Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: StringData.cpp
- Revision:
- 1:dfd5eaaf96a3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/StringData.cpp Wed Jun 05 22:05:41 2013 +0000 @@ -0,0 +1,13 @@ +/* + * SOURCE FILE : StringData.cpp + * + * Strings declared in program memory to save RAM. + * + */ + +#include "StringData.h" + +const char StringData::LevelString[] = "LEVEL:"; +const char StringData::ScoreString[] = "SCORE:"; +const char StringData::HighScoresString[] = "HIGH SCORE TABLE"; +