Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
1:dfd5eaaf96a3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/RobotRicCharacterSet.h	Wed Jun 05 22:05:41 2013 +0000
@@ -0,0 +1,29 @@
+/*
+ * SOURCE FILE : RobotRicCharacterSet.h
+ *
+ * Contains character set data for RobotRic game.
+ *
+ */
+
+#ifndef RobotRicCharacterSetIncluded
+
+  #define RobotRicCharacterSetIncluded
+  
+  #include "Gameduino.h"
+  
+  // Code of last character defined in character set.
+  #define LAST_CHAR_IN_CHARACTER_SET 'Z'
+    
+  class RobotRicCharacterSet {
+    
+  public :
+  
+    static PROGMEM prog_uchar PixelData[];
+    static PROGMEM prog_uchar PaletteData[];
+    
+  };
+  
+#endif
+
+/* END of RobotRicCharacterSet.h */
+