Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: FrameCounter.cpp
- Revision:
- 4:673eb9735d44
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/FrameCounter.cpp Sat Jun 08 11:24:05 2013 +0000 @@ -0,0 +1,11 @@ +/* + * SOURCE FILE : FrameCounter.h + * + * A counter updated on every vertical fram flyback. + * + */ + +#include "Types.h" + +UInt8 FrameCounter = 0; +