PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!

mbed-pokitto/api/LocalFileSystem.h

Committer:
Pokitto
Date:
2018-01-05
Revision:
28:958b71c4b92a
Parent:
5:ea7377f3d1af

File content as of revision 28:958b71c4b92a:

/* mbed Microcontroller Library
 * Copyright (c) 2006-2013 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef MBED_LOCALFILESYSTEM_H
#define MBED_LOCALFILESYSTEM_H

#include "platform.h"

#if DEVICE_LOCALFILESYSTEM

#include "FileSystemLike.h"

namespace mbed {

FILEHANDLE local_file_open(const char* name, int flags);

class LocalFileHandle : public FileHandle {

public:
    LocalFileHandle(FILEHANDLE fh);

    virtual int close();

    virtual ssize_t write(const void *buffer, size_t length);

    virtual ssize_t read(void *buffer, size_t length);

    virtual int isatty();

    virtual off_t lseek(off_t position, int whence);

    virtual int fsync();

    virtual off_t flen();

protected:
    FILEHANDLE _fh;
    int pos;
};

/** A filesystem for accessing the local mbed Microcontroller USB disk drive
 *
 *  This allows programs to read and write files on the same disk drive that is used to program the
 *  mbed Microcontroller. Once created, the standard C file access functions are used to open,
 *  read and write files.
 *
 * Example:
 * @code
 * #include "mbed.h"
 *
 * LocalFileSystem local("local");               // Create the local filesystem under the name "local"
 *
 * int main() {
 *     FILE *fp = fopen("/local/out.txt", "w");  // Open "out.txt" on the local file system for writing
 *     fprintf(fp, "Hello World!");
 *     fclose(fp);
 *     remove("/local/out.txt");                 // Removes the file "out.txt" from the local file system
 *
 *     DIR *d = opendir("/local");               // Opens the root directory of the local file system
 *     struct dirent *p;
 *     while((p = readdir(d)) != NULL) {         // Print the names of the files in the local file system
 *       printf("%s\n", p->d_name);              // to stdout.
 *     }
 *     closedir(d);
 * }
 * @endcode
 *
 * @note
 *  If the microcontroller program makes an access to the local drive, it will be marked as "removed"
 *  on the Host computer. This means it is no longer accessible from the Host Computer.
 *
 *  The drive will only re-appear when the microcontroller program exists. Note that if the program does
 *  not exit, you will need to hold down reset on the mbed Microcontroller to be able to see the drive again!
 */
class LocalFileSystem : public FileSystemLike {

public:
    LocalFileSystem(const char* n) : FileSystemLike(n) {

    }

    virtual FileHandle *open(const char* name, int flags);
    virtual int remove(const char *filename);
    virtual DirHandle *opendir(const char *name);
};

} // namespace mbed

#endif

#endif