PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
28:958b71c4b92a
Parent:
0:e8b8f36b4505
--- a/POKITTO_HW/iap.h	Mon Jan 01 10:22:02 2018 +0000
+++ b/POKITTO_HW/iap.h	Fri Jan 05 02:19:51 2018 +0000
@@ -6,10 +6,10 @@
 extern char iaptest();
 extern void IAPstacksave();
 #define EEPROM_PROFILE 1
-extern void writeEEPROM( uint8_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount );
-extern void readEEPROM( uint8_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount );
-extern uint8_t eeprom_read_byte(uint8_t*);
-extern void eeprom_write_byte(uint8_t*,uint8_t);
+extern void writeEEPROM( uint16_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount );
+extern void readEEPROM( uint16_t* eeAddress, uint8_t* buffAddress, uint32_t byteCount );
+extern uint8_t eeprom_read_byte(uint16_t*);
+extern void eeprom_write_byte(uint16_t*,uint8_t);
 
 /*****************************************************************************
  * $Id$