PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!

POKITTO_CORE/PALETTES/palDB16.cpp

Committer:
Pokitto
Date:
2019-12-25
Revision:
71:531419862202
Parent:
0:e8b8f36b4505

File content as of revision 71:531419862202:

#include "PokittoPalettes.h"

const unsigned char paletteDB16[48] = {
0x14,0x0C,0x1C, //140c1c
0x44,0x24,0x34, //442434
0x30,0x34,0x6D, //30346d
0x4E,0x4A,0x4E, //4e4a4e

0x85,0x4C,0x30, //854c30
0x34,0x65,0x24, //346524
0xD0,0x46,0x48, //d04648
0x75,0x71,0x61, //757161

0x59,0x7D,0xCE, //597dce
0xD2,0x7D,0x2C, //d27d2c
0x85,0x95,0xA1, //8595a1
0x6D,0xAA,0x2C, //6daa2c

0xD2,0xAA,0x99, //d2aa99
0x6D,0xC2,0xCA, //6dc2ca
0xDA,0xD4,0x5E, //dad45e
0xDE,0xEE,0xD6  //deeed6
};