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Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
POKITTO_LIBS/Synth/Synth_oscfuncs.cpp
- Committer:
- Pokitto
- Date:
- 2019-03-23
- Revision:
- 66:6281a40d73e6
- Parent:
- 31:f4b9b85c7b62
File content as of revision 66:6281a40d73e6:
/**************************************************************************/
/*!
@file Synth_oscfuncs.cpp
@author Jonne Valola
@section LICENSE
Software License Agreement (BSD License)
Copyright (c) 2016, Jonne Valola
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the copyright holders nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**************************************************************************/
#include "Synth.h"
/** OSCILLATOR FUNCTIONS **/
void setOSC(OSC* o,byte on=1, byte wave=1, byte loop=0, byte echo=0, byte adsr=0,
uint8_t notenumber=25, uint16_t volume=127,
uint16_t attack=0, uint16_t decay=0, uint16_t sustain=0, uint16_t release=0,
int16_t maxbend=0, int16_t bendrate=0, uint8_t arpmode = 0, uint8_t overdrive=0, uint8_t kick=0){
//Serial.println("SetOsc "); osc1
o->on = on;
o->duration = -1; //max this out for the time being
o->overdrive = overdrive;
o->kick = kick;
o->wave = wave;
o->loop = loop;
o->echo = echo; //echo shifts left 8 steps to zero
o->echodiv = 0;
o->adsr = adsr;
if (arpmode) {
if (arpmode < 4) {o->arpmode = 1; o->arpspeed = arpmode;}
else if (arpmode < 7) {o->arpmode = 2; o->arpspeed = arpmode-3;}
else if (arpmode < 10) {o->arpmode = 3; o->arpspeed = arpmode-6; } // vibrato trial
else if (arpmode < 13) {o->arpmode = 4; o->arpspeed = arpmode-9; } // octave trial
else if (arpmode < 16) {o->arpmode = 5; o->arpspeed = arpmode-12; } // funk trial*/
} else o->arpmode = 0;
o->arpstep = 0;
o->count = 0;
noiseval = xorshift16(); //random(0,0xFFFF);
o->cinc = cincs[notenumber]; // direct cinc from table, no calculation
o->tonic = notenumber; // save tonic for arpeggio use
if (wave == 2) o->cinc >>= 1; // correct pitch for saw wave
if (wave == 4) o->cinc <<= 1; // enable higher pitch for pure noise
if (wave == 6) o->samplestep = (o->cinc/(cincs[37]>>8));
o->vol = volume << 8;//volume;
if (adsr) {
o->attack = attack;
o->decay = decay;
o->sustain = sustain<<8; //sustain needs to be multiplied by 256 also
o->release = release;
o->adsrphase = 1;
if (!o->attack) o->adsrvol = o->vol; // start directly, no attack ramp
else o->adsrvol = 0;
} else {
o->attack = 0;
o->decay = 0;
o->sustain = 0;
o->release = 0;
o->adsrphase = 0;
o->adsrvol = o->vol; // will stay same all the time
}
o->pitchbend = 0; //this has to be zeroed always!
if (bendrate != 0) {
o->bendrate = (int32_t)bendrate*(o->cinc/10000); // test value
o->maxbend = (int32_t)maxbend*(o->cinc/100);
//o->samplebendcount = o->maxbend>>24;
//o->samplebendtick = 0;
} else {
o->bendrate = 0;
o->maxbend = 0;
}
}
void setOSC(OSC* o,byte on, byte wave, uint16_t frq, uint8_t volume, uint32_t duration){
o->on = on;
o->overdrive = 0;
o->kick = 0;
o->wave = wave;
o->loop = 0;//1;
o->echo = 0;//1; //echo shifts left 8 steps to zero
o->echodiv = 0;
o->adsr = 0;//1;
o->attack = 0;//200;
o->decay = 0;//200;
o->sustain = 0;//20;
o->release = 0;//10;
o->adsrphase = 0;//1;
o->arpmode = 0;
o->count = 0;
noiseval = xorshift16(); //random(0,0xFFFF);
o->cinc = ((float)0xFFFFFFFF/(float)POK_AUD_FREQ)*frq;
if (wave == 2) o->cinc >>= 1; // correct pitch for saw wave
if (wave == 4) o->cinc <<= 1; // enable higher pitch for pure noise
o->vol = volume << 8;//volume;
o->adsrvol = o->vol;
o->duration = 0;//duration*100;
o->maxbend = 0;//-4000;
o->bendrate = 0;//1000;
}
void emptyOscillators(){
osc1.on = false; osc1.wave = 0; osc1.echo = 0; osc1.count = 0; osc1.cinc =0;
osc1.attack = 0; osc1.loop = 0; osc1.adsrphase = 1; osc1.adsr = 1; osc1.decay = 100;
osc1.pitchbend = 0; osc1.bendrate = 0; osc1.maxbend = 0; osc1.sustain = 0; osc1.release = 0;
osc2.on = false; osc2.wave = 0; osc2.echo = 0; osc2.count = 0; osc2.cinc =0;
osc2.attack = 0; osc2.loop = 0; osc2.adsrphase = 1; osc2.adsr = 1; osc2.decay = 100;
osc2.pitchbend = 0; osc2.bendrate = 0; osc2.maxbend = 0; osc2.sustain = 0; osc2.release = 0;
osc3.on = false; osc3.wave = 0; osc3.echo = 0; osc3.count = 0; osc3.cinc =0;
osc3.attack = 0; osc3.loop = 0; osc3.adsrphase = 1; osc3.adsr = 1; osc3.decay = 100;
osc3.pitchbend = 0; osc3.bendrate = 0; osc3.maxbend = 0; osc3.sustain = 0; osc3.release = 0;
}
void testOsc(){
setOSC(&osc1,1,WTRI,1,0,1,25,127,10,10,20,2,0,0,0,0,0); // C3 = 25
setOSC(&osc2,1,WTRI,1,0,1,29-12,63,2,1,20,2,0,0,14,0,0); // E3 = 29
setOSC(&osc3,1,WSAW,1,0,1,25,15,30,30,20,2,-1,-1000,12,0,0); // G3 = 32
}
void playNote(uint8_t oscnum, uint8_t notenum, uint8_t i) {
OSC* o;
if (oscnum == 1) o = &osc1; else if (oscnum == 2) o = &osc2; else o = &osc3;
setOSC(o,1,patch[i].wave,patch[i].loop,patch[i].echo,patch[i].adsr,notenum,patch[i].vol,
patch[i].attack,patch[i].decay,patch[i].sustain,patch[i].release,
patch[i].maxbend,patch[i].bendrate,patch[i].arpmode,patch[i].overdrive,patch[i].kick);
}
void makeSampleInstruments() {
/* sample instruments for testing */
patch[0].wave = WSQUARE;
patch[0].on = 1;
patch[0].vol = 127;
patch[0].loop = 0;
patch[0].echo = 0;
patch[0].adsr = 0;
patch[0].attack = 0;
patch[0].decay = 0;
patch[0].sustain = 0;
patch[0].release = 0;
patch[0].maxbend = -1000;
patch[0].bendrate = 100;
patch[0].arpmode = 3;
patch[0].overdrive = 0;
patch[0].kick = 0;
patch[1].wave = WSAW;
patch[1].on = 1;
patch[1].vol = 200;
patch[1].loop = 0;
patch[1].echo = 0;
patch[1].adsr = 0;
patch[1].attack = 0;
patch[1].decay = 0;
patch[1].sustain = 0;
patch[1].release = 0;
patch[1].maxbend = 0;
patch[1].bendrate = 0;
patch[1].arpmode = 1;
patch[1].overdrive = 0;
patch[1].kick = 0;
patch[2].wave = WTRI;
patch[2].on = 1;
patch[2].vol = 127;
patch[2].loop = 0;
patch[2].echo = 0;
patch[2].adsr = 1;
patch[2].attack = 10;
patch[2].decay = 0;
patch[2].sustain = 0;
patch[2].release = 0;
patch[2].maxbend = 0;
patch[2].bendrate = 0;
patch[2].arpmode = 1;
patch[2].overdrive = 0;
patch[2].kick = 0;
patch[3].wave = WNOISE;
patch[3].on = 1;
patch[3].vol = 127;
patch[3].loop = 1;
patch[3].echo = 1;
patch[3].adsr = 1;
patch[3].attack = 0;
patch[3].decay = 30;
patch[3].sustain = 30;
patch[3].release = 5;
patch[3].maxbend = 0;
patch[3].bendrate = 0;
patch[3].arpmode = 0;
patch[3].overdrive = 0;
patch[3].kick = 0;
patch[4].wave = WPNOISE;
patch[4].on = 1;
patch[4].vol = 127;
patch[4].loop = 0;
patch[4].echo = 0;
patch[4].adsr = 1;
patch[4].attack = 0;
patch[4].decay = 30;
patch[4].sustain = 30;
patch[4].release = 5;
patch[4].maxbend = 0;
patch[4].bendrate = 0;
patch[4].arpmode = 1;
patch[4].overdrive = 0;
patch[4].kick = 0;
}