Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
1:dfd5eaaf96a3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/StringData.cpp	Wed Jun 05 22:05:41 2013 +0000
@@ -0,0 +1,13 @@
+/*
+ * SOURCE FILE : StringData.cpp
+ *
+ * Strings declared in program memory to save RAM.
+ *
+ */
+
+#include "StringData.h"
+
+const char StringData::LevelString[] = "LEVEL:";
+const char StringData::ScoreString[] = "SCORE:";
+const char StringData::HighScoresString[] = "HIGH SCORE TABLE";
+