
Labyrinth of the Minotaur A simple roguelike/RPG using a nokia 5110 screen
Dependencies: N5110 PowerControl mbed
Diff: Game.cpp
- Revision:
- 29:89bc8c8aa8ac
- Parent:
- 28:b3a597b38b60
- Child:
- 30:4a03611a3d99
--- a/Game.cpp Fri May 08 22:24:44 2015 +0000 +++ b/Game.cpp Fri May 08 22:45:25 2015 +0000 @@ -297,7 +297,7 @@ PlayerMove(); if (rand() % 40 == 0) { - if (ph < 15) { + if (ph < PH_MAX) { ph++; } } @@ -435,7 +435,8 @@ lcd.printString("You", 0, 2); char buffer2[14]; - write = sprintf(buffer2, "%d/15", ph); // print formatted data to buffer + int phm = PH_MAX; + write = sprintf(buffer2, "%d/%d", ph, phm); // print formatted data to buffer lcd.printString(buffer2, 54, 2); if (menu) { @@ -603,7 +604,8 @@ int menu = 0; char buffer[14]; - int write = sprintf(buffer, "Health %d/15", ph); // print formatted data to buffer + int phm = PH_MAX; + int write = sprintf(buffer, "Health %d/%d", ph, phm); // print formatted data to buffer while (1) { @@ -956,7 +958,7 @@ } else { //Full heal - ph = 15; + ph = PH_MAX; lcd.clear(); lcd.printString("You drink the", 0, 0);