4DGL-uLCD-SE with removed color defines

Fork of 4DGL-uLCD-SE by jim hamblen

Committer:
4180_1
Date:
Sat Nov 30 02:05:15 2013 +0000
Revision:
7:e39a44de229a
Parent:
6:b759b69cbaf9
Child:
8:e69d654ee30f
ver1.5

Who changed what in which revision?

UserRevisionLine numberNew contents of line
4180_1 1:8b656995301f 1 //
4180_1 1:8b656995301f 2 // uLCD_4DGL is a class to drive 4D Systems TFT touch screens
4180_1 1:8b656995301f 3 //
4180_1 7:e39a44de229a 4 // Fork of 4DGL library for 4D Systems LCD displays
4180_1 1:8b656995301f 5 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
4180_1 7:e39a44de229a 6 // Modifed for Goldelox processor <2013> Jim Hamblen
4180_1 1:8b656995301f 7 //
4180_1 1:8b656995301f 8 // uLCD_4DGL is free software: you can redistribute it and/or modify
4180_1 1:8b656995301f 9 // it under the terms of the GNU General Public License as published by
4180_1 1:8b656995301f 10 // the Free Software Foundation, either version 3 of the License, or
4180_1 1:8b656995301f 11 // (at your option) any later version.
4180_1 1:8b656995301f 12 //
4180_1 1:8b656995301f 13 // uLCD_4DGL is distributed in the hope that it will be useful,
4180_1 1:8b656995301f 14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
4180_1 1:8b656995301f 15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
4180_1 1:8b656995301f 16 // GNU General Public License for more details.
4180_1 1:8b656995301f 17 //
4180_1 1:8b656995301f 18 // You should have received a copy of the GNU General Public License
4180_1 1:8b656995301f 19 // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>.
4180_1 1:8b656995301f 20
4180_1 1:8b656995301f 21 // @author Stephane Rochon
4180_1 1:8b656995301f 22
4180_1 1:8b656995301f 23 #include "mbed.h"
4180_1 1:8b656995301f 24
4180_1 7:e39a44de229a 25 // Debug Verbose off - SGE commands echoed to USB serial for debugmode=1
4180_1 1:8b656995301f 26 #ifndef DEBUGMODE
4180_1 2:edae99e4abe7 27 #define DEBUGMODE 0
4180_1 1:8b656995301f 28 #endif
4180_1 1:8b656995301f 29
4180_1 7:e39a44de229a 30 // Common WAIT value in milliseconds between commands
4180_1 7:e39a44de229a 31 #define TEMPO 0
4180_1 1:8b656995301f 32
4180_1 7:e39a44de229a 33 // 4DGL SGE Function values for Goldelox Processor
4180_1 1:8b656995301f 34 #define CLS '\xD7'
4180_1 1:8b656995301f 35 #define BAUDRATE '\x0B' //null prefix
4180_1 1:8b656995301f 36 #define VERSION '\x08' //null prefix
4180_1 1:8b656995301f 37 #define BCKGDCOLOR '\x6E'
4180_1 2:edae99e4abe7 38 #define TXTBCKGDCOLOR '\x7E'
4180_1 1:8b656995301f 39 #define DISPCONTROL '\x68'
4180_1 1:8b656995301f 40 #define SETVOLUME '\x76'
4180_1 7:e39a44de229a 41 #define CIRCLE '\xCD'
4180_1 7:e39a44de229a 42 #define FCIRCLE '\xCC'
4180_1 1:8b656995301f 43 #define TRIANGLE '\xC9'
4180_1 1:8b656995301f 44 #define LINE '\xD2'
4180_1 7:e39a44de229a 45 #define FRECTANGLE '\xCE'
4180_1 7:e39a44de229a 46 #define RECTANGLE '\xCF'
4180_1 1:8b656995301f 47 #define ELLIPSE '\x65' //na
4180_1 1:8b656995301f 48 #define PIXEL '\xCB'
4180_1 1:8b656995301f 49 #define READPIXEL '\xCA'
4180_1 1:8b656995301f 50 #define SCREENCOPY '\x63' //na?
4180_1 2:edae99e4abe7 51 #define PENSIZE '\xD8'
4180_1 1:8b656995301f 52 #define SETFONT '\x7D'
4180_1 1:8b656995301f 53 #define TEXTMODE '\x77'
4180_1 5:8936798c19a3 54 #define TEXTBOLD '\x76'
4180_1 5:8936798c19a3 55 #define TEXTITALIC '\x75'
4180_1 5:8936798c19a3 56 #define TEXTINVERSE '\x74'
4180_1 7:e39a44de229a 57 #define TEXTUNDERLINE '\x73'
4180_1 2:edae99e4abe7 58 #define TEXTWIDTH '\x7C'
4180_1 2:edae99e4abe7 59 #define TEXTHEIGHT '\x7B'
4180_1 1:8b656995301f 60 #define TEXTCHAR '\xFE'
4180_1 1:8b656995301f 61 #define TEXTSTRING '\x06' //null prefix
4180_1 7:e39a44de229a 62 #define MOVECURSOR '\xE4'
4180_1 3:9ba47197d94f 63 #define BLITCOM '\x0A'
4180_1 2:edae99e4abe7 64 #define PUTCHAR '\xFE'
4180_1 7:e39a44de229a 65 #define DISPPOWER '\x66'
4180_1 7:e39a44de229a 66 //media commands for uSD card
4180_1 6:b759b69cbaf9 67 #define MINIT '\xB1'
4180_1 6:b759b69cbaf9 68 #define SBADDRESS '\xB9'
4180_1 6:b759b69cbaf9 69 #define SSADDRESS '\xB8'
4180_1 6:b759b69cbaf9 70 #define READBYTE '\xB7'
4180_1 6:b759b69cbaf9 71 #define READWORD '\xB6'
4180_1 6:b759b69cbaf9 72 #define WRITEBYTE '\xB5'
4180_1 6:b759b69cbaf9 73 #define WRITEWORD '\xB4'
4180_1 6:b759b69cbaf9 74 #define FLUSHMEDIA '\xB2'
4180_1 6:b759b69cbaf9 75 #define DISPLAYIMAGE '\xB3'
4180_1 6:b759b69cbaf9 76 #define DISPLAYVIDEO '\xBB'
4180_1 6:b759b69cbaf9 77 #define DISPLAYFRAME '\xBA'
4180_1 6:b759b69cbaf9 78
4180_1 6:b759b69cbaf9 79
4180_1 1:8b656995301f 80
4180_1 1:8b656995301f 81 // Screen answers
4180_1 1:8b656995301f 82 #define ACK '\x06'
4180_1 1:8b656995301f 83 #define NAK '\x15'
4180_1 1:8b656995301f 84
4180_1 6:b759b69cbaf9 85
4180_1 6:b759b69cbaf9 86
4180_1 1:8b656995301f 87 // Screen states
4180_1 1:8b656995301f 88 #define OFF '\x00'
4180_1 1:8b656995301f 89 #define ON '\x01'
4180_1 1:8b656995301f 90
4180_1 1:8b656995301f 91 // Graphics modes
4180_1 1:8b656995301f 92 #define SOLID '\x00'
4180_1 1:8b656995301f 93 #define WIREFRAME '\x01'
4180_1 1:8b656995301f 94
4180_1 1:8b656995301f 95 // Text modes
4180_1 1:8b656995301f 96 #define TRANSPARENT '\x00'
4180_1 1:8b656995301f 97 #define OPAQUE '\x01'
4180_1 1:8b656995301f 98
4180_1 1:8b656995301f 99 // Fonts Sizes
4180_1 2:edae99e4abe7 100 #define FONT_7X8 '\x00' //only builtin font
4180_1 2:edae99e4abe7 101 #define FONT_5X7 '\x04'
4180_1 1:8b656995301f 102 #define FONT_8X8 '\x01'
4180_1 1:8b656995301f 103 #define FONT_8X12 '\x02'
4180_1 1:8b656995301f 104 #define FONT_12X16 '\x03'
4180_1 7:e39a44de229a 105 #define MEDIAFONT '\x07'
4180_1 1:8b656995301f 106
4180_1 1:8b656995301f 107
4180_1 1:8b656995301f 108 // Data speed
4180_1 1:8b656995301f 109 #define BAUD_110 27271
4180_1 1:8b656995301f 110 #define BAUD_300 9999
4180_1 1:8b656995301f 111 #define BAUD_600 4999
4180_1 1:8b656995301f 112 #define BAUD_1200 2499
4180_1 1:8b656995301f 113 #define BAUD_2400 1249
4180_1 1:8b656995301f 114 #define BAUD_4800 624
4180_1 1:8b656995301f 115 #define BAUD_9600 312
4180_1 1:8b656995301f 116 #define BAUD_14400 207
4180_1 1:8b656995301f 117 #define BAUD_19200 155
4180_1 1:8b656995301f 118 #define BAUD_31250 95
4180_1 1:8b656995301f 119 #define BAUD_38400 77
4180_1 1:8b656995301f 120 #define BAUD_56000 53
4180_1 1:8b656995301f 121 #define BAUD_57600 51
4180_1 1:8b656995301f 122 #define BAUD_115200 25
4180_1 1:8b656995301f 123 #define BAUD_128000 22
4180_1 1:8b656995301f 124 #define BAUD_256000 11
4180_1 5:8936798c19a3 125 #define BAUD_300000 10
4180_1 5:8936798c19a3 126 #define BAUD_375000 8
4180_1 5:8936798c19a3 127 #define BAUD_500000 6
4180_1 5:8936798c19a3 128 #define BAUD_600000 4
4180_1 7:e39a44de229a 129 #define BAUD_750000 3
4180_1 7:e39a44de229a 130 #define BAUD_1000000 2
4180_1 7:e39a44de229a 131 #define BAUD_1500000 1
4180_1 7:e39a44de229a 132 #define BAUD_3000000 0
4180_1 1:8b656995301f 133
4180_1 1:8b656995301f 134 // Defined Colors
4180_1 1:8b656995301f 135 #define WHITE 0xFFFFFF
4180_1 1:8b656995301f 136 #define BLACK 0x000000
4180_1 1:8b656995301f 137 #define RED 0xFF0000
4180_1 1:8b656995301f 138 #define GREEN 0x00FF00
4180_1 1:8b656995301f 139 #define BLUE 0x0000FF
4180_1 1:8b656995301f 140 #define LGREY 0xBFBFBF
4180_1 1:8b656995301f 141 #define DGREY 0x5F5F5F
4180_1 1:8b656995301f 142
4180_1 1:8b656995301f 143 // Mode data
4180_1 1:8b656995301f 144 #define BACKLIGHT '\x00'
4180_1 1:8b656995301f 145 #define DISPLAY '\x01'
4180_1 1:8b656995301f 146 #define CONTRAST '\x02'
4180_1 1:8b656995301f 147 #define POWER '\x03'
4180_1 1:8b656995301f 148 #define ORIENTATION '\x04'
4180_1 1:8b656995301f 149 #define TOUCH_CTRL '\x05'
4180_1 1:8b656995301f 150 #define IMAGE_FORMAT '\x06'
4180_1 1:8b656995301f 151 #define PROTECT_FAT '\x08'
4180_1 1:8b656995301f 152
4180_1 1:8b656995301f 153 // change this to your specific screen (newer versions) if needed
4180_1 1:8b656995301f 154 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
4180_1 7:e39a44de229a 155 //uLCD144-G2 is a 128 by 128 pixel display
4180_1 1:8b656995301f 156 #define SIZE_X 128
4180_1 1:8b656995301f 157 #define SIZE_Y 128
4180_1 1:8b656995301f 158
4180_1 1:8b656995301f 159 #define IS_LANDSCAPE 0
4180_1 1:8b656995301f 160 #define IS_PORTRAIT 1
4180_1 1:8b656995301f 161
4180_1 1:8b656995301f 162 // Screen orientation
4180_1 7:e39a44de229a 163 #define LANDSCAPE '\x00'
4180_1 7:e39a44de229a 164 #define LANDSCAPE_R '\x01'
4180_1 7:e39a44de229a 165 #define PORTRAIT '\x02'
4180_1 7:e39a44de229a 166 #define PORTRAIT_R '\x03'
4180_1 1:8b656995301f 167
4180_1 1:8b656995301f 168 // Parameters
4180_1 1:8b656995301f 169 #define ENABLE '\x00'
4180_1 1:8b656995301f 170 #define DISABLE '\x01'
4180_1 1:8b656995301f 171 #define RESET '\x02'
4180_1 1:8b656995301f 172
4180_1 1:8b656995301f 173 #define NEW '\x00'
4180_1 1:8b656995301f 174 #define OLD '\x01'
4180_1 1:8b656995301f 175
4180_1 1:8b656995301f 176 #define DOWN '\x00'
4180_1 1:8b656995301f 177 #define UP '\x01'
4180_1 1:8b656995301f 178
4180_1 1:8b656995301f 179 #define PROTECT '\x00'
4180_1 1:8b656995301f 180 #define UNPROTECT '\x02'
4180_1 1:8b656995301f 181
4180_1 1:8b656995301f 182 //**************************************************************************
4180_1 1:8b656995301f 183 // \class uLCD_4DGL uLCD_4DGL.h
4180_1 1:8b656995301f 184 // \brief This is the main class. It shoud be used like this : uLCD_4GDL myLCD(p9,p10,p11);
4180_1 1:8b656995301f 185 /**
4180_1 1:8b656995301f 186 Example:
4180_1 1:8b656995301f 187 * @code
4180_1 1:8b656995301f 188 * // Display a white circle on the screen
4180_1 1:8b656995301f 189 * #include "mbed.h"
4180_1 1:8b656995301f 190 * #include " uLCD_4DGL.h"
4180_1 1:8b656995301f 191 *
4180_1 1:8b656995301f 192 * uLCD_4GDL myLCD(p9,p10,p11);
4180_1 1:8b656995301f 193 *
4180_1 1:8b656995301f 194 * int main() {
4180_1 1:8b656995301f 195 * myLCD.circle(120, 160, 80, WHITE);
4180_1 1:8b656995301f 196 * }
4180_1 1:8b656995301f 197 * @endcode
4180_1 1:8b656995301f 198 */
4180_1 1:8b656995301f 199
4180_1 2:edae99e4abe7 200 class uLCD_4DGL : public Stream
4180_1 1:8b656995301f 201 {
4180_1 1:8b656995301f 202
4180_1 1:8b656995301f 203 public :
4180_1 1:8b656995301f 204
4180_1 1:8b656995301f 205 uLCD_4DGL(PinName tx, PinName rx, PinName rst);
4180_1 1:8b656995301f 206
4180_1 1:8b656995301f 207 // General Commands *******************************************************************************
4180_1 1:8b656995301f 208
4180_1 1:8b656995301f 209 /** Clear the entire screen using the current background colour */
4180_1 1:8b656995301f 210 void cls();
4180_1 1:8b656995301f 211
4180_1 1:8b656995301f 212 /** Reset screen */
4180_1 1:8b656995301f 213 void reset();
4180_1 1:8b656995301f 214
4180_1 7:e39a44de229a 215
4180_1 1:8b656995301f 216 /** Set serial Baud rate (both sides : screen and mbed)
4180_1 1:8b656995301f 217 * @param Speed Correct BAUD value (see uLCD_4DGL.h)
4180_1 1:8b656995301f 218 */
4180_1 1:8b656995301f 219 void baudrate(int speed);
4180_1 1:8b656995301f 220
4180_1 1:8b656995301f 221 /** Set background colour to the specified value
4180_1 1:8b656995301f 222 * @param color in HEX RGB like 0xFF00FF
4180_1 1:8b656995301f 223 */
4180_1 1:8b656995301f 224 void background_color(int color);
4180_1 1:8b656995301f 225
4180_1 1:8b656995301f 226 /** Set screen display mode to specific values
4180_1 1:8b656995301f 227 * @param mode See 4DGL documentation
4180_1 1:8b656995301f 228 * @param value See 4DGL documentation
4180_1 1:8b656995301f 229 */
4180_1 2:edae99e4abe7 230 void textbackground_color(int color);
4180_1 2:edae99e4abe7 231
4180_1 2:edae99e4abe7 232 /** Set screen display mode to specific values
4180_1 2:edae99e4abe7 233 * @param mode See 4DGL documentation
4180_1 2:edae99e4abe7 234 * @param value See 4DGL documentation
4180_1 2:edae99e4abe7 235 */
4180_1 7:e39a44de229a 236 void display_control(char mode);
4180_1 7:e39a44de229a 237 void display_power(char mode);
4180_1 1:8b656995301f 238 /** Set internal speaker to specified value
4180_1 1:8b656995301f 239 * @param value Correct range is 8 - 127
4180_1 1:8b656995301f 240 */
4180_1 1:8b656995301f 241 void set_volume(char value);
4180_1 1:8b656995301f 242
4180_1 1:8b656995301f 243 // Graphics Commands *******************************************************************************
4180_1 1:8b656995301f 244
4180_1 1:8b656995301f 245 /** Draw a circle centered at x,y with a radius and a colour. It uses Pen Size stored value to draw a solid or wireframe circle
4180_1 1:8b656995301f 246 * @param x Horizontal position of the circle centre
4180_1 1:8b656995301f 247 * @param y Vertical position of the circle centre
4180_1 1:8b656995301f 248 * @param radius Radius of the circle
4180_1 1:8b656995301f 249 * @param color Circle color in HEX RGB like 0xFF00FF
4180_1 1:8b656995301f 250 */
4180_1 1:8b656995301f 251 void circle(int x , int y , int radius, int color);
4180_1 7:e39a44de229a 252 void filled_circle(int x , int y , int radius, int color);
4180_1 1:8b656995301f 253 void triangle(int, int, int, int, int, int, int);
4180_1 1:8b656995301f 254 void line(int, int, int, int, int);
4180_1 1:8b656995301f 255 void rectangle(int, int, int, int, int);
4180_1 7:e39a44de229a 256 void filled_rectangle(int, int, int, int, int);
4180_1 1:8b656995301f 257 void pixel(int, int, int);
4180_1 1:8b656995301f 258 int read_pixel(int, int);
4180_1 1:8b656995301f 259 void pen_size(char);
4180_1 3:9ba47197d94f 260 void BLIT(int x, int y, int w, int h, int *colors);
4180_1 1:8b656995301f 261
4180_1 7:e39a44de229a 262 // Text Commands
4180_1 1:8b656995301f 263 void set_font(char);
4180_1 7:e39a44de229a 264 void set_font_size(char width, char height);
4180_1 1:8b656995301f 265 void text_mode(char);
4180_1 5:8936798c19a3 266 void text_bold(char);
4180_1 5:8936798c19a3 267 void text_italic(char);
4180_1 5:8936798c19a3 268 void text_inverse(char);
4180_1 7:e39a44de229a 269 void text_underline(char);
4180_1 2:edae99e4abe7 270 void text_width(char);
4180_1 2:edae99e4abe7 271 void text_height(char);
4180_1 1:8b656995301f 272 void text_char(char, char, char, int);
4180_1 1:8b656995301f 273 void text_string(char *, char, char, char, int);
4180_1 1:8b656995301f 274 void locate(char, char);
4180_1 1:8b656995301f 275 void color(int);
4180_1 1:8b656995301f 276 void putc(char);
4180_1 1:8b656995301f 277 void puts(char *);
4180_1 1:8b656995301f 278
4180_1 6:b759b69cbaf9 279 //Media Commands
4180_1 6:b759b69cbaf9 280 int media_init();
4180_1 6:b759b69cbaf9 281 void set_byte_address(int, int);
4180_1 6:b759b69cbaf9 282 void set_sector_address(int, int);
4180_1 6:b759b69cbaf9 283 char read_byte();
4180_1 6:b759b69cbaf9 284 int read_word();
4180_1 6:b759b69cbaf9 285 void write_byte(int);
4180_1 6:b759b69cbaf9 286 void write_word(int);
4180_1 6:b759b69cbaf9 287 void flush_media();
4180_1 6:b759b69cbaf9 288 void display_image(int, int);
4180_1 6:b759b69cbaf9 289 void display_video(int, int);
4180_1 7:e39a44de229a 290 void display_frame(int, int, int);
4180_1 1:8b656995301f 291
4180_1 1:8b656995301f 292 // Screen Data
4180_1 1:8b656995301f 293 int type;
4180_1 1:8b656995301f 294 int revision;
4180_1 1:8b656995301f 295 int firmware;
4180_1 1:8b656995301f 296 int reserved1;
4180_1 1:8b656995301f 297 int reserved2;
4180_1 1:8b656995301f 298
4180_1 1:8b656995301f 299 // Text data
4180_1 1:8b656995301f 300 char current_col;
4180_1 1:8b656995301f 301 char current_row;
4180_1 1:8b656995301f 302 int current_color;
4180_1 1:8b656995301f 303 char current_font;
4180_1 1:8b656995301f 304 char current_orientation;
4180_1 1:8b656995301f 305 char max_col;
4180_1 1:8b656995301f 306 char max_row;
4180_1 2:edae99e4abe7 307 int current_w, current_h;
4180_1 2:edae99e4abe7 308 int current_fx, current_fy;
4180_1 2:edae99e4abe7 309 int current_wf, current_hf;
4180_1 5:8936798c19a3 310
4180_1 1:8b656995301f 311
4180_1 1:8b656995301f 312 protected :
4180_1 1:8b656995301f 313
4180_1 1:8b656995301f 314 Serial _cmd;
4180_1 1:8b656995301f 315 DigitalOut _rst;
4180_1 2:edae99e4abe7 316 //used by printf
4180_1 2:edae99e4abe7 317 virtual int _putc(int c) {
4180_1 2:edae99e4abe7 318 putc(c);
4180_1 2:edae99e4abe7 319 return 0;
4180_1 2:edae99e4abe7 320 };
4180_1 2:edae99e4abe7 321 virtual int _getc() {
4180_1 7:e39a44de229a 322 return -1;
4180_1 2:edae99e4abe7 323 }
4180_1 2:edae99e4abe7 324
4180_1 1:8b656995301f 325 void freeBUFFER (void);
4180_1 1:8b656995301f 326 void writeBYTE (char);
4180_1 4:74df7fc26fef 327 void writeBYTEfast (char);
4180_1 1:8b656995301f 328 int writeCOMMAND(char *, int);
4180_1 1:8b656995301f 329 int writeCOMMANDnull(char *, int);
4180_1 1:8b656995301f 330 int readVERSION (char *, int);
4180_1 1:8b656995301f 331 int getSTATUS (char *, int);
4180_1 7:e39a44de229a 332 int version (void);
4180_1 1:8b656995301f 333 #if DEBUGMODE
4180_1 1:8b656995301f 334 Serial pc;
4180_1 1:8b656995301f 335 #endif // DEBUGMODE
4180_1 1:8b656995301f 336 };
4180_1 1:8b656995301f 337
4180_1 1:8b656995301f 338 typedef unsigned char BYTE;
4180_1 1:8b656995301f 339
4180_1 1:8b656995301f 340
4180_1 2:edae99e4abe7 341
4180_1 4:74df7fc26fef 342
4180_1 5:8936798c19a3 343
4180_1 5:8936798c19a3 344
4180_1 6:b759b69cbaf9 345
4180_1 7:e39a44de229a 346