Labyrinth of the Minotaur A simple roguelike/RPG using a nokia 5110 screen

Dependencies:   N5110 PowerControl mbed

Revision:
29:89bc8c8aa8ac
Parent:
28:b3a597b38b60
Child:
30:4a03611a3d99
--- a/Game.cpp	Fri May 08 22:24:44 2015 +0000
+++ b/Game.cpp	Fri May 08 22:45:25 2015 +0000
@@ -297,7 +297,7 @@
                 PlayerMove();
 
                 if (rand() % 40 == 0) {
-                    if (ph < 15) {
+                    if (ph < PH_MAX) {
                         ph++;
                     }
                 }
@@ -435,7 +435,8 @@
 
         lcd.printString("You", 0, 2);
         char buffer2[14];
-        write = sprintf(buffer2, "%d/15", ph); // print formatted data to buffer
+        int phm = PH_MAX;
+        write = sprintf(buffer2, "%d/%d", ph, phm); // print formatted data to buffer
         lcd.printString(buffer2, 54, 2);
 
         if (menu) {
@@ -603,7 +604,8 @@
     int menu = 0;
 
     char buffer[14];
-    int write = sprintf(buffer, "Health  %d/15", ph); // print formatted data to buffer
+    int phm = PH_MAX;
+    int write = sprintf(buffer, "Health  %d/%d", ph, phm); // print formatted data to buffer
 
 
     while (1) {
@@ -956,7 +958,7 @@
 
         } else { //Full heal
 
-            ph = 15;
+            ph = PH_MAX;
 
             lcd.clear();
             lcd.printString("You drink the", 0, 0);