Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: RobotRicCharacterSet.h
- Revision:
- 1:dfd5eaaf96a3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/RobotRicCharacterSet.h Wed Jun 05 22:05:41 2013 +0000 @@ -0,0 +1,29 @@ +/* + * SOURCE FILE : RobotRicCharacterSet.h + * + * Contains character set data for RobotRic game. + * + */ + +#ifndef RobotRicCharacterSetIncluded + + #define RobotRicCharacterSetIncluded + + #include "Gameduino.h" + + // Code of last character defined in character set. + #define LAST_CHAR_IN_CHARACTER_SET 'Z' + + class RobotRicCharacterSet { + + public : + + static PROGMEM prog_uchar PixelData[]; + static PROGMEM prog_uchar PaletteData[]; + + }; + +#endif + +/* END of RobotRicCharacterSet.h */ +