The Accelerometer and Slope program

Dependencies:   MMA8452 PowerControl mbed

Committer:
NicolasXu
Date:
Mon May 11 21:18:42 2015 +0000
Revision:
0:7f98d386be37
the Acceleration and slope program

Who changed what in which revision?

UserRevisionLine numberNew contents of line
NicolasXu 0:7f98d386be37 1 /**
NicolasXu 0:7f98d386be37 2 @file N5110.h
NicolasXu 0:7f98d386be37 3
NicolasXu 0:7f98d386be37 4 @brief Header file containing member functions and variables
NicolasXu 0:7f98d386be37 5
NicolasXu 0:7f98d386be37 6 */
NicolasXu 0:7f98d386be37 7
NicolasXu 0:7f98d386be37 8 #ifndef N5110_H
NicolasXu 0:7f98d386be37 9 #define N5110_H
NicolasXu 0:7f98d386be37 10
NicolasXu 0:7f98d386be37 11 // Command Bytes - taken from Chris Yan's library
NicolasXu 0:7f98d386be37 12 // More information can be found in the display datasheet
NicolasXu 0:7f98d386be37 13 // H = 0 - Basic instructions
NicolasXu 0:7f98d386be37 14 #define CMD_DC_CLEAR_DISPLAY 0x08
NicolasXu 0:7f98d386be37 15 #define CMD_DC_NORMAL_MODE 0x0C
NicolasXu 0:7f98d386be37 16 #define CMD_DC_FILL_DISPLAY 0x09
NicolasXu 0:7f98d386be37 17 #define CMD_DC_INVERT_VIDEO 0x0D
NicolasXu 0:7f98d386be37 18 #define CMD_FS_HORIZONTAL_MODE 0x00
NicolasXu 0:7f98d386be37 19 #define CMD_FS_VERTICAL_MODE 0x02
NicolasXu 0:7f98d386be37 20 #define CMD_FS_BASIC_MODE 0x00
NicolasXu 0:7f98d386be37 21 #define CMD_FS_EXTENDED_MODE 0x01
NicolasXu 0:7f98d386be37 22 #define CMD_FS_ACTIVE_MODE 0x00
NicolasXu 0:7f98d386be37 23 #define CMD_FS_POWER_DOWN_MODE 0x04
NicolasXu 0:7f98d386be37 24 // H = 1 - Extended instructions
NicolasXu 0:7f98d386be37 25 #define CMD_TC_TEMP_0 0x04
NicolasXu 0:7f98d386be37 26 #define CMD_TC_TEMP_1 0x05
NicolasXu 0:7f98d386be37 27 #define CMD_TC_TEMP_2 0x06
NicolasXu 0:7f98d386be37 28 #define CMD_TC_TEMP_3 0x07
NicolasXu 0:7f98d386be37 29 #define CMD_BI_MUX_24 0x15
NicolasXu 0:7f98d386be37 30 #define CMD_BI_MUX_48 0x13
NicolasXu 0:7f98d386be37 31 #define CMD_BI_MUX_100 0x10
NicolasXu 0:7f98d386be37 32 #define CMD_VOP_6V06 0xB2
NicolasXu 0:7f98d386be37 33 #define CMD_VOP_7V38 0xC8
NicolasXu 0:7f98d386be37 34
NicolasXu 0:7f98d386be37 35 // number of pixels on display
NicolasXu 0:7f98d386be37 36 #define WIDTH 84
NicolasXu 0:7f98d386be37 37 #define HEIGHT 48
NicolasXu 0:7f98d386be37 38 #define BANKS 6
NicolasXu 0:7f98d386be37 39
NicolasXu 0:7f98d386be37 40 #include "mbed.h"
NicolasXu 0:7f98d386be37 41
NicolasXu 0:7f98d386be37 42 /**
NicolasXu 0:7f98d386be37 43 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
NicolasXu 0:7f98d386be37 44 @brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin).
NicolasXu 0:7f98d386be37 45 @brief Can print characters and strings to the display using the included 5x7 font.
NicolasXu 0:7f98d386be37 46 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
NicolasXu 0:7f98d386be37 47 @brief The library can print primitive shapes (lines, circles, rectangles)
NicolasXu 0:7f98d386be37 48 @brief Acknowledgements to Chris Yan's Nokia_5110 Library.
NicolasXu 0:7f98d386be37 49
NicolasXu 0:7f98d386be37 50 @brief Revision 1.2
NicolasXu 0:7f98d386be37 51
NicolasXu 0:7f98d386be37 52 @author Craig A. Evans
NicolasXu 0:7f98d386be37 53 @date 17th March 2015
NicolasXu 0:7f98d386be37 54 *
NicolasXu 0:7f98d386be37 55 * Example:
NicolasXu 0:7f98d386be37 56 * @code
NicolasXu 0:7f98d386be37 57
NicolasXu 0:7f98d386be37 58 #include "mbed.h"
NicolasXu 0:7f98d386be37 59 #include "N5110.h"
NicolasXu 0:7f98d386be37 60
NicolasXu 0:7f98d386be37 61 // VCC,SCE,RST,D/C,MOSI,SCLK,LED
NicolasXu 0:7f98d386be37 62 N5110 lcd(p7,p8,p9,p10,p11,p13,p21);
NicolasXu 0:7f98d386be37 63 // Can also power (VCC) directly from VOUT (3.3 V) -
NicolasXu 0:7f98d386be37 64 // Can give better performance due to current limitation from GPIO pin
NicolasXu 0:7f98d386be37 65
NicolasXu 0:7f98d386be37 66 int main()
NicolasXu 0:7f98d386be37 67 {
NicolasXu 0:7f98d386be37 68 // first need to initialise display
NicolasXu 0:7f98d386be37 69 lcd.init();
NicolasXu 0:7f98d386be37 70
NicolasXu 0:7f98d386be37 71 while(1) {
NicolasXu 0:7f98d386be37 72
NicolasXu 0:7f98d386be37 73 // these are default settings so not strictly needed
NicolasXu 0:7f98d386be37 74 lcd.normalMode(); // normal colour mode
NicolasXu 0:7f98d386be37 75 lcd.setBrightness(0.5); // put LED backlight on 50%
NicolasXu 0:7f98d386be37 76
NicolasXu 0:7f98d386be37 77 // can directly print strings at specified co-ordinates
NicolasXu 0:7f98d386be37 78 lcd.printString("Hello, World!",0,0);
NicolasXu 0:7f98d386be37 79
NicolasXu 0:7f98d386be37 80 char buffer[14]; // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
NicolasXu 0:7f98d386be37 81 // so can display a string of a maximum 14 characters in length
NicolasXu 0:7f98d386be37 82 // or create formatted strings - ensure they aren't more than 14 characters long
NicolasXu 0:7f98d386be37 83 int temperature = 27;
NicolasXu 0:7f98d386be37 84 int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
NicolasXu 0:7f98d386be37 85 // it is important the format specifier ensures the length will fit in the buffer
NicolasXu 0:7f98d386be37 86 if (length <= 14) // if string will fit on display
NicolasXu 0:7f98d386be37 87 lcd.printString(buffer,0,1); // display on screen
NicolasXu 0:7f98d386be37 88
NicolasXu 0:7f98d386be37 89 float pressure = 1012.3; // same idea with floats
NicolasXu 0:7f98d386be37 90 length = sprintf(buffer,"P = %.2f mb",pressure);
NicolasXu 0:7f98d386be37 91 if (length <= 14)
NicolasXu 0:7f98d386be37 92 lcd.printString(buffer,0,2);
NicolasXu 0:7f98d386be37 93
NicolasXu 0:7f98d386be37 94 // can also print individual characters at specified place
NicolasXu 0:7f98d386be37 95 lcd.printChar('X',5,3);
NicolasXu 0:7f98d386be37 96
NicolasXu 0:7f98d386be37 97 // draw a line across the display at y = 40 pixels (origin top-left)
NicolasXu 0:7f98d386be37 98 for (int i = 0; i < WIDTH; i++) {
NicolasXu 0:7f98d386be37 99 lcd.setPixel(i,40);
NicolasXu 0:7f98d386be37 100 }
NicolasXu 0:7f98d386be37 101 // need to refresh display after setting pixels
NicolasXu 0:7f98d386be37 102 lcd.refresh();
NicolasXu 0:7f98d386be37 103
NicolasXu 0:7f98d386be37 104 // can also check status of pixels using getPixel(x,y)
NicolasXu 0:7f98d386be37 105
NicolasXu 0:7f98d386be37 106 wait(5.0);
NicolasXu 0:7f98d386be37 107 lcd.clear(); // clear display
NicolasXu 0:7f98d386be37 108 lcd.inverseMode(); // invert colours
NicolasXu 0:7f98d386be37 109 lcd.setBrightness(1.0); // put LED backlight on full
NicolasXu 0:7f98d386be37 110
NicolasXu 0:7f98d386be37 111 float array[84];
NicolasXu 0:7f98d386be37 112
NicolasXu 0:7f98d386be37 113 for (int i = 0; i < 84; i++) {
NicolasXu 0:7f98d386be37 114 array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
NicolasXu 0:7f98d386be37 115 }
NicolasXu 0:7f98d386be37 116
NicolasXu 0:7f98d386be37 117 // can also plot graphs - 84 elements only
NicolasXu 0:7f98d386be37 118 // values must be in range 0.0 - 1.0
NicolasXu 0:7f98d386be37 119 lcd.plotArray(array);
NicolasXu 0:7f98d386be37 120 wait(5.0);
NicolasXu 0:7f98d386be37 121 lcd.clear();
NicolasXu 0:7f98d386be37 122 lcd.normalMode(); // normal colour mode back
NicolasXu 0:7f98d386be37 123 lcd.setBrightness(0.5); // put LED backlight on 50%
NicolasXu 0:7f98d386be37 124
NicolasXu 0:7f98d386be37 125 // example of drawing lines
NicolasXu 0:7f98d386be37 126 for (int x = 0; x < WIDTH ; x+=10) {
NicolasXu 0:7f98d386be37 127 // x0,y0,x1,y1,type 0-white,1-black,2-dotted
NicolasXu 0:7f98d386be37 128 lcd.drawLine(0,0,x,HEIGHT,2);
NicolasXu 0:7f98d386be37 129 }
NicolasXu 0:7f98d386be37 130 lcd.refresh(); // need to refresh screen after drawing lines
NicolasXu 0:7f98d386be37 131
NicolasXu 0:7f98d386be37 132 wait(5.0);
NicolasXu 0:7f98d386be37 133 lcd.clear();
NicolasXu 0:7f98d386be37 134
NicolasXu 0:7f98d386be37 135 // example of how to draw circles
NicolasXu 0:7f98d386be37 136 lcd.drawCircle(WIDTH/2,HEIGHT/2,20,1); // x,y,radius,black fill
NicolasXu 0:7f98d386be37 137 lcd.drawCircle(WIDTH/2,HEIGHT/2,10,2); // x,y,radius,white fill
NicolasXu 0:7f98d386be37 138 lcd.drawCircle(WIDTH/2,HEIGHT/2,30,0); // x,y,radius,transparent with outline
NicolasXu 0:7f98d386be37 139 lcd.refresh(); // need to refresh screen after drawing circles
NicolasXu 0:7f98d386be37 140
NicolasXu 0:7f98d386be37 141 wait(5.0);
NicolasXu 0:7f98d386be37 142 lcd.clear();
NicolasXu 0:7f98d386be37 143
NicolasXu 0:7f98d386be37 144 // example of how to draw rectangles
NicolasXu 0:7f98d386be37 145 // origin x,y,width,height,type
NicolasXu 0:7f98d386be37 146 lcd.drawRect(10,10,50,30,1); // filled black rectangle
NicolasXu 0:7f98d386be37 147 lcd.drawRect(15,15,20,10,2); // filled white rectange (no outline)
NicolasXu 0:7f98d386be37 148 lcd.drawRect(2,2,70,40,0); // transparent, just outline
NicolasXu 0:7f98d386be37 149 lcd.refresh(); // need to refresh screen after drawing rects
NicolasXu 0:7f98d386be37 150
NicolasXu 0:7f98d386be37 151
NicolasXu 0:7f98d386be37 152 wait(5.0);
NicolasXu 0:7f98d386be37 153 lcd.clear();
NicolasXu 0:7f98d386be37 154
NicolasXu 0:7f98d386be37 155 }
NicolasXu 0:7f98d386be37 156 }
NicolasXu 0:7f98d386be37 157
NicolasXu 0:7f98d386be37 158
NicolasXu 0:7f98d386be37 159 * @endcode
NicolasXu 0:7f98d386be37 160 */
NicolasXu 0:7f98d386be37 161 class N5110
NicolasXu 0:7f98d386be37 162 {
NicolasXu 0:7f98d386be37 163
NicolasXu 0:7f98d386be37 164 public:
NicolasXu 0:7f98d386be37 165 /** Create a N5110 object connected to the specified pins
NicolasXu 0:7f98d386be37 166 *
NicolasXu 0:7f98d386be37 167 * @param pwr Pin connected to Vcc on the LCD display (pin 1)
NicolasXu 0:7f98d386be37 168 * @param sce Pin connected to chip enable (pin 3)
NicolasXu 0:7f98d386be37 169 * @param rst Pin connected to reset (pin 4)
NicolasXu 0:7f98d386be37 170 * @param dc Pin connected to data/command select (pin 5)
NicolasXu 0:7f98d386be37 171 * @param mosi Pin connected to data input (MOSI) (pin 6)
NicolasXu 0:7f98d386be37 172 * @param sclk Pin connected to serial clock (SCLK) (pin 7)
NicolasXu 0:7f98d386be37 173 * @param led Pin connected to LED backlight (must be PWM) (pin 8)
NicolasXu 0:7f98d386be37 174 *
NicolasXu 0:7f98d386be37 175 */
NicolasXu 0:7f98d386be37 176 N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
NicolasXu 0:7f98d386be37 177
NicolasXu 0:7f98d386be37 178 /** Initialise display
NicolasXu 0:7f98d386be37 179 *
NicolasXu 0:7f98d386be37 180 * Powers up the display and turns on backlight (50% brightness default).
NicolasXu 0:7f98d386be37 181 * Sets the display up in horizontal addressing mode and with normal video mode.
NicolasXu 0:7f98d386be37 182 */
NicolasXu 0:7f98d386be37 183 void init();
NicolasXu 0:7f98d386be37 184
NicolasXu 0:7f98d386be37 185 /** Turn off
NicolasXu 0:7f98d386be37 186 *
NicolasXu 0:7f98d386be37 187 * Powers down the display and turns of the backlight.
NicolasXu 0:7f98d386be37 188 * Needs to be reinitialised before being re-used.
NicolasXu 0:7f98d386be37 189 */
NicolasXu 0:7f98d386be37 190 void turnOff();
NicolasXu 0:7f98d386be37 191
NicolasXu 0:7f98d386be37 192 /** Clears
NicolasXu 0:7f98d386be37 193 *
NicolasXu 0:7f98d386be37 194 * Clears the screen.
NicolasXu 0:7f98d386be37 195 */
NicolasXu 0:7f98d386be37 196 void clear();
NicolasXu 0:7f98d386be37 197
NicolasXu 0:7f98d386be37 198 /** Turn on normal video mode (default)
NicolasXu 0:7f98d386be37 199 * Black on white
NicolasXu 0:7f98d386be37 200 */
NicolasXu 0:7f98d386be37 201 void normalMode();
NicolasXu 0:7f98d386be37 202
NicolasXu 0:7f98d386be37 203 /** Turn on inverse video mode (default)
NicolasXu 0:7f98d386be37 204 * White on black
NicolasXu 0:7f98d386be37 205 */
NicolasXu 0:7f98d386be37 206 void inverseMode();
NicolasXu 0:7f98d386be37 207
NicolasXu 0:7f98d386be37 208 /** Set Brightness
NicolasXu 0:7f98d386be37 209 *
NicolasXu 0:7f98d386be37 210 * Sets brightness of LED backlight.
NicolasXu 0:7f98d386be37 211 * @param brightness - float in range 0.0 to 1.0
NicolasXu 0:7f98d386be37 212 */
NicolasXu 0:7f98d386be37 213 void setBrightness(float brightness);
NicolasXu 0:7f98d386be37 214
NicolasXu 0:7f98d386be37 215 /** Print String
NicolasXu 0:7f98d386be37 216 *
NicolasXu 0:7f98d386be37 217 * Prints a string of characters to the display. String is cut-off after the 83rd pixel.
NicolasXu 0:7f98d386be37 218 * @param x - the column number (0 to 83)
NicolasXu 0:7f98d386be37 219 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
NicolasXu 0:7f98d386be37 220 */
NicolasXu 0:7f98d386be37 221 void printString(const char * str,int x,int y);
NicolasXu 0:7f98d386be37 222
NicolasXu 0:7f98d386be37 223 /** Print Character
NicolasXu 0:7f98d386be37 224 *
NicolasXu 0:7f98d386be37 225 * Sends a character to the display. Printed at the specified location. Character is cut-off after the 83rd pixel.
NicolasXu 0:7f98d386be37 226 * @param c - the character to print. Can print ASCII as so printChar('C').
NicolasXu 0:7f98d386be37 227 * @param x - the column number (0 to 83)
NicolasXu 0:7f98d386be37 228 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
NicolasXu 0:7f98d386be37 229 */
NicolasXu 0:7f98d386be37 230 void printChar(char c,int x,int y);
NicolasXu 0:7f98d386be37 231
NicolasXu 0:7f98d386be37 232 /** Set a Pixel
NicolasXu 0:7f98d386be37 233 *
NicolasXu 0:7f98d386be37 234 * This function sets a pixel in the display. A call to refresh() must be made
NicolasXu 0:7f98d386be37 235 * to update the display to reflect the change in pixels.
NicolasXu 0:7f98d386be37 236 * @param x - the x co-ordinate of the pixel (0 to 83)
NicolasXu 0:7f98d386be37 237 * @param y - the y co-ordinate of the pixel (0 to 47)
NicolasXu 0:7f98d386be37 238 */
NicolasXu 0:7f98d386be37 239 void setPixel(int x, int y);
NicolasXu 0:7f98d386be37 240
NicolasXu 0:7f98d386be37 241 /** Clear a Pixel
NicolasXu 0:7f98d386be37 242 *
NicolasXu 0:7f98d386be37 243 * This function clears pixel in the display. A call to refresh() must be made
NicolasXu 0:7f98d386be37 244 * to update the display to reflect the change in pixels.
NicolasXu 0:7f98d386be37 245 * @param x - the x co-ordinate of the pixel (0 to 83)
NicolasXu 0:7f98d386be37 246 * @param y - the y co-ordinate of the pixel (0 to 47)
NicolasXu 0:7f98d386be37 247 */
NicolasXu 0:7f98d386be37 248 void clearPixel(int x, int y);
NicolasXu 0:7f98d386be37 249
NicolasXu 0:7f98d386be37 250 /** Get a Pixel
NicolasXu 0:7f98d386be37 251 *
NicolasXu 0:7f98d386be37 252 * This function gets the status of a pixel in the display.
NicolasXu 0:7f98d386be37 253 * @param x - the x co-ordinate of the pixel (0 to 83)
NicolasXu 0:7f98d386be37 254 * @param y - the y co-ordinate of the pixel (0 to 47)
NicolasXu 0:7f98d386be37 255 * @returns
NicolasXu 0:7f98d386be37 256 * 0 - pixel is clear
NicolasXu 0:7f98d386be37 257 * non-zero - pixel is set
NicolasXu 0:7f98d386be37 258 */
NicolasXu 0:7f98d386be37 259 int getPixel(int x, int y);
NicolasXu 0:7f98d386be37 260
NicolasXu 0:7f98d386be37 261 /** Refresh display
NicolasXu 0:7f98d386be37 262 *
NicolasXu 0:7f98d386be37 263 * This functions refreshes the display to reflect the current data in the buffer.
NicolasXu 0:7f98d386be37 264 */
NicolasXu 0:7f98d386be37 265 void refresh();
NicolasXu 0:7f98d386be37 266
NicolasXu 0:7f98d386be37 267 /** Randomise buffer
NicolasXu 0:7f98d386be37 268 *
NicolasXu 0:7f98d386be37 269 * This function fills the buffer with random data. Can be used to test the display.
NicolasXu 0:7f98d386be37 270 * A call to refresh() must be made to update the display to reflect the change in pixels.
NicolasXu 0:7f98d386be37 271 * The seed is not set and so the generated pattern will probably be the same each time.
NicolasXu 0:7f98d386be37 272 * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
NicolasXu 0:7f98d386be37 273 */
NicolasXu 0:7f98d386be37 274 void randomiseBuffer();
NicolasXu 0:7f98d386be37 275
NicolasXu 0:7f98d386be37 276 /** Plot Array
NicolasXu 0:7f98d386be37 277 *
NicolasXu 0:7f98d386be37 278 * This function plots a one-dimensional array on the display.
NicolasXu 0:7f98d386be37 279 * @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
NicolasXu 0:7f98d386be37 280 */
NicolasXu 0:7f98d386be37 281 void plotArray(float array[]);
NicolasXu 0:7f98d386be37 282
NicolasXu 0:7f98d386be37 283 /** Draw Circle
NicolasXu 0:7f98d386be37 284 *
NicolasXu 0:7f98d386be37 285 * This function draws a circle at the specified origin with specified radius to the display.
NicolasXu 0:7f98d386be37 286 * Uses the midpoint circle algorithm.
NicolasXu 0:7f98d386be37 287 * @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
NicolasXu 0:7f98d386be37 288 * @param x0 - x-coordinate of centre
NicolasXu 0:7f98d386be37 289 * @param y0 - y-coordinate of centre
NicolasXu 0:7f98d386be37 290 * @param radius - radius of circle in pixels
NicolasXu 0:7f98d386be37 291 * @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
NicolasXu 0:7f98d386be37 292 */
NicolasXu 0:7f98d386be37 293 void drawCircle(int x0,int y0,int radius,int fill);
NicolasXu 0:7f98d386be37 294
NicolasXu 0:7f98d386be37 295 /** Draw Line
NicolasXu 0:7f98d386be37 296 *
NicolasXu 0:7f98d386be37 297 * This function draws a line between the specified points using linear interpolation.
NicolasXu 0:7f98d386be37 298 * @param x0 - x-coordinate of first point
NicolasXu 0:7f98d386be37 299 * @param y0 - y-coordinate of first point
NicolasXu 0:7f98d386be37 300 * @param x1 - x-coordinate of last point
NicolasXu 0:7f98d386be37 301 * @param y1 - y-coordinate of last point
NicolasXu 0:7f98d386be37 302 * @param type - 0 white,1 black,2 dotted
NicolasXu 0:7f98d386be37 303 */
NicolasXu 0:7f98d386be37 304 void drawLine(int x0,int y0,int x1,int y1,int type);
NicolasXu 0:7f98d386be37 305
NicolasXu 0:7f98d386be37 306 /** Draw Rectangle
NicolasXu 0:7f98d386be37 307 *
NicolasXu 0:7f98d386be37 308 * This function draws a rectangle.
NicolasXu 0:7f98d386be37 309 * @param x0 - x-coordinate of origin (top-left)
NicolasXu 0:7f98d386be37 310 * @param y0 - y-coordinate of origin (top-left)
NicolasXu 0:7f98d386be37 311 * @param width - width of rectangle
NicolasXu 0:7f98d386be37 312 * @param height - height of rectangle
NicolasXu 0:7f98d386be37 313 * @param fill - 0 transparent (w/outline), 1 filled black, 2 filled white (wo/outline)
NicolasXu 0:7f98d386be37 314 */
NicolasXu 0:7f98d386be37 315 void drawRect(int x0,int y0,int width,int height,int fill);
NicolasXu 0:7f98d386be37 316
NicolasXu 0:7f98d386be37 317
NicolasXu 0:7f98d386be37 318 private:
NicolasXu 0:7f98d386be37 319
NicolasXu 0:7f98d386be37 320 void setXYAddress(int x, int y);
NicolasXu 0:7f98d386be37 321 void initSPI();
NicolasXu 0:7f98d386be37 322 void turnOn();
NicolasXu 0:7f98d386be37 323 void reset();
NicolasXu 0:7f98d386be37 324 void clearRAM();
NicolasXu 0:7f98d386be37 325 void clearBuffer();
NicolasXu 0:7f98d386be37 326 void sendCommand(unsigned char command);
NicolasXu 0:7f98d386be37 327 void sendData(unsigned char data);
NicolasXu 0:7f98d386be37 328
NicolasXu 0:7f98d386be37 329 public:
NicolasXu 0:7f98d386be37 330 unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits;
NicolasXu 0:7f98d386be37 331
NicolasXu 0:7f98d386be37 332 private: // private variables
NicolasXu 0:7f98d386be37 333 SPI* spi;
NicolasXu 0:7f98d386be37 334 PwmOut* led;
NicolasXu 0:7f98d386be37 335 DigitalOut* pwr;
NicolasXu 0:7f98d386be37 336 DigitalOut* sce;
NicolasXu 0:7f98d386be37 337 DigitalOut* rst;
NicolasXu 0:7f98d386be37 338 DigitalOut* dc;
NicolasXu 0:7f98d386be37 339
NicolasXu 0:7f98d386be37 340 };
NicolasXu 0:7f98d386be37 341
NicolasXu 0:7f98d386be37 342 const unsigned char font5x7[480] = {
NicolasXu 0:7f98d386be37 343 0x00, 0x00, 0x00, 0x00, 0x00,// (space)
NicolasXu 0:7f98d386be37 344 0x00, 0x00, 0x5F, 0x00, 0x00,// !
NicolasXu 0:7f98d386be37 345 0x00, 0x07, 0x00, 0x07, 0x00,// "
NicolasXu 0:7f98d386be37 346 0x14, 0x7F, 0x14, 0x7F, 0x14,// #
NicolasXu 0:7f98d386be37 347 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
NicolasXu 0:7f98d386be37 348 0x23, 0x13, 0x08, 0x64, 0x62,// %
NicolasXu 0:7f98d386be37 349 0x36, 0x49, 0x55, 0x22, 0x50,// &
NicolasXu 0:7f98d386be37 350 0x00, 0x05, 0x03, 0x00, 0x00,// '
NicolasXu 0:7f98d386be37 351 0x00, 0x1C, 0x22, 0x41, 0x00,// (
NicolasXu 0:7f98d386be37 352 0x00, 0x41, 0x22, 0x1C, 0x00,// )
NicolasXu 0:7f98d386be37 353 0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
NicolasXu 0:7f98d386be37 354 0x08, 0x08, 0x3E, 0x08, 0x08,// +
NicolasXu 0:7f98d386be37 355 0x00, 0x50, 0x30, 0x00, 0x00,// ,
NicolasXu 0:7f98d386be37 356 0x08, 0x08, 0x08, 0x08, 0x08,// -
NicolasXu 0:7f98d386be37 357 0x00, 0x60, 0x60, 0x00, 0x00,// .
NicolasXu 0:7f98d386be37 358 0x20, 0x10, 0x08, 0x04, 0x02,// /
NicolasXu 0:7f98d386be37 359 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
NicolasXu 0:7f98d386be37 360 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
NicolasXu 0:7f98d386be37 361 0x42, 0x61, 0x51, 0x49, 0x46,// 2
NicolasXu 0:7f98d386be37 362 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
NicolasXu 0:7f98d386be37 363 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
NicolasXu 0:7f98d386be37 364 0x27, 0x45, 0x45, 0x45, 0x39,// 5
NicolasXu 0:7f98d386be37 365 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
NicolasXu 0:7f98d386be37 366 0x01, 0x71, 0x09, 0x05, 0x03,// 7
NicolasXu 0:7f98d386be37 367 0x36, 0x49, 0x49, 0x49, 0x36,// 8
NicolasXu 0:7f98d386be37 368 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
NicolasXu 0:7f98d386be37 369 0x00, 0x36, 0x36, 0x00, 0x00,// :
NicolasXu 0:7f98d386be37 370 0x00, 0x56, 0x36, 0x00, 0x00,// ;
NicolasXu 0:7f98d386be37 371 0x00, 0x08, 0x14, 0x22, 0x41,// <
NicolasXu 0:7f98d386be37 372 0x14, 0x14, 0x14, 0x14, 0x14,// =
NicolasXu 0:7f98d386be37 373 0x41, 0x22, 0x14, 0x08, 0x00,// >
NicolasXu 0:7f98d386be37 374 0x02, 0x01, 0x51, 0x09, 0x06,// ?
NicolasXu 0:7f98d386be37 375 0x32, 0x49, 0x79, 0x41, 0x3E,// @
NicolasXu 0:7f98d386be37 376 0x7E, 0x11, 0x11, 0x11, 0x7E,// A
NicolasXu 0:7f98d386be37 377 0x7F, 0x49, 0x49, 0x49, 0x36,// B
NicolasXu 0:7f98d386be37 378 0x3E, 0x41, 0x41, 0x41, 0x22,// C
NicolasXu 0:7f98d386be37 379 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
NicolasXu 0:7f98d386be37 380 0x7F, 0x49, 0x49, 0x49, 0x41,// E
NicolasXu 0:7f98d386be37 381 0x7F, 0x09, 0x09, 0x01, 0x01,// F
NicolasXu 0:7f98d386be37 382 0x3E, 0x41, 0x41, 0x51, 0x32,// G
NicolasXu 0:7f98d386be37 383 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
NicolasXu 0:7f98d386be37 384 0x00, 0x41, 0x7F, 0x41, 0x00,// I
NicolasXu 0:7f98d386be37 385 0x20, 0x40, 0x41, 0x3F, 0x01,// J
NicolasXu 0:7f98d386be37 386 0x7F, 0x08, 0x14, 0x22, 0x41,// K
NicolasXu 0:7f98d386be37 387 0x7F, 0x40, 0x40, 0x40, 0x40,// L
NicolasXu 0:7f98d386be37 388 0x7F, 0x02, 0x04, 0x02, 0x7F,// M
NicolasXu 0:7f98d386be37 389 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
NicolasXu 0:7f98d386be37 390 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
NicolasXu 0:7f98d386be37 391 0x7F, 0x09, 0x09, 0x09, 0x06,// P
NicolasXu 0:7f98d386be37 392 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
NicolasXu 0:7f98d386be37 393 0x7F, 0x09, 0x19, 0x29, 0x46,// R
NicolasXu 0:7f98d386be37 394 0x46, 0x49, 0x49, 0x49, 0x31,// S
NicolasXu 0:7f98d386be37 395 0x01, 0x01, 0x7F, 0x01, 0x01,// T
NicolasXu 0:7f98d386be37 396 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
NicolasXu 0:7f98d386be37 397 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
NicolasXu 0:7f98d386be37 398 0x7F, 0x20, 0x18, 0x20, 0x7F,// W
NicolasXu 0:7f98d386be37 399 0x63, 0x14, 0x08, 0x14, 0x63,// X
NicolasXu 0:7f98d386be37 400 0x03, 0x04, 0x78, 0x04, 0x03,// Y
NicolasXu 0:7f98d386be37 401 0x61, 0x51, 0x49, 0x45, 0x43,// Z
NicolasXu 0:7f98d386be37 402 0x00, 0x00, 0x7F, 0x41, 0x41,// [
NicolasXu 0:7f98d386be37 403 0x02, 0x04, 0x08, 0x10, 0x20,// "\"
NicolasXu 0:7f98d386be37 404 0x41, 0x41, 0x7F, 0x00, 0x00,// ]
NicolasXu 0:7f98d386be37 405 0x04, 0x02, 0x01, 0x02, 0x04,// ^
NicolasXu 0:7f98d386be37 406 0x40, 0x40, 0x40, 0x40, 0x40,// _
NicolasXu 0:7f98d386be37 407 0x00, 0x01, 0x02, 0x04, 0x00,// `
NicolasXu 0:7f98d386be37 408 0x20, 0x54, 0x54, 0x54, 0x78,// a
NicolasXu 0:7f98d386be37 409 0x7F, 0x48, 0x44, 0x44, 0x38,// b
NicolasXu 0:7f98d386be37 410 0x38, 0x44, 0x44, 0x44, 0x20,// c
NicolasXu 0:7f98d386be37 411 0x38, 0x44, 0x44, 0x48, 0x7F,// d
NicolasXu 0:7f98d386be37 412 0x38, 0x54, 0x54, 0x54, 0x18,// e
NicolasXu 0:7f98d386be37 413 0x08, 0x7E, 0x09, 0x01, 0x02,// f
NicolasXu 0:7f98d386be37 414 0x08, 0x14, 0x54, 0x54, 0x3C,// g
NicolasXu 0:7f98d386be37 415 0x7F, 0x08, 0x04, 0x04, 0x78,// h
NicolasXu 0:7f98d386be37 416 0x00, 0x44, 0x7D, 0x40, 0x00,// i
NicolasXu 0:7f98d386be37 417 0x20, 0x40, 0x44, 0x3D, 0x00,// j
NicolasXu 0:7f98d386be37 418 0x00, 0x7F, 0x10, 0x28, 0x44,// k
NicolasXu 0:7f98d386be37 419 0x00, 0x41, 0x7F, 0x40, 0x00,// l
NicolasXu 0:7f98d386be37 420 0x7C, 0x04, 0x18, 0x04, 0x78,// m
NicolasXu 0:7f98d386be37 421 0x7C, 0x08, 0x04, 0x04, 0x78,// n
NicolasXu 0:7f98d386be37 422 0x38, 0x44, 0x44, 0x44, 0x38,// o
NicolasXu 0:7f98d386be37 423 0x7C, 0x14, 0x14, 0x14, 0x08,// p
NicolasXu 0:7f98d386be37 424 0x08, 0x14, 0x14, 0x18, 0x7C,// q
NicolasXu 0:7f98d386be37 425 0x7C, 0x08, 0x04, 0x04, 0x08,// r
NicolasXu 0:7f98d386be37 426 0x48, 0x54, 0x54, 0x54, 0x20,// s
NicolasXu 0:7f98d386be37 427 0x04, 0x3F, 0x44, 0x40, 0x20,// t
NicolasXu 0:7f98d386be37 428 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
NicolasXu 0:7f98d386be37 429 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
NicolasXu 0:7f98d386be37 430 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
NicolasXu 0:7f98d386be37 431 0x44, 0x28, 0x10, 0x28, 0x44,// x
NicolasXu 0:7f98d386be37 432 0x0C, 0x50, 0x50, 0x50, 0x3C,// y
NicolasXu 0:7f98d386be37 433 0x44, 0x64, 0x54, 0x4C, 0x44,// z
NicolasXu 0:7f98d386be37 434 0x00, 0x08, 0x36, 0x41, 0x00,// {
NicolasXu 0:7f98d386be37 435 0x00, 0x00, 0x7F, 0x00, 0x00,// |
NicolasXu 0:7f98d386be37 436 0x00, 0x41, 0x36, 0x08, 0x00,// }
NicolasXu 0:7f98d386be37 437 0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
NicolasXu 0:7f98d386be37 438 0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
NicolasXu 0:7f98d386be37 439 };
NicolasXu 0:7f98d386be37 440
NicolasXu 0:7f98d386be37 441 #endif