Tobis Programm forked to not destroy your golden files
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Diff: source/Movement.cpp
- Revision:
- 53:453f24775644
- Parent:
- 52:56399c2f13cd
- Child:
- 54:36c290715769
--- a/source/Movement.cpp Tue Apr 18 11:50:02 2017 +0000 +++ b/source/Movement.cpp Tue Apr 18 13:11:55 2017 +0000 @@ -34,7 +34,7 @@ { float current_heading = get_current_heading(); - position current_position = get_current_pos(); + position current_pos = get_current_pos(); position next_pos = get_next_pos(); float needed_heading = 0; @@ -43,24 +43,24 @@ // nord(-y) = 0 grad if(current_pos.y > next_pos.y){ if(current_pos.x > next_pos.x) needed_heading = 315; distance = sqrt2; - if(current_pos.x = next_pos.x) needed_heading = 0; distance = 1; + if(current_pos.x == next_pos.x) needed_heading = 0; distance = 1; if(current_pos.x < next_pos.x) needed_heading = 45; distance = sqrt2; } - if(current_pos.y = next_pos.y){ + if(current_pos.y == next_pos.y){ if(current_pos.x > next_pos.x) needed_heading = 270; distance = 1; - if(current_pos.x = next_pos.x) //error same position; + if(current_pos.x == next_pos.x) //error same position; if(current_pos.x < next_pos.x) needed_heading = 90; distance = 1; } if(current_pos.y < next_pos.y){ if(current_pos.x > next_pos.x) needed_heading = 225; distance = sqrt2; - if(current_pos.x = next_pos.x) needed_heading = 180; distance = 1; + if(current_pos.x == next_pos.x) needed_heading = 180; distance = 1; if(current_pos.x < next_pos.x) needed_heading = 135; distance = sqrt2; } if(needed_heading != current_heading) { - turn_for_deg(needed_heading-current_heading); + turn_for_deg((needed_heading-current_heading)); } else { - move_forard_for_distance(distance); + move_forward_for_distance(distance); } return 0; }