ba01 402 uLCD.filled_rectangle(0, 65, length, 85, DGREEN);
William12 0:c5d6f214ba01 403 if (length >= 127) {
William12 0:c5d6f214ba01 404 nextRound();
William12 0:c5d6f214ba01 405 }
William12 0:c5d6f214ba01 406 curTime++;
William12 0:c5d6f214ba01 407 }
William12 0:c5d6f214ba01 408 if (timer < 20){
William12 0:c5d6f214ba01 409 uLCD.filled_rectangle(60, 68, 65, 82, LGREY);
William12 0:c5d6f214ba01 410 uLCD.filled_rectangle(70, 68, 75, 82, LGREY);
William12 0:c5d6f214ba01 411 } else if (timer >= 20) {
William12 0:c5d6f214ba01 412 uLCD.filled_rectangle(60, 68, 65, 82, BLACK);
William12 0:c5d6f214ba01 413 uLCD.filled_rectangle(70, 68, 75, 82, BLACK);
William12 0:c5d6f214ba01 414 }
William12 0:c5d6f214ba01 415 wait(.01);
William12 0:c5d6f214ba01 416 timer++;
William12 0:c5d6f214ba01 417 }
William12 0:c5d6f214ba01 418 }
William12 0:c5d6f214ba01 419 }
William12 0:c5d6f214ba01 420
William12 0:c5d6f214ba01 421 void highScores() {
William12 0:c5d6f214ba01 422 uLCD.background_color(ORANGE);
William12 0:c5d6f214ba01 423 uLCD.cls();
William12 0:c5d6f214ba01 424 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 425 uLCD.color(BLACK);
William12 0:c5d6f214ba01 426 uLCD.locate(0,0);
William12 0:c5d6f214ba01 427 uLCD.text_height(2);
William12 0:c5d6f214ba01 428 uLCD.text_width(2);
William12 0:c5d6f214ba01 429 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 430 uLCD.printf("HighScore");
William12 0:c5d6f214ba01 431 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 432 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 433 uLCD.text_height(1);
William12 0:c5d6f214ba01 434 uLCD.text_width(1);
William12 0:c5d6f214ba01 435 uLCD.locate(7,14);
William12 0:c5d6f214ba01 436 uLCD.color(BLACK);
William12 0:c5d6f214ba01 437 uLCD.textbackground_color(ORANGE);
William12 0:c5d6f214ba01 438 uLCD.printf("Back");
William12 0:c5d6f214ba01 439 uLCD.color(BLUE);
William12 0:c5d6f214ba01 440 int rank[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
William12 0:c5d6f214ba01 441 for (int i=0; i<sizeof(rank)/4; i++) {
William12 0:c5d6f214ba01 442 uLCD.locate(1,i+2);
William12 0:c5d6f214ba01 443 uLCD.printf("Position %2d: %4d", rank[i], highScoresArr[i]);
William12 0:c5d6f214ba01 444 }
William12 0:c5d6f214ba01 445 while (1) {
William12 0:c5d6f214ba01 446 timer = 0;
William12 0:c5d6f214ba01 447 while (timer<50) {
William12 0:c5d6f214ba01 448 if (timer < 30){
William12 0:c5d6f214ba01 449 uLCD.filled_circle(45, 115, 3+s, RED);
William12 0:c5d6f214ba01 450 } else {
William12 0:c5d6f214ba01 451 uLCD.filled_circle(45, 115, 3+s, ORANGE);
William12 0:c5d6f214ba01 452 }
William12 0:c5d6f214ba01 453 if (myNav.fire()) {
William12 0:c5d6f214ba01 454 uLCD.filled_circle(45, 115, 2+s, GREEN);
William12 0:c5d6f214ba01 455 wait(.1);
William12 0:c5d6f214ba01 456 main();
William12 0:c5d6f214ba01 457 }
William12 0:c5d6f214ba01 458 wait(.01);
William12 0:c5d6f214ba01 459 timer++;
William12 0:c5d6f214ba01 460 }
William12 0:c5d6f214ba01 461 }
William12 0:c5d6f214ba01 462 }
William12 0:c5d6f214ba01 463
William12 0:c5d6f214ba01 464 void settings() {
William12 0:c5d6f214ba01 465 uLCD.background_color(LGREY);
William12 0:c5d6f214ba01 466 uLCD.cls();
William12 0:c5d6f214ba01 467 uLCD.filled_rectangle(0, 0, 200, 15, RED);
William12 0:c5d6f214ba01 468 uLCD.color(BLACK);
William12 0:c5d6f214ba01 469 uLCD.locate(1,0);
William12 0:c5d6f214ba01 470 uLCD.text_height(2);
William12 0:c5d6f214ba01 471 uLCD.text_width(2);
William12 0:c5d6f214ba01 472 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 473 uLCD.printf("Settings");
William12 0:c5d6f214ba01 474 uLCD.text_height(1);
William12 0:c5d6f214ba01 475 uLCD.text_width(1);
William12 0:c5d6f214ba01 476 uLCD.locate(0,2);
William12 0:c5d6f214ba01 477 uLCD.color(BLUE);
William12 0:c5d6f214ba01 478 uLCD.textbackground_color(LGREY);
William12 0:c5d6f214ba01 479 uLCD.printf("Choose how many rounds to play:");
William12 0:c5d6f214ba01 480 uLCD.locate(9,4);
William12 0:c5d6f214ba01 481 uLCD.color(BLUE);
William12 0:c5d6f214ba01 482 uLCD.printf("3");
William12 0:c5d6f214ba01 483 uLCD.locate(9,5);
William12 0:c5d6f214ba01 484 uLCD.printf("5");
William12 0:c5d6f214ba01 485 uLCD.locate(9,6);
William12 0:c5d6f214ba01 486 uLCD.printf("7");
William12 0:c5d6f214ba01 487 uLCD.line(0, 32, 200, 32, BLUE);
William12 0:c5d6f214ba01 488 uLCD.locate(4,7);
William12 0:c5d6f214ba01 489 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 490 uLCD.locate(7,14);
William12 0:c5d6f214ba01 491 uLCD.color(BLACK);
William12 0:c5d6f214ba01 492 uLCD.printf("Back");
William12 0:c5d6f214ba01 493 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 494 int xPos[4] = {57, 57, 57, 45};
William12 0:c5d6f214ba01 495 int yPos[4] = {36, 42, 50, 115};
William12 0:c5d6f214ba01 496 int ticker = 0;
William12 0:c5d6f214ba01 497 int oldTicker = 1;
William12 0:c5d6f214ba01 498 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 499 uLCD.filled_circle(xPos[i], yPos[i], 1+s, RED);
William12 0:c5d6f214ba01 500 }
William12 0:c5d6f214ba01 501 while (1) {
William12 0:c5d6f214ba01 502 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 503 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 504 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 3+s, LGREY);
William12 0:c5d6f214ba01 505 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 1+s, RED);
William12 0:c5d6f214ba01 506 }
William12 0:c5d6f214ba01 507 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 508 // save oldTicker spot
William12 0:c5d6f214ba01 509 oldTicker = ticker;
William12 0:c5d6f214ba01 510 // get new ticker position
William12 0:c5d6f214ba01 511 timer = 0;
William12 0:c5d6f214ba01 512 while (timer<100) {
William12 0:c5d6f214ba01 513 if (timer == 0) {
William12 0:c5d6f214ba01 514 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, RED);
William12 0:c5d6f214ba01 515 } else if (timer == 70) {
William12 0:c5d6f214ba01 516 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, LGREY);
William12 0:c5d6f214ba01 517 }
William12 0:c5d6f214ba01 518 if (myNav.fire()) {
William12 0:c5d6f214ba01 519 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 520 switch(ticker) {
William12 0:c5d6f214ba01 521 case 0:
William12 0:c5d6f214ba01 522 rounds = 3;
William12 0:c5d6f214ba01 523 break;
William12 0:c5d6f214ba01 524 case 1:
William12 0:c5d6f214ba01 525 rounds = 5;
William12 0:c5d6f214ba01 526 break;
William12 0:c5d6f214ba01 527 case 2:
William12 0:c5d6f214ba01 528 rounds = 7;
William12 0:c5d6f214ba01 529 break;
William12 0:c5d6f214ba01 530 case 3:
William12 0:c5d6f214ba01 531 main();
William12 0:c5d6f214ba01 532 }
William12 0:c5d6f214ba01 533 uLCD.color(BLUE);
William12 0:c5d6f214ba01 534 uLCD.locate(4,7);
William12 0:c5d6f214ba01 535 uLCD.printf("Rounds = %1d", rounds);
William12 0:c5d6f214ba01 536 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 537 wait(.2);
William12 0:c5d6f214ba01 538 ticker = ticker - 1;
William12 0:c5d6f214ba01 539 if (ticker < 0) {
William12 0:c5d6f214ba01 540 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 541 }
William12 0:c5d6f214ba01 542 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 543 wait(.2);
William12 0:c5d6f214ba01 544 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 545 }
William12 0:c5d6f214ba01 546 wait(.01);
William12 0:c5d6f214ba01 547 timer++;
William12 0:c5d6f214ba01 548 }
William12 0:c5d6f214ba01 549 }
William12 0:c5d6f214ba01 550 }
William12 0:c5d6f214ba01 551
William12 0:c5d6f214ba01 552 int main() {
William12 0:c5d6f214ba01 553 // read in highScoresArr from SD card
William12 3:927028389e55 554 FILE *fp = fopen("/sd/finalProj/highscores.txt", "r");
William12 3:927028389e55 555 if(fp == NULL) {
William12 3:927028389e55 556 uLCD.printf("Error Open \n");
William12 3:927028389e55 557 }
William12 3:927028389e55 558 for (int i=0; i<sizeof(highScoresArr)/4; i++) {
William12 3:927028389e55 559 fscanf(fp, "%4d", &highScoresArr[i]);
William12 3:927028389e55 560 }
William12 3:927028389e55 561 fclose(fp);
William12 0:c5d6f214ba01 562 // create menu interface
William12 0:c5d6f214ba01 563 uLCD.background_color(LBLUE);
William12 0:c5d6f214ba01 564 uLCD.cls();
William12 0:c5d6f214ba01 565 uLCD.filled_rectangle(0, 0, 200, 14, RED);
William12 0:c5d6f214ba01 566 uLCD.color(BLACK);
William12 0:c5d6f214ba01 567 uLCD.locate(1,0);
William12 0:c5d6f214ba01 568 uLCD.text_height(2);
William12 0:c5d6f214ba01 569 uLCD.text_width(2);
William12 0:c5d6f214ba01 570 uLCD.textbackground_color(RED);
William12 0:c5d6f214ba01 571 uLCD.printf("Screamer");
William12 0:c5d6f214ba01 572 uLCD.line(0, 14, 200, 14, RED);
William12 0:c5d6f214ba01 573 uLCD.line(0, 15, 200, 15, RED);
William12 0:c5d6f214ba01 574 uLCD.text_height(1);
William12 0:c5d6f214ba01 575 uLCD.text_width(1);
William12 0:c5d6f214ba01 576 uLCD.textbackground_color(LBLUE);
William12 0:c5d6f214ba01 577 uLCD.locate(7,4);
William12 0:c5d6f214ba01 578 uLCD.color(GREEN);
William12 0:c5d6f214ba01 579 uLCD.printf("PLAY");
William12 0:c5d6f214ba01 580 uLCD.locate(4,8);
William12 0:c5d6f214ba01 581 uLCD.color(ORANGE);
William12 0:c5d6f214ba01 582 uLCD.printf("HIGH SCORES");
William12 0:c5d6f214ba01 583 uLCD.locate(5,13);
William12 0:c5d6f214ba01 584 uLCD.color(LGREY);
William12 0:c5d6f214ba01 585 uLCD.printf("SETTINGS");
William12 0:c5d6f214ba01 586 uLCD.baudrate(BAUD_3000000); //jack up baud rate to max for fast display
William12 0:c5d6f214ba01 587 int xPos[3] = {40, 21, 28};
William12 0:c5d6f214ba01 588 int yPos[3] = {35, 67, 107};
William12 0:c5d6f214ba01 589 int ticker = 0;
William12 0:c5d6f214ba01 590 int oldTicker = 1;
William12 0:c5d6f214ba01 591 for (int i=0; i<sizeof(yPos)/4; i++) {
William12 0:c5d6f214ba01 592 uLCD.filled_circle(xPos[i], yPos[i], 2, RED);
William12 0:c5d6f214ba01 593 }
William12 0:c5d6f214ba01 594 thread1.start(pot_thread);
William12 3:927028389e55 595 nextsample.attach(&playMenuMusic, 1.0/8000.0);
William12 0:c5d6f214ba01 596 while (1) {
William12 3:927028389e55 597 // play music
William12 3:927028389e55 598 playMusic = 1;
William12 0:c5d6f214ba01 599 // Fill selector circle and if necessary, clear old
William12 0:c5d6f214ba01 600 if (oldTicker != ticker) {
William12 0:c5d6f214ba01 601 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 5+s, LBLUE);
William12 0:c5d6f214ba01 602 uLCD.filled_circle(xPos[oldTicker], yPos[oldTicker], 2+s, RED);
William12 0:c5d6f214ba01 603 }
William12 0:c5d6f214ba01 604 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 605 // save oldTicker spot
William12 0:c5d6f214ba01 606 oldTicker = ticker;
William12 0:c5d6f214ba01 607 // get new ticker position
William12 0:c5d6f214ba01 608 timer = 0;
William12 0:c5d6f214ba01 609 while (timer<100) {
William12 0:c5d6f214ba01 610 if (timer == 0) {
William12 0:c5d6f214ba01 611 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, RED);
William12 0:c5d6f214ba01 612 } else if (timer == 70) {
William12 0:c5d6f214ba01 613 uLCD.filled_circle(xPos[ticker], yPos[ticker], 5+s, LBLUE);
William12 0:c5d6f214ba01 614 }
William12 0:c5d6f214ba01 615 if (myNav.fire()) {
William12 0:c5d6f214ba01 616 uLCD.filled_circle(xPos[ticker], yPos[ticker], 3+s, GREEN);
William12 0:c5d6f214ba01 617 wait(.1);
William12 0:c5d6f214ba01 618 switch(ticker) {
William12 0:c5d6f214ba01 619 case 0:
William12 0:c5d6f214ba01 620 curTime = 0;
William12 0:c5d6f214ba01 621 score1 = 0;
William12 0:c5d6f214ba01 622 score2 = 0;
William12 3:927028389e55 623 playMusic = 0;
William12 0:c5d6f214ba01 624 play();
William12 0:c5d6f214ba01 625 break;
William12 0:c5d6f214ba01 626 case 1:
William12 0:c5d6f214ba01 627 highScores();
William12 0:c5d6f214ba01 628 break;
William12 0:c5d6f214ba01 629 case 2:
William12 0:c5d6f214ba01 630 settings();
William12 0:c5d6f214ba01 631 break;
William12 0:c5d6f214ba01 632 }
William12 0:c5d6f214ba01 633 } else if (myNav.up() || myNav.left()) {
William12 0:c5d6f214ba01 634 wait(.2);
William12 0:c5d6f214ba01 635 ticker = ticker - 1;
William12 0:c5d6f214ba01 636 if (ticker < 0) {
William12 0:c5d6f214ba01 637 ticker = sizeof(xPos)/4 - 1;
William12 0:c5d6f214ba01 638 }
William12 0:c5d6f214ba01 639 } else if (myNav.down() || myNav.right()) {
William12 0:c5d6f214ba01 640 wait(.2);
William12 0:c5d6f214ba01 641 ticker = (ticker + 1) % (sizeof(xPos)/4);
William12 0:c5d6f214ba01 642 }
William12 0:c5d6f214ba01 643 wait(.01);
William12 0:c5d6f214ba01 644 timer++;
William12 0:c5d6f214ba01 645 }
William12 0:c5d6f214ba01 646 }
William12 0:c5d6f214ba01 647 }