PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
64:1d52d8287c39
Parent:
52:c04087025cab
--- a/POKITTO_HW/HWLCD.h	Sun Oct 07 10:19:52 2018 +0000
+++ b/POKITTO_HW/HWLCD.h	Sat Mar 23 19:19:23 2019 +0000
@@ -81,6 +81,8 @@
 extern void lcdRefreshMode3(uint8_t *, uint16_t*);
 extern void lcdRefreshModeGBC(uint8_t *, uint16_t*);
 extern void lcdRefreshMode13(uint8_t *, uint16_t*, uint8_t);
+extern void lcdRefreshMixMode(const uint8_t *, const uint16_t*, const uint8_t*);
+extern void lcdRefreshMode64(uint8_t *, uint16_t*);
 
 extern void lcdRefreshMode15(uint16_t*, uint8_t*);
 
@@ -147,14 +149,14 @@
 #define CLR_MASK_P2 LPC_GPIO_PORT->MASK[2] = 0; // all on
 
 #define TGL_WR_OP(OP)							\
-  LPC_GPIO_PORT->SET[LCD_WR_PORT] = 1 << LCD_WR_PIN;			\
+  LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;			\
   OP;									\
-  LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;
+  LPC_GPIO_PORT->SET[LCD_WR_PORT] = 1 << LCD_WR_PIN;			
 
 #define TGL_WR								\
-  LPC_GPIO_PORT->SET[LCD_WR_PORT] = 1 << LCD_WR_PIN;			\
-  __asm("nop"); \
-  LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;
+  LPC_GPIO_PORT->CLR[LCD_WR_PORT] = 1 << LCD_WR_PIN;			\
+  __asm("nop");								\
+  LPC_GPIO_PORT->SET[LCD_WR_PORT] = 1 << LCD_WR_PIN;			
 
 /**************************************************************************/
 /**                          SETUP GPIO & DATA                           **/