PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_HW/iap.h
- Revision:
- 28:958b71c4b92a
- Parent:
- 0:e8b8f36b4505
--- a/POKITTO_HW/iap.h Mon Jan 01 10:22:02 2018 +0000 +++ b/POKITTO_HW/iap.h Fri Jan 05 02:19:51 2018 +0000 @@ -6,10 +6,10 @@ extern char iaptest(); extern void IAPstacksave(); #define EEPROM_PROFILE 1 -extern void writeEEPROM( uint8_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount ); -extern void readEEPROM( uint8_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount ); -extern uint8_t eeprom_read_byte(uint8_t*); -extern void eeprom_write_byte(uint8_t*,uint8_t); +extern void writeEEPROM( uint16_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount ); +extern void readEEPROM( uint16_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount ); +extern uint8_t eeprom_read_byte(uint16_t*); +extern void eeprom_write_byte(uint16_t*,uint8_t); /***************************************************************************** * $Id$