4DGL-uLCD-SE with removed color defines
Fork of 4DGL-uLCD-SE by
Diff: uLCD_4DGL_main.cpp
- Revision:
- 7:e39a44de229a
- Parent:
- 6:b759b69cbaf9
- Child:
- 8:e69d654ee30f
diff -r b759b69cbaf9 -r e39a44de229a uLCD_4DGL_main.cpp --- a/uLCD_4DGL_main.cpp Mon Nov 25 04:24:22 2013 +0000 +++ b/uLCD_4DGL_main.cpp Sat Nov 30 02:05:15 2013 +0000 @@ -2,6 +2,7 @@ // uLCD_4DGL is a class to drive 4D Systems uLCD 144 G2 // // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> +// Modifed for Goldelox processor <2013> Jim Hamblen // // uLCD_4DGL is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by @@ -44,11 +45,7 @@ _rst = 1; // put RESET pin to high to start TFT screen reset(); - -// autobaud(); // send autobaud command -// version(); // get version information cls(); // clear screen - current_col = 0; // initial cursor col current_row = 0; // initial cursor row current_color = WHITE; // initial text color @@ -64,7 +61,7 @@ { _cmd.putc(c); - wait_ms(1); //mbed is too fast for LCD at high baud rates in long commands + wait_us(500); //mbed is too fast for LCD at high baud rates in some long commands #if DEBUGMODE pc.printf(" Char sent : 0x%02X\n",c); @@ -77,7 +74,7 @@ { _cmd.putc(c); - //wait_ms(0.0); //mbed is too fast for LCD at high baud rates - but not in some commands + //wait_ms(0.0); //mbed is too fast for LCD at high baud rates - but not in short commands #if DEBUGMODE pc.printf(" Char sent : 0x%02X\n",c); @@ -151,10 +148,10 @@ freeBUFFER(); writeBYTE(0x00); //command has a null prefix byte for (i = 0; i < number; i++) { - if (i<16) + if (i<16) //don't overflow LCD UART buffer writeBYTEfast(command[i]); // send command to serial port else - writeBYTE(command[i]); // send command to serial port + writeBYTE(command[i]); // send command to serial port with delay } while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer if (_cmd.readable()) resp = _cmd.getc(); // read response if any @@ -176,16 +173,6 @@ return resp; } - -//************************************************************************** -void uLCD_4DGL :: autobaud() // send AutoBaud command (9600) -{ - writeBYTE(AUTOBAUD); - char command[1] = ""; - command[0] = AUTOBAUD; - writeCOMMAND(command, 1); -} - //************************************************************************** void uLCD_4DGL :: cls() // clear screen { @@ -193,18 +180,21 @@ command[0] = CLS; writeCOMMAND(command, 1); + current_row=0; + current_col=0; current_hf = 1; current_wf = 1; set_font(FONT_7X8); // initial font } //************************************************************************** -void uLCD_4DGL :: version() // get API version +int uLCD_4DGL :: version() // get API version { + char command[2] = ""; - command[0] = VERSION; - command[1] = OFF; - readVERSION(command, 2); + command[0] = '\x00'; + command[1] = VERSION; + return readVERSION(command, 2); } //************************************************************************** @@ -279,6 +269,18 @@ case 600000 : newbaud = BAUD_600000; break; + case 750000 : //rates over 600000 are not documented, but seem to work + newbaud = BAUD_750000; + break; + case 1000000 : + newbaud = BAUD_1000000; + break; + case 1500000 : + newbaud = BAUD_1500000; + break; + case 3000000 : + newbaud = BAUD_3000000; + break; default : newbaud = BAUD_9600; speed = 9600; @@ -292,7 +294,8 @@ command[2] = char(newbaud % 256); wait_ms(1); for (i = 0; i <3; i++) writeBYTEfast(command[i]); // send command to serial port - wait_ms(10); //dont change baud until all characters get sent out + for (i = 0; i<10; i++) wait_ms(1); + //dont change baud until all characters get sent out _cmd.baud(speed); // set mbed to same speed i=0; while ((!_cmd.readable()) && (i<25000)) { @@ -377,16 +380,16 @@ } //**************************************************************************************************** -void uLCD_4DGL :: display_control(char mode, char value) // set screen mode to value +void uLCD_4DGL :: display_control(char mode) // set screen mode to value { char command[3]= ""; command[0] = DISPCONTROL; - command[1] = mode; - command[2] = value; + command[1] = 0; + command[2] = mode; if (mode == ORIENTATION) { - switch (value) { + switch (mode) { case LANDSCAPE : current_orientation = IS_LANDSCAPE; break; @@ -404,7 +407,16 @@ writeCOMMAND(command, 3); set_font(current_font); } +//**************************************************************************************************** +void uLCD_4DGL :: display_power(char mode) // set screen mode to value +{ + char command[3]= ""; + command[0] = DISPPOWER; + command[1] = 0; + command[2] = mode; + writeCOMMAND(command, 3); +} //**************************************************************************************************** void uLCD_4DGL :: set_volume(char value) // set sound volume to value { @@ -418,48 +430,6 @@ //****************************************************************************************************** -void uLCD_4DGL :: getTOUCH(char *command, int number, int *x, int *y) // read screen info and populate data -{ - -#if DEBUGMODE - pc.printf("\n"); - pc.printf("New COMMAND : 0x%02X\n", command[0]); -#endif - int i, temp = 0, resp = 0; - char response[5] = ""; - - freeBUFFER(); - - for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - while (_cmd.readable() && resp < ARRAY_SIZE(response)) { - temp = _cmd.getc(); - response[resp++] = (char)temp; - } - -#if DEBUGMODE - pc.printf(" Answer received %d : 0x%02X 0x%02X 0x%02X 0x%02X\n", resp, response[0], response[1], response[2], response[3]); -#endif - - switch (resp) { - case 4 : // if OK populate data - *x = ((response[0]<<8)+ response[1]) * (response[0] != 0xFF); - *y = ((response[2]<<8)+ response[3]) * (response[2] != 0xFF); - break; - default : - *x = -1; - *y = -1; - break; - } - -#if DEBUGMODE - pc.printf(" X,Y : %03d,%03d\n", *x, *y); -#endif -} - -//****************************************************************************************************** int uLCD_4DGL :: getSTATUS(char *command, int number) // read screen info and populate data { @@ -496,3 +466,4 @@ return resp; } +