PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_CORE/PALETTES/palDB16.cpp
- Revision:
- 0:e8b8f36b4505
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/POKITTO_CORE/PALETTES/palDB16.cpp Mon Sep 18 11:47:51 2017 +0000 @@ -0,0 +1,24 @@ +#include "PokittoPalettes.h" + +const unsigned char paletteDB16[48] = { +0x14,0x0C,0x1C, //140c1c +0x44,0x24,0x34, //442434 +0x30,0x34,0x6D, //30346d +0x4E,0x4A,0x4E, //4e4a4e + +0x85,0x4C,0x30, //854c30 +0x34,0x65,0x24, //346524 +0xD0,0x46,0x48, //d04648 +0x75,0x71,0x61, //757161 + +0x59,0x7D,0xCE, //597dce +0xD2,0x7D,0x2C, //d27d2c +0x85,0x95,0xA1, //8595a1 +0x6D,0xAA,0x2C, //6daa2c + +0xD2,0xAA,0x99, //d2aa99 +0x6D,0xC2,0xCA, //6dc2ca +0xDA,0xD4,0x5E, //dad45e +0xDE,0xEE,0xD6 //deeed6 +}; +