Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: HighScoreTable.h
- Revision:
- 17:194789db2215
- Parent:
- 3:a6a0cd726ca0
--- a/HighScoreTable.h Sat Jun 15 19:27:36 2013 +0000 +++ b/HighScoreTable.h Sun Jun 16 08:54:57 2013 +0000 @@ -50,6 +50,11 @@ // Returns true if EEPROM is valid. bool EEPROMValid( void ); + /****************************/ + /* WRITE DEFAULTS TO EEPROM */ + /****************************/ + void WriteEEPROMDefaults( void ); + /*************************/ /* GET CAPACITY OF TABLE */ /*************************/ @@ -98,11 +103,6 @@ // Pointer to EEPROM that holds high scores. Ser25LCxxx *eeprom; - /****************************/ - /* WRITE DEFAULTS TO EEPROM */ - /****************************/ - void WriteEEPROMDefaults( void ); - }; #endif