PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
mbed-pokitto/hal/gpio_irq_api.h
- Committer:
- Pokitto
- Date:
- 2017-10-11
- Revision:
- 5:ea7377f3d1af
File content as of revision 5:ea7377f3d1af:
/* mbed Microcontroller Library * Copyright (c) 2006-2013 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MBED_GPIO_IRQ_API_H #define MBED_GPIO_IRQ_API_H #include "device.h" #if DEVICE_INTERRUPTIN #ifdef __cplusplus extern "C" { #endif typedef enum { IRQ_NONE, IRQ_RISE, IRQ_FALL } gpio_irq_event; typedef struct gpio_irq_s gpio_irq_t; typedef void (*gpio_irq_handler)(uint32_t id, gpio_irq_event event); int gpio_irq_init(gpio_irq_t *obj, PinName pin, gpio_irq_handler handler, uint32_t id); void gpio_irq_free(gpio_irq_t *obj); void gpio_irq_set (gpio_irq_t *obj, gpio_irq_event event, uint32_t enable); void gpio_irq_enable(gpio_irq_t *obj); void gpio_irq_disable(gpio_irq_t *obj); #ifdef __cplusplus } #endif #endif #endif