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Dependencies: HIDScope MODSERIAL QEI TextLCD mbed
Fork of TotalControlEmg2 by
Diff: main.cpp
- Revision:
- 2:ae55928ff00f
- Parent:
- 1:98be4152a539
- Child:
- 3:344b173f85fe
--- a/main.cpp Tue Oct 06 12:07:40 2015 +0000 +++ b/main.cpp Tue Oct 06 12:19:27 2015 +0000 @@ -17,22 +17,25 @@ double v1_50a = 0, v2_50a = 0; const double a1_50a = -1.61803398875, a2_50a = 1.00000000000; const double b0_50a = 1.00000000000, b1_50a = -1.61803398875, b2_50a = 1.00000000000; +const double gain_50a = 1.000000; // Filter1b: 50Hz Notch double v1_50b = 0, v2_50b = 0; const double a1_50b = -1.61803398875, a2_50b = 1.00000000000; const double b0_50b = 1.00000000000, b1_50b = -1.61803398875, b2_50b = 1.00000000000; +const double gain_50b = 1.000000; // Filter1: 20Hz HighPass double v1_HP = 0, v2_HP = 0; const double a1_HP = -0.76475499450, a2_HP = 0.27692273367; const double b0_HP = 1.00000000000, b1_HP = -2.00000000000, b2_HP = 1.00000000000; +const double gain_HP = 0.510419; // Filter1: 5Hz LowPass double v1_LP = 0, v2_LP = 0; const double a1_LP = -1.16338171052, a2_LP = 0.42191097989; const double b0_LP = 1.00000000000, b1_LP = 2.00000000000, b2_LP = 1.00000000000; - +const double gain_LP = 0.064632; void EMGfilter() { @@ -42,20 +45,20 @@ double u = emg.read(); // lees waarde van emg signaal uit // Op deze manier worden de waardes ingelezen in Filter. Zorg dus voor dezelfde volgorde, zodat de waardes goed uitgelezen worden!: - // Filter(double u, double &v1, double &v2, const double a1, const double a2, const double b0, const double b1, const double b2) + // Filter(double u, double &v1, double &v2, const double a1, const double a2, const double b0, const double b1, const double b2, const double gain) // 50Hz Notch filter - double y50a = Filter(u, v1_50a, v2_50a, a1_50a, a2_50a, b0_50a, b1_50a, b2_50a); - double y50b = Filter(y50a, v1_50b, v2_50b, a1_50b, a2_50b, b0_50b, b1_50b, b2_50b); + double y50a = Filter(u, v1_50a, v2_50a, a1_50a, a2_50a, b0_50a, b1_50a, b2_50a, gain_50a); + double y50b = Filter(y50a, v1_50b, v2_50b, a1_50b, a2_50b, b0_50b, b1_50b, b2_50b, gain_50a); // High Pass filter. Tot 20Hz wordt weggefliterd - double yHP = Filter(y50b, v1_HP, v2_HP, a1_HP, a2_HP, b0_HP, b1_HP, b2_HP); + double yHP = Filter(y50b, v1_HP, v2_HP, a1_HP, a2_HP, b0_HP, b1_HP, b2_HP, gain_HP); // Absolute waarde wordt genomen. double y1 = fabs(yHP); // Low Pass filter. Alles vanaf 5Hz wordt weggefilterd - double yLP = Filter(y1, v1_LP, v2_LP, a1_LP, a2_LP, b0_LP, b1_LP, b2_LP); + double yLP = Filter(y1, v1_LP, v2_LP, a1_LP, a2_LP, b0_LP, b1_LP, b2_LP, gain_LP); double y = yLP;