Debouncing library (not mine)

Dependents:   ElecPneuShifter_4 tarea1 tarea_miercoles Rampa ... more

Files at this revision

API Documentation at this revision

Comitter:
WarwickRacing
Date:
Sun Nov 28 14:19:52 2010 +0000
Commit message:

Changed in this revision

DebouncedIn.cpp Show annotated file Show diff for this revision Revisions of this file
DebouncedIn.h Show annotated file Show diff for this revision Revisions of this file
diff -r 000000000000 -r 8992c13bbb9b DebouncedIn.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DebouncedIn.cpp	Sun Nov 28 14:19:52 2010 +0000
@@ -0,0 +1,91 @@
+#include "DebouncedIn.h"
+#include "mbed.h"
+ 
+ /*
+  * Constructor
+  */
+ DebouncedIn::DebouncedIn(PinName in) 
+     : _in(in) {    
+         
+     // reset all the flags and counters    
+     _samples = 0;
+     _output = 0;
+     _output_last = 0;
+     _rising_flag = 0;
+     _falling_flag = 0;
+     _state_counter = 0;
+     
+     // Attach ticker
+     _ticker.attach(this, &DebouncedIn::_sample, 0.005);     
+ }
+   
+ void DebouncedIn::_sample() {
+ 
+     // take a sample
+     _samples = _samples >> 1; // shift left
+       
+     if (_in) {
+         _samples |= 0x80;
+     }  
+       
+     // examine the sample window, look for steady state
+     if (_samples == 0x00) {
+         _output = 0;
+     } 
+     else if (_samples == 0xFF) {
+         _output = 1;
+     }
+ 
+ 
+     // Rising edge detection
+     if ((_output == 1) && (_output_last == 0)) {
+         _rising_flag++;
+         _state_counter = 0;
+     }
+ 
+     // Falling edge detection
+     else if ((_output == 0) && (_output_last == 1)) {
+         _falling_flag++;
+         _state_counter = 0;
+     }
+     
+     // steady state
+     else {
+         _state_counter++;
+     }
+     
+    // update the output
+     _output_last = _output;
+     
+ }
+ 
+ 
+ 
+ // return number of rising edges
+ int DebouncedIn::rising(void) {
+     int return_value = _rising_flag; 
+     _rising_flag = 0;
+     return(return_value);
+ }
+ 
+ // return number of falling edges
+ int DebouncedIn::falling(void) {
+     int return_value = _falling_flag; 
+     _falling_flag = 0;
+     return(return_value);
+ }
+ 
+ // return number of ticsk we've bene steady for
+ int DebouncedIn::steady(void) {
+ return(_state_counter);
+ }
+ 
+ // return the debounced status
+ int DebouncedIn::read(void) {
+     return(_output);
+ }
+ 
+ // shorthand for read()
+ DebouncedIn::operator int() {
+     return read();
+ }
\ No newline at end of file
diff -r 000000000000 -r 8992c13bbb9b DebouncedIn.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DebouncedIn.h	Sun Nov 28 14:19:52 2010 +0000
@@ -0,0 +1,29 @@
+#include "mbed.h"
+ 
+     class DebouncedIn {
+         public:      
+              DebouncedIn(PinName in);
+ 
+              int read (void);
+              operator int();
+               
+              int rising(void);
+              int falling(void);
+              int steady(void);
+               
+         private :    
+                // objects
+                DigitalIn _in;    
+                Ticker _ticker;
+ 
+                // function to take a sample, and update flags
+                void _sample(void);
+ 
+                // counters and flags
+                int _samples;
+                int _output;
+                int _output_last;
+                int _rising_flag;
+                int _falling_flag;
+                int _state_counter;
+     };
\ No newline at end of file