Tobis Programm forked to not destroy your golden files
Fork of Robocode by
source/Movement.cpp
- Committer:
- aeschsim
- Date:
- 2017-05-03
- Revision:
- 99:78d87027c85b
- Parent:
- 96:1c6867536350
- Child:
- 101:6b10685aa34d
File content as of revision 99:78d87027c85b:
/** * Movement function library * Handels Movement of the Robot **/ #include "Movement.h" #define OFFSET_GREIFER_TO_IRSENSOR 0.15 // Constant for distance between front IR Sensor and the postion where the Greifer is in grabbing Position bool is_moving = false; float wanted_dist = 0; bool is_turning = false; bool direction = false; float wanted_deg = 0; Timer t; float previous_t = 0; int search_state = 0; float restdeg = 0; float left = 0; float right = 0; bool devider = true; int moving() { return 0; } void stop_move() { set_speed(0,0); wanted_dist = 0; is_moving = false; } void stop_turn() { set_speed(0,0); wanted_deg = 0; is_turning = false; } float move_for_distance(float distance) { printf("move for distance\r\n"); if(distance != 0) { is_moving = true; wanted_dist = sqrt(distance*distance); if(distance > 0) { //move forward direction = 1; left = 50.0f; right = 50.0f; } else { //move backward direction = 0; left = -50.0f; right = -50.0f; } printf("set speed %f\r\n", left); set_speed(left, right); devider = true; t.reset(); t.start(); } else { float speed_multiplier = 0.6f; if(wanted_dist < 0.10f && devider == true) { //printf("devided\r\n"); devider = false; left = left * speed_multiplier; right = right * speed_multiplier; //printf("left: %f || right: %f\r\n", left, right); set_speed(left, right); } float speed_left = get_speed_left(); printf("speed left: %f\r\n", speed_left); wanted_dist -= (2*(float)wheel_r*(float)M_PI)/(2*M_PI) * t.read() * fabsf(speed_left)*0.1f; t.reset(); if(wanted_dist <= 0) { //distance covered, Stop function set_speed(0,0); is_moving = false; t.stop(); } } printf("remaining distance to cover: %f\r\n", wanted_dist); return wanted_dist; } float turn_for_deg(float deg) //if deg not 0 equals initilisation. { if(deg != 0) { is_turning = true; wanted_deg = fabsf(deg); if(deg < 0) { // turn left direction = 1; left = -30.0f; right = 30.0f; } else { // turn right direction = 0; left = 30.0f; right = -30.0f; } set_speed(left, right); devider = true; t.reset(); t.start(); } else { float speed_multiplier = 0.6f; if(wanted_deg < 10.0f && devider == true) { devider = false; left = left * speed_multiplier; right = right * speed_multiplier; set_speed(left, right); } float speed_left = get_speed_left(); wanted_deg -= 360/(2*circle_r*M_PI) * ((2*(float)wheel_r*(float)M_PI)/(2*M_PI) * t.read() * fabsf(speed_left)*0.1f); t.reset(); if(wanted_deg <= 0) { set_speed(0,0); is_turning = false; t.stop(); } } printf("remaining deg %f\r\n", wanted_deg); return (wanted_deg); } int move_to_next_coord() { float current_heading = get_current_heading(); position current_pos = get_current_pos(); position next_pos = get_next_pos(); float needed_heading = 0; float distance = 0; // nord(-y) = 0 grad if(current_pos.y > next_pos.y) { if(current_pos.x > next_pos.x) needed_heading = 315; distance = sqrt2; if(current_pos.x == next_pos.x) needed_heading = 0; distance = 1; if(current_pos.x < next_pos.x) needed_heading = 45; distance = sqrt2; } if(current_pos.y == next_pos.y) { if(current_pos.x > next_pos.x) needed_heading = 270; distance = 1; if(current_pos.x == next_pos.x) //error same position; if(current_pos.x < next_pos.x) needed_heading = 90; distance = 1; } if(current_pos.y < next_pos.y) { if(current_pos.x > next_pos.x) needed_heading = 225; distance = sqrt2; if(current_pos.x == next_pos.x) needed_heading = 180; distance = 1; if(current_pos.x < next_pos.x) needed_heading = 135; distance = sqrt2; } if(needed_heading != current_heading) { turn_for_deg((needed_heading-current_heading)); } else { move_for_distance(distance); } return 0; } // Tobias Berger int move_in_search_for_brick() { float upper = getDistanceIR(2); // get distance from upper Center Sensor float lower = getDistanceIR(3); // get distance from Lower Center Sensor printf("Current Search State: >%d<\r\n",search_state); switch (search_state) { case 0: //first cycle right turn_for_deg(60.0f); // call function and start turning search_state = 1; break; case 1: // turn right 60 deg if((lower<0.75f)&&(lower>0.1f)) { // if something is in the range of 10 to 80cm at the lower Sensor if(fabsf((upper-lower))>0.02f) { // and nothing is detected with the upper Sensor stop_turn(); search_state = 4; //brick found printf("Brick found lower: %f upper:%f",lower,upper); } } else { search_state = 1; // go to same state if(turn_for_deg(0) < 0) { stop_turn(); search_state = 2; } } break; case 2: // first cycle left turn_for_deg(-120.0f); search_state = 3; break; case 3: // turn left 120 deg if((lower<0.75f)&&(lower>0.1f)) { // if something is in the range of 10 to 80cm at the lower Sensor if(fabsf((upper-lower))>0.02f) { // and nothing is detected with the upper Sensor stop_turn(); search_state = 4; //brick found printf("Brick found lower: %f upper:%f",lower,upper); } } else { search_state = 3; // go to same state if(turn_for_deg(0) < 0) { stop_turn(); search_state = 10; // error } } break; case 4: // first cycle move float distance_to_Brick = lower-(float)OFFSET_GREIFER_TO_IRSENSOR; // calculate move_for_distance(distance_to_Brick); search_state = 5; break; case 5: // move forward if(move_for_distance(0) < 0) { stop_move(); search_state = 6; } break; case 6: // Grabbing return 50; //main state machine set as Grabbing default: printf("default State - move in search for brick\r\n"); // error break; } return 47; //called until function is done }