Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
4:673eb9735d44
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FrameCounter.cpp	Sat Jun 08 11:24:05 2013 +0000
@@ -0,0 +1,11 @@
+/*
+ * SOURCE FILE : FrameCounter.h
+ *
+ * A counter updated on every vertical fram flyback.
+ *
+ */
+
+#include "Types.h"
+
+UInt8 FrameCounter = 0;  
+