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Dependencies: N5110 PinDetect PowerControl mbed
History
Fixed some formatting errors in documentation.
2015-05-11, by Siriagus [Mon, 11 May 2015 04:40:23 +0000] rev 18
Fixed some formatting errors in documentation.
Added sound effects ++
2015-05-11, by Siriagus [Mon, 11 May 2015 03:52:18 +0000] rev 17
Added sound effects ++
Added wrapping (when entity goes outside the map, it enters on the other side).
2015-05-10, by Siriagus [Sun, 10 May 2015 13:14:33 +0000] rev 16
Added wrapping (when entity goes outside the map, it enters on the other side).
Enemy - bullet collison + entities can walk upwards slopes or climb walls with a height smaller than themselves.
2015-05-10, by Siriagus [Sun, 10 May 2015 09:37:51 +0000] rev 15
Enemy - bullet collison + entities can walk upwards slopes or climb walls with a height smaller than themselves.
Added function for generating random seed from two unconnected AnalogIn pins.
2015-05-09, by Siriagus [Sat, 09 May 2015 14:39:48 +0000] rev 14
Added function for generating random seed from two unconnected AnalogIn pins.
Expanded functionallity of drawImage - inverse, flipX, flipY. Collision test for all entities. Added simple enemy.
2015-05-09, by Siriagus [Sat, 09 May 2015 13:56:14 +0000] rev 13
Expanded functionallity of drawImage - inverse, flipX, flipY. Collision test for all entities. Added simple enemy.
Added template drawImage function which can draw images of any dimension.
2015-05-08, by Siriagus [Fri, 08 May 2015 23:51:26 +0000] rev 12
Added template drawImage function which can draw images of any dimension.
Added collision test for player
2015-05-08, by Siriagus [Fri, 08 May 2015 22:10:54 +0000] rev 11
Added collision test for player
Encapsluated PinDetect buttons in InputManager (made private)
2015-05-08, by Siriagus [Fri, 08 May 2015 14:39:36 +0000] rev 10
Encapsluated PinDetect buttons in InputManager (made private)
Player movement + bullets added
2015-05-03, by Siriagus [Sun, 03 May 2015 11:48:42 +0000] rev 9
Player movement + bullets added