SCLD peripheral of the KL46Z

Dependents:   FRDM-KL46Z LCD rtc Demo KL46Z EE202A_HW1_MH SignalGenerator ... more

Revision:
0:d04758e76d5b
Child:
1:1579bcd31410
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SLCD.cpp	Tue Jan 14 07:00:15 2014 +0000
@@ -0,0 +1,190 @@
+#include "SLCD.h"
+#include "LCD_config.h"
+
+
+const uint8_t WF_ORDERING_TABLE[ ] =
+{
+   CHAR1a,   // LCD81 --- Pin:5  LCDnAddress=51
+   CHAR1b,   // LCD82 --- Pin:6  LCDnAddress=52
+   CHAR2a,   // LCD83 --- Pin:7  LCDnAddress=53
+   CHAR2b,   // LCD84 --- Pin:8  LCDnAddress=54
+   CHAR3a,   // LCD85 --- Pin:9  LCDnAddress=55
+   CHAR3b,   // LCD86 --- Pin:10  LCDnAddress=56
+   CHAR4a,   // LCD87 --- Pin:11  LCDnAddress=57
+   CHAR4b,   // LCD88 --- Pin:12  LCDnAddress=58
+   CHARCOM0,   // LCD77 --- Pin:1  LCDnAddress=4D
+   CHARCOM1,   // LCD78 --- Pin:2  LCDnAddress=4E
+   CHARCOM2,   // LCD79 --- Pin:3  LCDnAddress=4F
+   CHARCOM3,   // LCD80 --- Pin:4  LCDnAddress=50
+};
+
+const char ASCII_TO_WF_CODIFICATION_TABLE [ ] =
+{
+( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 0,   offset=0
+(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 1,   offset=4
+( SEGD+ SEGE+!SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = 2,   offset=8
+( SEGD+!SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 3,   offset=12
+(!SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = 4,   offset=16
+( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 5,   offset=20
+( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = 6,   offset=24
+(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 7,   offset=28
+( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 8,   offset=32
+( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = 9,   offset=36
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = :,   offset=40
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = ;,   offset=44
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = <,   offset=48
+( SEGD+!SEGE+!SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = =,   offset=52
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = >,   offset=56
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ?,   offset=60
+( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = @,   offset=64
+(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = A,   offset=68
+( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = B,   offset=72
+( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = C,   offset=76
+( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = D,   offset=80
+( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = E,   offset=84
+(!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = F,   offset=88
+( SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = G,   offset=92
+(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = H,   offset=96
+(!SEGD+!SEGE+!SEGF+!SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = I,   offset=100
+( SEGD+ SEGE+!SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = J,   offset=104
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = K,   offset=108
+( SEGD+ SEGE+ SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = L,   offset=112
+(!SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = M,   offset=116
+(!SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = N,   offset=120
+( SEGD+ SEGE+!SEGF+ SEGG) , ( SEGC+!SEGB+!SEGA) ,//Char = O,   offset=124
+(!SEGD+ SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = P,   offset=128
+( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+ SEGB+ SEGA) ,//Char = Q,   offset=132
+(!SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+ SEGB+ SEGA) ,//Char = R,   offset=136
+( SEGD+!SEGE+ SEGF+ SEGG) , ( SEGC+!SEGB+ SEGA) ,//Char = S,   offset=140
+( SEGD+ SEGE+ SEGF+ SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = T,   offset=144
+( SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = U,   offset=148
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = V,   offset=152
+(!SEGD+ SEGE+ SEGF+!SEGG) , ( SEGC+ SEGB+!SEGA) ,//Char = W,   offset=156
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = X,   offset=160
+(!SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+!SEGA) ,//Char = Y,   offset=164
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = Z,   offset=168
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = [,   offset=172
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = \,   offset=176
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ],   offset=180
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = ^,   offset=184
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = _,   offset=188
+( SEGD+!SEGE+!SEGF+!SEGG) , (!SEGC+!SEGB+ SEGA) ,//Char = `,   offset=192
+};
+
+SLCD::SLCD() {
+    init();
+    bLCD_CharPosition = 0;
+    
+}
+
+
+void SLCD::init(){
+    SIM->SCGC5 |= SIM_SCGC5_SLCD_MASK | SIM_SCGC5_PORTB_MASK | SIM_SCGC5_PORTC_MASK | SIM_SCGC5_PORTD_MASK | SIM_SCGC5_PORTE_MASK;
+     
+     //* configure pins for LCD operation    
+  PORTC->PCR[20] = 0x00000000;     //VLL2
+  PORTC->PCR[21] = 0x00000000;     //VLL1
+  PORTC->PCR[22] = 0x00000000;     //VCAP2
+  PORTC->PCR[23] = 0x00000000;     //VCAP1
+
+     
+     
+     // Enable IRCLK 
+     MCG->C1  = MCG_C1_IRCLKEN_MASK | MCG_C1_IREFSTEN_MASK;
+     MCG->C2 &= ~MCG_C2_IRCS_MASK ;  //0 32KHZ internal reference clock; 1= 4MHz irc
+     
+     LCD->GCR = 0x0;
+     LCD->AR  = 0x0;
+     
+/* LCD configurartion according to */     
+      LCD->GCR =  (   LCD_GCR_RVEN_MASK*_LCDRVEN  
+                   | LCD_GCR_RVTRIM(_LCDRVTRIM)    //0-15
+                   | LCD_GCR_CPSEL_MASK*_LCDCPSEL 
+                   | LCD_GCR_LADJ(_LCDLOADADJUST)     //0-3*/
+                   | LCD_GCR_VSUPPLY_MASK*_LCDSUPPLY  //0-1*/
+                   |!LCD_GCR_FDCIEN_MASK
+                   | LCD_GCR_ALTDIV(_LCDALTDIV)  //0-3
+                   |!LCD_GCR_LCDDOZE_MASK  
+                   |!LCD_GCR_LCDSTP_MASK
+                   |!LCD_GCR_LCDEN_MASK    //WILL BE ENABLE ON SUBSEQUENT STEP
+                   | LCD_GCR_SOURCE_MASK*_LCDCLKSOURCE
+                   | LCD_GCR_ALTSOURCE_MASK*_LCDALRCLKSOURCE  
+                   | LCD_GCR_LCLK(_LCDLCK)   //0-7
+                   | LCD_GCR_DUTY(_LCDDUTY)   //0-7
+                 );    
+     
+      vfnEnablePins();         // Enable LCD pins and Configure BackPlanes
+      LCD->GCR |= LCD_GCR_LCDEN_MASK;
+}
+
+void SLCD::vfnEnablePins (void)
+  {
+   uint8_t i;
+   uint32_t *p_pen;
+   uint8_t pen_offset;   // 0 or 1   
+   uint8_t pen_bit;      //0 to 31
+
+   LCD->PEN[0] = 0x0;
+   LCD->PEN[1] = 0x0;
+   LCD->BPEN[0] = 0x0;
+   LCD->BPEN[1] = 0x0;
+   
+   p_pen = (uint32_t *)&LCD->PEN[0];
+
+    for (i=0;i<_LCDUSEDPINS;i++) 
+    {
+      pen_offset = WF_ORDERING_TABLE[i]/32;
+      pen_bit    = WF_ORDERING_TABLE[i]%32;
+      p_pen[pen_offset] |= 1 << pen_bit;
+      if (i>= _LCDFRONTPLANES)    // Pin is a backplane
+      {
+        p_pen[pen_offset+2] |= 1 << pen_bit;  // Enable  BPEN 
+        LCD->WF8B[(uint8_t)WF_ORDERING_TABLE[i]] = 1 << (i - _LCDFRONTPLANES);   // fill with 0x01, 0x02, etc 
+      } 
+    }
+  }
+
+
+void SLCD::vfnLCD_Write_Char (char lbValue) {
+  uint8_t char_val;
+  uint8_t temp;
+  uint8_t *lbpLCDWF;
+  uint8_t lbCounter;
+  uint16_t arrayOffset;
+  uint8_t position;
+  
+  if (bLCD_CharPosition >= _CHARNUM)
+    bLCD_CharPosition = 0;
+  
+  lbpLCDWF = (uint8_t *)&LCD->WF8B[0];
+  /* only ascii character if value not writeable write as @ */
+  if (lbValue>='a' && lbValue<='z') {
+    lbValue -= 32; // UpperCase
+  }
+  if (lbValue<ASCCI_TABLE_START || lbValue >ASCCI_TABLE_END) {
+    lbValue = BLANK_CHARACTER;  // default value as space
+  }
+  lbValue -=ASCCI_TABLE_START;        // Remove the offset to search in the ascci table
+  arrayOffset = (lbValue * _CHAR_SIZE); // Compensate matrix offset
+  // ensure bLCD position is in valid limit
+  lbCounter = 0;  //number of writings to complete one char
+  while (lbCounter<_CHAR_SIZE) {
+    position = (bLCD_CharPosition) *_LCDTYPE + lbCounter; 
+    temp=0;
+    if (lbCounter==1) {
+      temp = lbpLCDWF[WF_ORDERING_TABLE[position]] & 0x01;//bit 0 has the special symbol information
+    } 
+    char_val = ASCII_TO_WF_CODIFICATION_TABLE[arrayOffset + lbCounter];
+    lbpLCDWF[WF_ORDERING_TABLE[position]] = char_val | temp;
+    //  if (char_val==0) lbCounter = _CHAR_SIZE; //end of this character
+    lbCounter++;
+  }
+  
+  bLCD_CharPosition++;
+}
+
+int SLCD::_putc(int c) {
+    vfnLCD_Write_Char(c);
+    return 0;
+}
+    
\ No newline at end of file