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Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
POKITTO_LIBS/Synth/Synth_songfuncs.cpp
- Committer:
- Pokitto
- Date:
- 2018-01-29
- Revision:
- 29:9467921dec10
- Parent:
- 0:e8b8f36b4505
File content as of revision 29:9467921dec10:
/**************************************************************************/
/*!
@file Synth_songfuncs.cpp
@author Jonne Valola
@section LICENSE
Software License Agreement (BSD License)
Copyright (c) 2016, Jonne Valola
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**************************************************************************/
#include "PokittoDisk.h"
#include "Synth.h"
#ifdef POK_SIM
#include "FileIO.h"
#endif
/** SONG FUNCTIONS **/
//uint8_t chunk1[CHUNKSIZE], chunk2[CHUNKSIZE]; // 8 rows, 3 channels (columns), 2 bytes per entry
uint8_t chunk[2][CHUNKSIZE]; // 8 rows, 3 channels (columns), 2 bytes per entry
uint8_t cc = 0;
#if POK_ENABLE_SOUND > 0
#if POK_ENABLE_SD > 0
void updatePlaybackSD(uint8_t row) {
// samplespertick determines how long the oscillators are active before they are recalculated (i.e. the next tick
uint8_t i=0;
if (notetick > samplespertick ) {
// TRACK 1
//if (track1on) i = *song.instrument_stream[0];
i = 0xF;
if (track1on) i = chunk[cc][row+1]>>4;
if (i!=0xF) {
setOSC(&osc1,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
chunk[cc][row],patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
// TRACK 2
//if (track2on) i = *song.instrument_stream[1];
i = 0xF;
if (track2on) i = chunk[cc][row+3]>>4;
if (i!=0xF) {
setOSC(&osc2,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
chunk[cc][row+2],patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
// TRACK 3
i = 0xF;
if (track3on) i = chunk[cc][row+5]>>4;
if (i!=0xF) {
setOSC(&osc3,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
chunk[cc][row]+4,patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
playerpos++;
if (playerpos == PATTERNLENGTH) {
// move to next song position
playerpos = 0;
/*sequencepos++;
if (sequencepos > song.song_end) {
if (song.song_loop == -1) {
emptyOscillators();
playing = false;
sequencepos--;
} else {
sequencepos = song.song_loop;
}
}
playerpos = 0;
initStreams(sequencepos);
tableRefresh=true;*/
}
notetick =0;
}
}
void updatePlayback() {
// samplespertick determines how long the oscillators are active before they are recalculated (i.e. the next tick
uint8_t i=0;
if (notetick > samplespertick ) {
// TRACK 1
if (track1on) i = *song.instrument_stream[0];
else i = 0;
if (i) {
setOSC(&osc1,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
*song.note_stream[0],patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
// TRACK 2
if (track2on) i = *song.instrument_stream[1];
else i = 0;
if (i) {
setOSC(&osc2,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
*song.note_stream[1],patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
// TRACK 3
if (track3on) i = *song.instrument_stream[2];
else i = 0;
if (i) {
setOSC(&osc3,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr,
*song.note_stream[2],patch[i].vol,
patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release,
patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick );
}
playerpos++;
song.instrument_stream[0]++;
song.note_stream[0]++;
song.instrument_stream[1]++;
song.note_stream[1]++;
song.instrument_stream[2]++;
song.note_stream[2]++;
if (playerpos == PATTERNLENGTH) {
// move to next song position
sequencepos++;
if (sequencepos > song.song_end) {
if (song.song_loop == -1) {
emptyOscillators();
playing = false;
sequencepos--;
} else {
sequencepos = song.song_loop;
}
}
playerpos = 0;
initStreams(sequencepos);
tableRefresh=true;
}
notetick =0;
}
}
void emptyPatches(){
for (int i=0; i<16; i++) {
patch[i].vol = 127;
patch[i].on = true; patch[i].wave = 1; patch[i].echo = 0; patch[i].count = 0; patch[i].cinc =0;
patch[i].attack = 0; patch[i].loop = 0; patch[i].adsrphase = 0; patch[i].adsr = 0; patch[i].decay = 20;
patch[i].pitchbend = 0; patch[i].bendrate = 0; patch[i].maxbend = 0; patch[i].sustain = 0; patch[i].release = 0, patch[i].overdrive = 0, patch[i].kick = 0;
}
}
void emptyBlocks(){
for (int i=0; i<MAXBLOCKS; i++) {
for (int j = 0; j < PATTERNLENGTH; j++) {
block[i].instrument[j] = 0;
block[i].notenumber[j] = 255;
}
}
}
void initStreams(uint8_t seqpos){
uint8_t blocknum;
// retarget pointers for track 1
// byte = pgm_read_byte(&(mydata[i][j]));
blocknum=song.block_sequence[0][seqpos];
//blocknum=pgm_read_byte(Song+SONG_SEQUENCE+seqpos);
song.instrument_stream[0]=&block[blocknum].instrument[0];
song.note_stream[0]=&block[blocknum].notenumber[0];
// retarget pointers for track 2
blocknum=song.block_sequence[1][seqpos];
song.instrument_stream[1]=&block[blocknum].instrument[0];
song.note_stream[1]=&block[blocknum].notenumber[0];
// retarget pointers for track 3
blocknum=song.block_sequence[2][seqpos];
song.instrument_stream[2]=&block[blocknum].instrument[0];
song.note_stream[2]=&block[blocknum].notenumber[0];
}
void emptySong(){
song.num_channels = 3;
song.num_patches = 1;
song.song_bpm = 120;
song.num_patterns = 1;
song.song_end = 0;
song.song_loop = 0; // loop back to start
song.rb_version = RBTRACKER_VERSION;
for (uint8_t i = 0; i<10; i++) {
song.block_sequence[0][i]=i*3; // track 1
song.block_sequence[1][i]=i*3+1; // track 2
song.block_sequence[2][i]=i*3+2; // track 3
}
song.instrument_stream[0] = &block[0].instrument[0];
song.note_stream[0] = &block[0].notenumber[0];
song.instrument_stream[1] = &block[1].instrument[0];
song.note_stream[1] = &block[1].notenumber[0];
song.instrument_stream[2] = &block[2].instrument[0];
song.note_stream[2] = &block[2].notenumber[0];
sequencepos = 0;
}
int openSongFromSD(char* buffer) {
if (!isThisFileOpen(buffer)) {
fileClose(); // close any open files
fileOpen(buffer,FILE_MODE_OVERWRITE | FILE_MODE_BINARY);
}
return isThisFileOpen(buffer);
}
void writeChunkToSD(uint8_t* buffer) {
if (fileOK()) {
fileWriteBytes(buffer, CHUNKSIZE);
}
}
void readChunkFromSD(uint8_t* buffer) {
if (fileOK()) {
fileReadBytes(buffer, CHUNKSIZE);
}
}
#endif
#endif // POK_ENABLE_SOUND