PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
23:f88837b8f914
Child:
58:5f58a2846a20
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/POKITTO_LIBS/ImageFormat/defines_linux_SIM.h	Fri Dec 29 05:17:10 2017 +0000
@@ -0,0 +1,60 @@
+#include <stdio.h>
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include "helpers.h"
+
+#define _MAX_DRIVE	3
+#define _MAX_DIR	256
+#define _MAX_FNAME	256
+#define _MAX_EXT	256
+
+#include <ctype.h>
+
+char* _strupr( char* s )
+  {
+  char* p = s;
+  while (*p = toupper( *p )) p++;
+  return s;
+  }
+
+typedef struct tagRGBQUAD {
+  uint8_t rgbBlue;
+  uint8_t rgbGreen;
+  uint8_t rgbRed;
+  uint8_t rgbReserved;
+} RGBQUAD;
+
+typedef struct tagBITMAPFILEHEADER {
+  int16_t  bfType;
+  int32_t  bfSize;
+  int16_t  bfReserved1;
+  int16_t  bfReserved2;
+  int32_t  bfOffBits;
+} __attribute__((packed)) BITMAPFILEHEADER, *PBITMAPFILEHEADER;
+
+#define BI_RLE4 2
+typedef struct tagBITMAPINFOHEADER {
+  int32_t biSize;
+  int32_t  biWidth;
+  int32_t  biHeight;
+  int16_t  biPlanes;
+  int16_t  biBitCount;
+  int32_t biCompression;
+  int32_t biSizeImage;
+  int32_t biXPelsPerMeter;
+  int32_t  biYPelsPerMeter;
+  int32_t biClrUsed;
+  int32_t biClrImportant;
+} __attribute__((packed)) BITMAPINFOHEADER, *PBITMAPINFOHEADER;
+
+typedef struct tagBITMAPINFO {
+  BITMAPINFOHEADER bmiHeader;
+  RGBQUAD          bmiColors[1];
+} __attribute__((packed)) BITMAPINFO, *PBITMAPINFO;
+
+RGBQUAD myColors[257];
+
+
+