PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!

mbed-pokitto/common/mbed_interface.c

Committer:
Pokitto
Date:
2019-12-25
Revision:
71:531419862202
Parent:
5:ea7377f3d1af

File content as of revision 71:531419862202:

/* mbed Microcontroller Library
 * Copyright (c) 2006-2013 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include <stdio.h>
#include "mbed_interface.h"

#include "gpio_api.h"
#include "wait_api.h"
#include "semihost_api.h"
#include "mbed_error.h"
#include "toolchain.h"

#if DEVICE_SEMIHOST

// return true if a debugger is attached, indicating mbed interface is connected
int mbed_interface_connected(void) {
    return semihost_connected();
}

int mbed_interface_reset(void) {
    if (mbed_interface_connected()) {
        semihost_reset();
        return 0;
    } else {
        return -1;
    }
}

WEAK int mbed_interface_uid(char *uid) {
    if (mbed_interface_connected()) {
        return semihost_uid(uid); // Returns 0 if successful, -1 on failure
    } else {
        uid[0] = 0;
        return -1;
    }
}

int mbed_interface_disconnect(void) {
    int res;
    if (mbed_interface_connected()) {
        if ((res = semihost_disabledebug()) != 0)
            return res;
        while (mbed_interface_connected());
        return 0;
    } else {
        return -1;
    }
}

int mbed_interface_powerdown(void) {
    int res;
    if (mbed_interface_connected()) {
        if ((res = semihost_powerdown()) != 0)
            return res;
        while (mbed_interface_connected());
        return 0;
    } else {
        return -1;
    }
}

// for backward compatibility
void mbed_reset(void) {
    mbed_interface_reset();
}

WEAK int mbed_uid(char *uid) {
    return mbed_interface_uid(uid);
}
#endif

WEAK void mbed_mac_address(char *mac) {
#if DEVICE_SEMIHOST
    char uid[DEVICE_ID_LENGTH + 1];
    int i;

    // if we have a UID, extract the MAC
    if (mbed_interface_uid(uid) == 0) {
        char *p = uid;
#if defined(DEVICE_MAC_OFFSET)
        p += DEVICE_MAC_OFFSET;
#endif
        for (i=0; i<6; i++) {
            int byte;
            sscanf(p, "%2x", &byte);
            mac[i] = byte;
            p += 2;
        }
        mac[0] &= ~0x01;    // reset the IG bit in the address; see IEE 802.3-2002, Section 3.2.3(b)
    } else {  // else return a default MAC
#endif
        mac[0] = 0x00;
        mac[1] = 0x02;
        mac[2] = 0xF7;
        mac[3] = 0xF0;
        mac[4] = 0x00;
        mac[5] = 0x00;
#if DEVICE_SEMIHOST
    }
#endif
}